mirror of
https://github.com/libretro/scummvm.git
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114 lines
4.5 KiB
Plaintext
114 lines
4.5 KiB
Plaintext
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/platform/sdl/macosx/macosx_wrapper.h"
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#include "backends/platform/sdl/macosx/macosx-compat.h"
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#include <AppKit/NSPasteboard.h>
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#include <Foundation/NSArray.h>
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#include <Foundation/NSPathUtilities.h>
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#include <AvailabilityMacros.h>
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#include <CoreFoundation/CFString.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_6
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#define NSPasteboardTypeString NSStringPboardType
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#endif
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#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5
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typedef unsigned long NSUInteger;
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// Those are not defined in the 10.4 SDK, but they are defined when targeting
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// Mac OS X 10.4 or above in the 10.5 SDK. So hopefully that means it works with 10.4 as well.
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
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enum {
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NSUTF32StringEncoding = 0x8c000100,
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NSUTF32BigEndianStringEncoding = 0x98000100,
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NSUTF32LittleEndianStringEncoding = 0x9c000100
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};
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#endif
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#endif
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bool hasTextInClipboardMacOSX() {
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return [[NSPasteboard generalPasteboard] availableTypeFromArray:[NSArray arrayWithObject:NSPasteboardTypeString]] != nil;
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}
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Common::U32String getTextFromClipboardMacOSX() {
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if (!hasTextInClipboardMacOSX())
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return Common::U32String();
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NSPasteboard *pb = [NSPasteboard generalPasteboard];
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NSString *str = [pb stringForType:NSPasteboardTypeString];
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if (str == nil)
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return Common::U32String();
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// If translations are supported, use the current TranslationManager charset and otherwise
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// use ASCII. If the string cannot be represented using the requested encoding we get a null
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// pointer below, which is fine as ScummVM would not know what to do with the string anyway.
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#ifdef SCUMM_LITTLE_ENDIAN
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NSStringEncoding stringEncoding = NSUTF32LittleEndianStringEncoding;
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#else
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NSStringEncoding stringEncoding = NSUTF32BigEndianStringEncoding;
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#endif
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NSUInteger textLength = [str length];
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uint32 *text = new uint32[textLength];
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if (![str getBytes:text maxLength:4*textLength usedLength:NULL encoding: stringEncoding options:0 range:NSMakeRange(0, textLength) remainingRange:NULL]) {
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delete[] text;
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return Common::U32String();
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}
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Common::U32String u32String(text, textLength);
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delete[] text;
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return u32String;
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}
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bool setTextInClipboardMacOSX(const Common::U32String &text) {
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NSPasteboard *pb = [NSPasteboard generalPasteboard];
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[pb declareTypes:[NSArray arrayWithObject:NSPasteboardTypeString] owner:nil];
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#ifdef SCUMM_LITTLE_ENDIAN
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NSStringEncoding stringEncoding = NSUTF32LittleEndianStringEncoding;
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#else
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NSStringEncoding stringEncoding = NSUTF32BigEndianStringEncoding;
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#endif
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NSString *nsstring = [[NSString alloc] initWithBytes:text.c_str() length:4*text.size() encoding: stringEncoding];
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bool status = [pb setString:nsstring forType:NSPasteboardTypeString];
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[nsstring release];
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return status;
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}
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Common::String getDesktopPathMacOSX() {
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// The recommended method is to use NSFileManager.
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// NSUrl *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDesktopDirectory inDomains:NSUserDomainMask] firstObject];
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// However it is only available in OS X 10.6+. So use NSSearchPathForDirectoriesInDomains instead (available since OS X 10.0)
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// [NSArray firstObject] is also only available in OS X 10.6+. So we need to use [NSArray count] and [NSArray objectAtIndex:]
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NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDesktopDirectory, NSUserDomainMask, YES);
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if ([paths count] == 0)
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return Common::String();
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NSString *path = [paths objectAtIndex:0];
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if (path == nil)
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return Common::String();
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return Common::String([path cStringUsingEncoding:NSASCIIStringEncoding]);
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}
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