scummvm/engines/gob/databases.h
2021-12-26 18:48:43 +01:00

61 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GOB_DATABASES_H
#define GOB_DATABASES_H
#include "common/str.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "common/language.h"
#include "gob/dbase.h"
namespace Gob {
class Databases {
public:
Databases();
~Databases();
void setLanguage(Common::Language language);
bool open(const Common::String &id, const Common::String &file);
bool close(const Common::String &id);
bool getString(const Common::String &id, Common::String group,
Common::String section, Common::String keyword, Common::String &result) const;
private:
typedef Common::HashMap<Common::String, Common::StringMap, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> DBMap;
DBMap _databases;
Common::String _language;
int findField(const dBase &db, const Common::String &field, dBase::Type type) const;
bool buildMap(const dBase &db, Common::StringMap &map) const;
};
} // End of namespace Gob
#endif // GOB_DATABASES_H