scummvm/engines/made/music.h

71 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Music class
#ifndef MADE_MUSIC_H
#define MADE_MUSIC_H
#include "audio/midiplayer.h"
#include "audio/midiparser.h"
#include "common/mutex.h"
#include "made/resource.h"
namespace Made {
enum MusicFlags {
MUSIC_NORMAL = 0,
MUSIC_LOOP = 1
};
class MusicPlayer : public Audio::MidiPlayer {
public:
MusicPlayer();
~MusicPlayer();
void playXMIDI(GenericResource *midiResource, MusicFlags flags = MUSIC_NORMAL);
void playSMF(GenericResource *midiResource, MusicFlags flags = MUSIC_NORMAL);
// void stop();
void pause();
void resume();
void setGM(bool isGM) { _isGM = isGM; }
// MidiDriver_BASE interface implementation
virtual void send(uint32 b);
protected:
static void onTimer(void *data);
MidiParser *_xmidiParser, *_smfParser;
bool _isGM;
};
} // End of namespace Made
#endif