mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-27 04:07:05 +00:00
84cd8d2dc7
svn-id: r47007
486 lines
14 KiB
C++
486 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_SCICORE_RESOURCE_H
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#define SCI_SCICORE_RESOURCE_H
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#include "common/str.h"
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#include "common/file.h"
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#include "common/fs.h"
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#include "common/archive.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h" // for SoundHandle
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#include "graphics/gui_helpers.h" // for ViewType
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#include "sci/decompressor.h"
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#include "sci/sci.h"
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namespace Common {
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class ReadStream;
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}
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namespace Sci {
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/** The maximum allowed size for a compressed or decompressed resource */
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#define SCI_MAX_RESOURCE_SIZE 0x0400000
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/** Resource status types */
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enum ResourceStatus {
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kResStatusNoMalloc = 0,
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kResStatusAllocated,
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kResStatusEnqueued, /**< In the LRU queue */
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kResStatusLocked /**< Allocated and in use */
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};
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/** Initialization result types */
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enum {
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SCI_ERROR_IO_ERROR = 1,
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SCI_ERROR_INVALID_RESMAP_ENTRY = 2, /**< Invalid resource.map entry */
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SCI_ERROR_RESMAP_NOT_FOUND = 3,
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SCI_ERROR_NO_RESOURCE_FILES_FOUND = 4, /**< No resource at all was found */
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SCI_ERROR_UNKNOWN_COMPRESSION = 5,
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SCI_ERROR_DECOMPRESSION_ERROR = 6, /**< sanity checks failed during decompression */
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SCI_ERROR_RESOURCE_TOO_BIG = 8 /**< Resource size exceeds SCI_MAX_RESOURCE_SIZE */
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/* the first critical error number */
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};
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enum {
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MAX_OPENED_VOLUMES = 5 // Max number of simultaneously opened volumes
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};
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enum ResSourceType {
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kSourceDirectory = 0,
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kSourcePatch,
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kSourceVolume,
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kSourceExtMap,
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kSourceIntMap,
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kSourceAudioVolume,
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kSourceExtAudioMap,
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kSourceWave
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};
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enum {
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SCI0_RESMAP_ENTRIES_SIZE = 6,
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SCI1_RESMAP_ENTRIES_SIZE = 6,
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SCI11_RESMAP_ENTRIES_SIZE = 5
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};
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enum ResourceType {
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kResourceTypeView = 0,
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kResourceTypePic,
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kResourceTypeScript,
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kResourceTypeText,
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kResourceTypeSound,
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kResourceTypeMemory,
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kResourceTypeVocab,
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kResourceTypeFont,
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kResourceTypeCursor,
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kResourceTypePatch,
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kResourceTypeBitmap,
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kResourceTypePalette,
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kResourceTypeCdAudio,
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kResourceTypeAudio,
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kResourceTypeSync,
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kResourceTypeMessage,
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kResourceTypeMap,
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kResourceTypeHeap,
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kResourceTypeAudio36,
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kResourceTypeSync36,
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kResourceTypeInvalid
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};
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const char *getResourceTypeName(ResourceType restype);
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#define sci0_last_resource kResourceTypePatch
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#define sci1_last_resource kResourceTypeHeap
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/* Used for autodetection */
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/** resource type for SCI1 resource.map file */
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struct resource_index_t {
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uint16 wOffset;
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uint16 wSize;
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};
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struct ResourceSource {
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ResSourceType source_type;
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bool scanned;
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Common::String location_name; // FIXME: Replace by FSNode ?
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const Common::FSNode *resourceFile;
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int volume_number;
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ResourceSource *associated_map;
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};
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class ResourceManager;
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class ResourceId {
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public:
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ResourceType type;
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uint16 number;
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uint32 tuple; // Only used for audio36 and sync36
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ResourceId() : type(kResourceTypeInvalid), number(0), tuple(0) { };
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ResourceId(ResourceType type_, uint16 number_, uint32 tuple_ = 0) : type(type_), number(number_), tuple(tuple_) {
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if ((type < kResourceTypeView) || (type > kResourceTypeInvalid))
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type = kResourceTypeInvalid;
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}
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ResourceId(ResourceType type_, uint16 number_, byte noun, byte verb, byte cond, byte seq) : type(type_), number(number_) {
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tuple = (noun << 24) | (verb << 16) | (cond << 8) | seq;
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if ((type < kResourceTypeView) || (type > kResourceTypeInvalid))
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type = kResourceTypeInvalid;
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}
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Common::String toString() {
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char buf[32];
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snprintf(buf, 32, "%s.%i", getResourceTypeName(type), number);
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Common::String retStr = buf;
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if (tuple != 0) {
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snprintf(buf, 32, "(%i, %i, %i, %i)", tuple >> 24, (tuple >> 16) & 0xff, (tuple >> 8) & 0xff, tuple & 0xff);
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retStr += buf;
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}
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return retStr;
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}
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};
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struct ResourceIdHash : public Common::UnaryFunction<ResourceId, uint> {
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uint operator()(ResourceId val) const { return ((uint)((val.type << 16) | val.number)) ^ val.tuple; }
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};
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struct ResourceIdEqualTo : public Common::BinaryFunction<ResourceId, ResourceId, bool> {
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bool operator()(const ResourceId &x, const ResourceId &y) const { return (x.type == y.type) && (x.number == y.number) && (x.tuple == y.tuple); }
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};
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struct ResourceIdLess : public Common::BinaryFunction<ResourceId, ResourceId, bool> {
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bool operator()(const ResourceId &x, const ResourceId &y) const {
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return (x.type < y.type) || ((x.type == y.type) && (x.number < y.number))
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|| ((x.type == y.type) && (x.number == y.number) && (x.tuple < y.tuple));
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}
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};
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/** Class for storing resources in memory */
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class Resource {
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friend class ResourceManager;
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public:
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Resource();
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~Resource();
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void unalloc();
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// NOTE : Currently all member data has the same name and public visibility
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// to let the rest of the engine compile without changes
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public:
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byte *data;
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ResourceId id;
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uint32 size;
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byte *header;
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uint32 headerSize;
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protected:
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int32 file_offset; /**< Offset in file */
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ResourceStatus status;
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uint16 lockers; /**< Number of places where this resource was locked */
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ResourceSource *source;
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};
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typedef Common::HashMap<ResourceId, Resource *, ResourceIdHash, ResourceIdEqualTo> ResourceMap;
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class ResourceManager {
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public:
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enum ResVersion {
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kResVersionUnknown,
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kResVersionSci0Sci1Early,
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kResVersionSci1Middle,
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kResVersionSci1Late,
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kResVersionSci11,
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kResVersionSci32
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};
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/**
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* Creates a new SCI resource manager.
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*/
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ResourceManager();
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ResourceManager(const Common::FSList &fslist);
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~ResourceManager();
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/**
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* Looks up a resource's data.
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* @param id: The resource type to look for
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* @param lock: non-zero iff the resource should be locked
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* @return (Resource *): The resource, or NULL if it doesn't exist
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* @note Locked resources are guaranteed not to have their contents freed until
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* they are unlocked explicitly (by unlockResource).
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*/
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Resource *findResource(ResourceId id, bool lock);
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/* Unlocks a previously locked resource
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** (Resource *) res: The resource to free
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** Returns : ()
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*/
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void unlockResource(Resource *res);
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/* Tests whether a resource exists
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** (ResourceId) id: Id of the resource to check
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** Returns : (Resource *) non-NULL if the resource exists, NULL otherwise
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** This function may often be much faster than finding the resource
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** and should be preferred for simple tests.
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** The resource object returned is, indeed, the resource in question, but
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** it should be used with care, as it may be unallocated.
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** Use scir_find_resource() if you want to use the data contained in the resource.
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*/
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Resource *testResource(ResourceId id);
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/**
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* Returns a list of all resources of the specified type.
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* @param type: The resource type to look for
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* @param mapNumber: For audio36 and sync36, limit search to this map
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* @return: The resource list
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*/
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Common::List<ResourceId> *listResources(ResourceType type, int mapNumber = -1);
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void setAudioLanguage(int language);
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bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); }
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ViewType getViewType() const { return _viewType; }
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const char *getMapVersionDesc() const { return versionDescription(_mapVersion); }
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const char *getVolVersionDesc() const { return versionDescription(_volVersion); }
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protected:
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// Maximum number of bytes to allow being allocated for resources
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// Note: maxMemory will not be interpreted as a hard limit, only as a restriction
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// for resources which are not explicitly locked. However, a warning will be
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// issued whenever this limit is exceeded.
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enum {
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MAX_MEMORY = 256 * 1024 // 256KB
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};
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ViewType _viewType; // Used to determine if the game has EGA or VGA graphics
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Common::List<ResourceSource *> _sources;
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int _memoryLocked; ///< Amount of resource bytes in locked memory
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int _memoryLRU; ///< Amount of resource bytes under LRU control
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Common::List<Resource *> _LRU; ///< Last Resource Used list
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ResourceMap _resMap;
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Common::List<Common::File *> _volumeFiles; ///< list of opened volume files
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ResourceSource *_audioMapSCI1; ///< Currently loaded audio map for SCI1
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ResVersion _volVersion; ///< RESOURCE.0xx version
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ResVersion _mapVersion; ///< RESOURCE.MAP version
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/**
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* Initializes the resource manager
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*/
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void init();
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/**
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* Add a path to the resource manager's list of sources.
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* @return a pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addPatchDir(const char *path);
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ResourceSource *getVolume(ResourceSource *map, int volume_nr);
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/**
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* Adds a source to the resource manager's list of sources.
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* @param map The map associated with this source
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* @param type The source type
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* @param filename The name of the source to add
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* @return A pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addSource(ResourceSource *map, ResSourceType type, const char *filename,
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int number);
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ResourceSource *addSource(ResourceSource *map, ResSourceType type,
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const Common::FSNode *resFile, int number);
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/**
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* Add an external (i.e., separate file) map resource to the resource manager's list of sources.
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* @param file_name The name of the volume to add
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* @return A pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addExternalMap(const char *file_name);
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ResourceSource *addExternalMap(const Common::FSNode *mapFile);
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/**
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* Add an internal (i.e., resource) map to the resource manager's list of sources.
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* @param name The name of the resource to add
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* @param resNr The map resource number
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* @return A pointer to the added source structure, or NULL if an error occurred.
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*/
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ResourceSource *addInternalMap(const char *name, int resNr);
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/**
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* Scans newly registered resource sources for resources, earliest addition first.
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* @param detected_version: Pointer to the detected version number,
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* used during startup. May be NULL.
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* @return One of SCI_ERROR_*.
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*/
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void scanNewSources();
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int addAppropriateSources();
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int addAppropriateSources(const Common::FSList &fslist);
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int addInternalSources();
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void freeResourceSources();
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/**
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* Returns a string describing a ResVersion
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* @param version: The resource version
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* @return: The description of version
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*/
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const char *versionDescription(ResVersion version) const;
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Common::File *getVolumeFile(const char *filename);
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void loadResource(Resource *res);
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bool loadPatch(Resource *res, Common::File &file);
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bool loadFromPatchFile(Resource *res);
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bool loadFromWaveFile(Resource *res, Common::File &file);
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bool loadFromAudioVolumeSCI1(Resource *res, Common::File &file);
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bool loadFromAudioVolumeSCI11(Resource *res, Common::File &file);
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void freeOldResources();
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int decompress(Resource *res, Common::File *file);
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int readResourceInfo(Resource *res, Common::File *file, uint32&szPacked, ResourceCompression &compression);
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void addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size = 0);
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void removeAudioResource(ResourceId resId);
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/**--- Resource map decoding functions ---*/
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ResVersion detectMapVersion();
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ResVersion detectVolVersion();
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/**
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* Reads the SCI0 resource.map file from a local directory.
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* @param map The map
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* @return 0 on success, an SCI_ERROR_* code otherwise
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*/
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int readResourceMapSCI0(ResourceSource *map);
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/**
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* Reads the SCI1 resource.map file from a local directory.
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* @param map The map
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* @return 0 on success, an SCI_ERROR_* code otherwise
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*/
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int readResourceMapSCI1(ResourceSource *map);
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/**
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* Reads SCI1.1 audio map resources
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* @param map The map
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* @return 0 on success, an SCI_ERROR_* code otherwise
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*/
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int readAudioMapSCI11(ResourceSource *map);
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/**
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* Reads SCI1 audio map files
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* @param map The map
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* @param unload Unload the map instead of loading it
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* @return 0 on success, an SCI_ERROR_* code otherwise
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*/
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int readAudioMapSCI1(ResourceSource *map, bool unload = false);
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/**--- Patch management functions ---*/
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/**
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* Reads patch files from a local directory.
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*/
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void readResourcePatches(ResourceSource *source);
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void processPatch(ResourceSource *source, ResourceType restype, int resnumber);
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/**
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* Process wave files as patches for Audio resources
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*/
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void readWaveAudioPatches();
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/**
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* Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2).
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* Old SCI versions used two word header for script blocks (first word equal
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* to 0x82, meaning of the second one unknown). New SCI versions used one
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* word header.
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* Also, old SCI versions assign 120 degrees to left & right, and 60 to up
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* and down. Later versions use an even 90 degree distribution.
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*/
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bool hasOldScriptHeader();
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void printLRU();
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void addToLRU(Resource *res);
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void removeFromLRU(Resource *res);
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ResourceCompression getViewCompression();
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ViewType detectViewType();
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bool hasSci0Voc999();
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bool hasSci1Voc900();
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void detectSciVersion();
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};
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class SoundResource {
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public:
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enum TrackType {
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TRACKTYPE_ADLIB = 0,
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TRACKTYPE_GAMEBLASTER = 9,
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TRACKTYPE_MT32 = 12,
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TRACKTYPE_SPEAKER = 18,
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TRACKTYPE_TANDY = 19,
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TRACKTYPE_NONE = 255
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};
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struct Channel {
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byte number;
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byte poly;
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uint16 prio;
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uint16 size;
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byte *data;
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long time;
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byte prev;
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};
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struct Track {
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TrackType type;
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byte channelCount;
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Channel *channels;
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int16 digitalChannelNr;
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int digitalSampleRate;
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uint32 digitalSampleSize;
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};
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public:
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SoundResource(uint32 resNumber, ResourceManager *resMan, SciVersion soundVersion);
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~SoundResource();
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#if 0
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Track *getTrackByNumber(uint16 number);
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#endif
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Track *getTrackByType(TrackType type);
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int getChannelFilterMask(int hardwareMask);
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private:
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SciVersion _soundVersion;
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int _trackCount;
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Track *_tracks;
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Resource *_innerResource;
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ResourceManager *_resMan;
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};
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} // End of namespace Sci
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#endif // SCI_SCICORE_RESOURCE_H
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