mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
173 lines
5.9 KiB
C++
173 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file is based on WME Lite.
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
*/
|
|
|
|
#ifndef WME_DEBUGGER_H
|
|
#define WME_DEBUGGER_H
|
|
|
|
#ifdef SetProp
|
|
#undef SetProp
|
|
#endif
|
|
|
|
#include "engines/wintermute/dcscript.h"
|
|
|
|
namespace WinterMute {
|
|
|
|
class IWmeDebugClient;
|
|
class IWmeDebugObject;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
typedef enum {
|
|
WME_DBGPROP_NULL = 0,
|
|
WME_DBGPROP_INT = 1,
|
|
WME_DBGPROP_FLOAT = 2,
|
|
WME_DBGPROP_BOOL = 3,
|
|
WME_DBGPROP_STRING = 4,
|
|
WME_DBGPROP_OBJECT = 5,
|
|
WME_DBGPROP_NATIVE = 6,
|
|
WME_DBGPROP_UNKNOWN = 7
|
|
}
|
|
EWmeDebuggerPropType;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
typedef enum {
|
|
WME_DBGVAR_GLOBAL = 0,
|
|
WME_DBGVAR_SCRIPT = 1,
|
|
WME_DBGVAR_SCOPE = 2
|
|
}
|
|
EWmeDebuggerVariableType;
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
class IWmeDebugScript {
|
|
public:
|
|
virtual ~IWmeDebugScript() {}
|
|
virtual int DbgGetLine() = 0;
|
|
virtual const char *DbgGetFilename() = 0;
|
|
virtual TScriptState DbgGetState() = 0;
|
|
|
|
virtual int DbgGetNumBreakpoints() = 0;
|
|
virtual int DbgGetBreakpoint(int Index) = 0;
|
|
|
|
virtual bool DbgSetTracingMode(bool IsTracing) = 0;
|
|
virtual bool DbgGetTracingMode() = 0;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
class IWmeDebugProp {
|
|
public:
|
|
virtual EWmeDebuggerPropType DbgGetType() = 0;
|
|
|
|
virtual ~IWmeDebugProp() {}
|
|
// getters
|
|
virtual int DbgGetValInt() = 0;
|
|
virtual double DbgGetValFloat() = 0;
|
|
virtual bool DbgGetValBool() = 0;
|
|
virtual const char *DbgGetValString() = 0;
|
|
virtual IWmeDebugObject *DbgGetValNative() = 0;
|
|
|
|
// setters
|
|
virtual bool DbgSetVal(int Value) = 0;
|
|
virtual bool DbgSetVal(double Value) = 0;
|
|
virtual bool DbgSetVal(bool Value) = 0;
|
|
virtual bool DbgSetVal(const char *Value) = 0;
|
|
virtual bool DbgSetVal() = 0;
|
|
|
|
// properties
|
|
virtual int DbgGetNumProperties() = 0;
|
|
virtual bool DbgGetProperty(int Index, const char **Name, IWmeDebugProp **Value) = 0;
|
|
|
|
virtual bool DbgGetDescription(char *Buf, int BufSize) = 0;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
class IWmeDebugObject {
|
|
public:
|
|
virtual ~IWmeDebugObject() {}
|
|
virtual const char *DbgGetNativeClass() = 0;
|
|
virtual IWmeDebugProp *DbgGetProperty(const char *Name) = 0;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
class IWmeDebugClient {
|
|
public:
|
|
virtual ~IWmeDebugClient() {}
|
|
virtual bool OnGameInit() = 0;
|
|
virtual bool OnGameShutdown() = 0;
|
|
|
|
virtual bool OnGameTick() = 0;
|
|
|
|
virtual bool OnLog(unsigned int ErrorCode, const char *Text) = 0;
|
|
|
|
virtual bool OnScriptInit(IWmeDebugScript *Script) = 0;
|
|
virtual bool OnScriptEventThreadInit(IWmeDebugScript *Script, IWmeDebugScript *ParentScript, const char *EventName) = 0;
|
|
virtual bool OnScriptMethodThreadInit(IWmeDebugScript *Script, IWmeDebugScript *ParentScript, const char *MethodName) = 0;
|
|
virtual bool OnScriptShutdown(IWmeDebugScript *Script) = 0;
|
|
virtual bool OnScriptChangeLine(IWmeDebugScript *Script, int Line) = 0;
|
|
virtual bool OnScriptChangeScope(IWmeDebugScript *Script, unsigned int ScopeID) = 0;
|
|
virtual bool OnScriptShutdownScope(IWmeDebugScript *Script, unsigned int ScopeID) = 0;
|
|
|
|
virtual bool OnVariableInit(EWmeDebuggerVariableType Type, IWmeDebugScript *Script, unsigned int ScopeID, IWmeDebugProp *Variable, const char *VariableName) = 0;
|
|
virtual bool OnVariableChangeValue(IWmeDebugProp *Variable, IWmeDebugProp *Value) = 0;
|
|
|
|
virtual bool OnScriptHitBreakpoint(IWmeDebugScript *Script, int Line) = 0;
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
class IWmeDebugServer {
|
|
public:
|
|
virtual ~IWmeDebugServer() {}
|
|
virtual bool AttachClient(IWmeDebugClient *Client) = 0;
|
|
virtual bool DetachClient(IWmeDebugClient *Client) = 0;
|
|
|
|
virtual bool QueryData(IWmeDebugClient *Client) = 0;
|
|
|
|
virtual int GetPropInt(const char *PropName) = 0;
|
|
virtual double GetPropFloat(const char *PropName) = 0;
|
|
virtual const char *GetPropString(const char *PropName) = 0;
|
|
virtual bool GetPropBool(const char *PropName) = 0;
|
|
|
|
virtual bool SetProp(const char *PropName, int PropValue) = 0;
|
|
virtual bool SetProp(const char *PropName, double PropValue) = 0;
|
|
virtual bool SetProp(const char *PropName, const char *PropValue) = 0;
|
|
virtual bool SetProp(const char *PropName, bool PropValue) = 0;
|
|
|
|
virtual bool ResolveFilename(const char *RelativeFilename, char *AbsFilenameBuf, int AbsBufSize) = 0;
|
|
|
|
virtual bool AddBreakpoint(const char *ScriptFilename, int Line) = 0;
|
|
virtual bool RemoveBreakpoint(const char *ScriptFilename, int Line) = 0;
|
|
|
|
virtual bool ContinueExecution() = 0;
|
|
};
|
|
|
|
|
|
typedef bool (*WMEDBG_INITIALIZE)(IWmeDebugServer *Server);
|
|
typedef bool (*WMEDBG_SHUTDOWN)(IWmeDebugServer *Server);
|
|
|
|
} // end of namespace WinterMute
|
|
|
|
#endif // WME_DEBUGGER_H
|