scummvm/engines/made
2009-03-14 19:47:23 +00:00
..
database.cpp
database.h
detection.cpp Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected 2009-03-12 17:32:13 +00:00
graphics.cpp
graphics.h
made.cpp
made.h
module.mk
music.cpp
music.h
pmvplayer.cpp PMV player: stop reallocating the frame buffer on every frame, if its size hasn't been changed 2009-03-12 08:14:05 +00:00
pmvplayer.h
redreader.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
redreader.h
resource.cpp
resource.h
screen.cpp Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class 2009-03-14 15:43:37 +00:00
screen.h Merged loadRGBPalette() inside setRGBPalette() (that's the only place it's used and where the screen palette is set). Added a wrapper for copyRectToScreen(), to remove some duplicated code inside the ScreenEffects() class 2009-03-14 15:43:37 +00:00
screenfx.cpp Reduced the CPU load of screen effects, by reducing the number of palette changes. The visual differences are negligible, but CPU load went down by around 10%. 2009-03-14 19:47:23 +00:00
screenfx.h Simplified screen effects. Removed copyRect() and reposition() 2009-03-14 17:32:43 +00:00
script.cpp Reduced CPU usage of the MADE engine by about 10% (by profiling the code) 2009-03-14 14:58:19 +00:00
script.h Pushed up the simple script stack function in the header file (this helps isolate them too, so that script.cpp only contains script command functions now) 2009-03-14 12:23:35 +00:00
scriptfuncs.cpp Reduced CPU usage of the MADE engine by about 10% (by profiling the code) 2009-03-14 14:58:19 +00:00
scriptfuncs.h
sound.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
sound.h