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https://github.com/libretro/scummvm.git
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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef GOB_DATABASES_H
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#define GOB_DATABASES_H
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#include "common/str.h"
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#include "common/hashmap.h"
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#include "common/hash-str.h"
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#include "common/language.h"
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#include "gob/dbase.h"
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namespace Gob {
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class Databases {
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public:
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Databases();
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~Databases();
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void setLanguage(Common::Language language);
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bool open(const Common::String &id, const Common::String &file);
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bool close(const Common::String &id);
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bool getString(const Common::String &id, Common::String group,
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Common::String section, Common::String keyword, Common::String &result) const;
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private:
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typedef Common::HashMap<Common::String, Common::StringMap, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> DBMap;
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DBMap _databases;
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Common::String _language;
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int findField(const dBase &db, const Common::String &field, dBase::Type type) const;
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bool buildMap(const dBase &db, Common::StringMap &map) const;
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};
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} // End of namespace Gob
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#endif // GOB_DATABASES_H
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