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https://github.com/libretro/scummvm.git
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85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GLK_SPEECH_H
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#define GLK_SPEECH_H
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#include "common/events.h"
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#include "glk/glk_types.h"
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#include "common/ustr.h"
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#if defined(USE_TTS)
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#include "common/text-to-speech.h"
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#endif
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namespace Glk {
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class Speech;
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class SpeechManager {
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public:
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static SpeechManager* getSpeechManagerInstance();
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void releaseSpeechManagerInstance();
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void speak(const Common::U32String &, Speech *);
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void stopSpeech(Speech *);
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static void syncSoundSettings();
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private:
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SpeechManager();
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~SpeechManager();
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static SpeechManager *_instance;
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int _refCount;
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#if defined(USE_TTS)
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Common::TextToSpeechManager *_ttsMan;
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Speech *_lastSpeechSource;
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#endif
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};
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class Speech {
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private:
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SpeechManager *_speechManager;
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Common::U32String _speechBuffer;
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protected:
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Speech();
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~Speech();
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void gli_initialize_tts(void);
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void gli_tts_flush(void);
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void gli_tts_purge(void);
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void gli_tts_speak(const uint32 *buf, size_t len);
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void gli_tts_speak(const char *buf, size_t len);
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void gli_free_tts(void);
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};
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} // End of namespace Glk
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#endif
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