mirror of
https://github.com/libretro/scummvm.git
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1219 lines
34 KiB
C++
1219 lines
34 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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/* SCROLLS The scroll driver. */
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#include "avalanche/avalanche.h"
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#include "avalanche/dialogs.h"
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#include "common/random.h"
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namespace Avalanche {
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const Dialogs::TuneType Dialogs::kTune = {
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kPitchHigher, kPitchHigher, kPitchLower, kPitchSame, kPitchHigher, kPitchHigher, kPitchLower, kPitchHigher, kPitchHigher, kPitchHigher,
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kPitchLower, kPitchHigher, kPitchHigher, kPitchSame, kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchHigher,
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kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchSame, kPitchLower, kPitchHigher, kPitchSame, kPitchLower, kPitchHigher
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};
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// A quasiped defines how people who aren't sprites talk. For example, quasiped
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// "A" is Dogfood. The rooms aren't stored because I'm leaving that to context.
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const QuasipedType Dialogs::kQuasipeds[16] = {
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//_whichPed, _foregroundColor, _room, _backgroundColor, _who
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{1, kColorLightgray, kRoomArgentPub, kColorBrown, kPeopleDogfood}, // A: Dogfood (screen 19).
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{2, kColorGreen, kRoomArgentPub, kColorWhite, kPeopleIbythneth}, // B: Ibythneth (screen 19).
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{2, kColorWhite, kRoomYours, kColorMagenta, kPeopleArkata}, // C: Arkata (screen 1).
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{2, kColorBlack, kRoomLustiesRoom, kColorRed, kPeopleInvisible}, // D: Hawk (screen 23).
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{2, kColorLightgreen, kRoomOutsideDucks, kColorBrown, kPeopleTrader}, // E: Trader (screen 50).
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{5, kColorYellow, kRoomRobins, kColorRed, kPeopleAvalot}, // F: Avvy, tied up (scr.42)
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{1, kColorBlue, kRoomAylesOffice, kColorWhite, kPeopleAyles}, // G: Ayles (screen 16).
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{1, kColorBrown, kRoomMusicRoom, kColorWhite, kPeopleJacques}, // H: Jacques (screen 7).
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{1, kColorLightgreen, kRoomNottsPub, kColorGreen, kPeopleSpurge}, // I: Spurge (screen 47).
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{2, kColorYellow, kRoomNottsPub, kColorRed, kPeopleAvalot}, // J: Avalot (screen 47).
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{1, kColorLightgray, kRoomLustiesRoom, kColorBlack, kPeopleDuLustie}, // K: du Lustie (screen 23).
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{1, kColorYellow, kRoomOubliette, kColorRed, kPeopleAvalot}, // L: Avalot (screen 27).
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{2, kColorWhite, kRoomOubliette, kColorRed, kPeopleInvisible}, // M: Avaroid (screen 27).
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{3, kColorLightgray, kRoomArgentPub, kColorDarkgray, kPeopleMalagauche},// N: Malagauche (screen 19).
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{4, kColorLightmagenta, kRoomNottsPub, kColorRed, kPeoplePort}, // O: Port (screen 47).
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{1, kColorLightgreen, kRoomDucks, kColorDarkgray, kPeopleDrDuck} // P: Duck (screen 51).
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};
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Dialogs::Dialogs(AvalancheEngine *vm) {
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_vm = vm;
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_noError = true;
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_aboutBox = false;
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_talkX = 0;
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_talkY = 0;
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_maxLineNum = 0;
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_scReturn = false;
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_currentFont = kFontStyleRoman;
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_param = 0;
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_useIcon = 0;
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_scrollBells = 0;
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_underScroll = 0;
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_shadowBoxX = 0;
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_shadowBoxY = 0;
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}
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void Dialogs::init() {
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loadFont();
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resetScrollDriver();
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}
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/**
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* Determine the color of the ready light and draw it
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* @remarks Originally called 'state'
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*/
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void Dialogs::setReadyLight(byte state) {
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if (_vm->_ledStatus == state)
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return; // Already like that!
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Color color = kColorBlack;
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switch (state) {
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case 0:
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color = kColorBlack;
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break; // Off
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case 1:
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case 2:
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case 3:
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color = kColorGreen;
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break; // Hit a key
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}
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warning("STUB: Dialogs::setReadyLight()");
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CursorMan.showMouse(false);
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_vm->_graphics->drawReadyLight(color);
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CursorMan.showMouse(true);
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_vm->_ledStatus = state;
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}
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void Dialogs::easterEgg() {
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warning("STUB: Scrolls::easterEgg()");
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}
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void Dialogs::say(int16 x, int16 y, Common::String z) {
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FontType itw;
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byte lz = z.size();
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bool offset = x % 8 == 4;
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x /= 8;
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y++;
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int16 i = 0;
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for (int xx = 0; xx < lz; xx++) {
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switch (z[xx]) {
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case kControlRoman:
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_currentFont = kFontStyleRoman;
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break;
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case kControlItalic:
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_currentFont = kFontStyleItalic;
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break;
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default: {
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for (int yy = 0; yy < 12; yy++)
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itw[(byte)z[xx]][yy] = _fonts[_currentFont][(byte)z[xx]][yy + 2];
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// We have to draw the characters one-by-one because of the accidental font changes.
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i++;
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Common::String chr(z[xx]);
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_vm->_graphics->drawScrollText(chr, itw, 12, (x - 1) * 8 + offset * 4 + i * 8, y, kColorBlack);
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}
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}
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}
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}
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/**
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* One of the 3 "Mode" functions passed as ScrollsFunctionType parameters.
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* @remarks Originally called 'normscroll'
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*/
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void Dialogs::scrollModeNormal() {
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// Original code is:
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// egg : array[1..8] of char = ^P^L^U^G^H+'***';
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// this is not using kControl characters: it's the secret code to be entered to trigger the easter egg
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// TODO: To be fixed when the Easter egg code is implemented
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Common::String egg = Common::String::format("%c%c%c%c%c***", kControlParagraph, kControlLeftJustified, kControlNegative, kControlBell, kControlBackspace);
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Common::String e = "(c) 1994";
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setReadyLight(3);
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_vm->_seeScroll = true;
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_vm->_graphics->loadMouse(kCurFletch);
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_vm->_graphics->saveScreen();
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_vm->_graphics->showScroll();
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Common::Event event;
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bool escape = false;
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while (!_vm->shouldQuit() && !escape) {
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_vm->_graphics->refreshScreen();
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while (_vm->getEvent(event)) {
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if ((event.type == Common::EVENT_LBUTTONUP) ||
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((event.type == Common::EVENT_KEYDOWN) && ((event.kbd.keycode == Common::KEYCODE_ESCAPE) ||
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(event.kbd.keycode == Common::KEYCODE_RETURN) || (event.kbd.keycode == Common::KEYCODE_HASH) ||
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(event.kbd.keycode == Common::KEYCODE_PLUS)))) {
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escape = true;
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break;
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}
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}
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}
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_vm->_graphics->restoreScreen();
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_vm->_graphics->removeBackup();
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warning("STUB: scrollModeNormal() - Check Easter Egg trigger");
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#if 0
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char r;
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bool oktoexit;
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do {
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do {
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_vm->check(); // was "checkclick;"
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//#ifdef RECORD slowdown(); basher::count++; #endif
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if (_vm->_enhanced->keypressede())
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break;
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} while (!((mrelease > 0) || (buttona1()) || (buttonb1())));
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if (mrelease == 0) {
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inkey();
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if (aboutscroll) {
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move(e[2 - 1], e[1 - 1], 7);
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e[8 - 1] = inchar;
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if (egg == e)
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easteregg();
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}
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oktoexit = set::of('\15', '\33', '+', '#', eos).has(inchar);
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if (!oktoexit) errorled();
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}
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} while (!((oktoexit) || (mrelease > 0)));
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//#ifdef RECORD record_one(); #endif
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_vm->screturn = r == '#'; // "back door"
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#endif
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setReadyLight(0);
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_vm->_seeScroll = false;
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_vm->_holdLeftMouse = false; // Used in Lucerna::checkclick().
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warning("STUB: Scrolls::scrollModeNormal()");
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}
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/**
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* One of the 3 "Mode" functions passed as ScrollsFunctionType parameters.
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* The "asking" scroll. Used indirectly in diplayQuestion().
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* @remarks Originally called 'dialogue'
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*/
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void Dialogs::scrollModeDialogue() {
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_vm->_graphics->loadMouse(kCurHand);
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_vm->_graphics->saveScreen();
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_vm->_graphics->showScroll();
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Common::Event event;
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while (!_vm->shouldQuit()) {
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_vm->_graphics->refreshScreen();
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_vm->getEvent(event);
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Common::Point cursorPos = _vm->getMousePos();
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cursorPos.y /= 2;
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char inChar = 0;
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if ((event.type == Common::EVENT_KEYDOWN) && (event.kbd.ascii <= 122) && (event.kbd.ascii >= 97)) {
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inChar = (char)event.kbd.ascii;
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Common::String temp(inChar);
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temp.toUppercase();
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inChar = temp[0];
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}
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if (_vm->shouldQuit() || (event.type == Common::EVENT_LBUTTONUP) || (event.type == Common::EVENT_KEYDOWN)) {
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if (((cursorPos.x >= _shadowBoxX - 65) && (cursorPos.y >= _shadowBoxY - 24) && (cursorPos.x <= _shadowBoxX - 5) && (cursorPos.y <= _shadowBoxY - 10))
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|| (inChar == 'Y') || (inChar == 'J') || (inChar == 'O')) { // Yes, Ja, Oui
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_scReturn = true;
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break;
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} else if (((cursorPos.x >= _shadowBoxX + 5) && (cursorPos.y >= _shadowBoxY - 24) && (cursorPos.x <= _shadowBoxX + 65) && (cursorPos.y <= _shadowBoxY - 10))
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|| (inChar == 'N')){ // No, Non, Nein
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_scReturn = false;
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break;
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}
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}
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}
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_vm->_graphics->restoreScreen();
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_vm->_graphics->removeBackup();
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}
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void Dialogs::store(byte what, TuneType &played) {
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memcpy(played, played + 1, sizeof(played) - 1);
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played[30] = what;
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}
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bool Dialogs::theyMatch(TuneType &played) {
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byte mistakes = 0;
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for (unsigned int i = 0; i < sizeof(played); i++) {
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if (played[i] != kTune[i])
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mistakes++;
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}
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return mistakes < 5;
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}
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/**
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* One of the 3 "Mode" functions passed as ScrollsFunctionType parameters.
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* Part of the harp mini-game.
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* @remarks Originally called 'music_Scroll'
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*/
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void Dialogs::scrollModeMusic() {
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setReadyLight(3);
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_vm->_seeScroll = true;
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CursorMan.showMouse(false);
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_vm->_graphics->loadMouse(kCurFletch);
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TuneType played;
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for (unsigned int i = 0; i < sizeof(played); i++)
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played[i] = kPitchInvalid;
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int8 lastOne = -1, thisOne = -1; // Invalid values.
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_vm->_seeScroll = true;
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_vm->_graphics->saveScreen();
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_vm->_graphics->showScroll();
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Common::Event event;
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while (!_vm->shouldQuit()) {
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_vm->_graphics->refreshScreen();
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_vm->getEvent(event);
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// When we stop playing?
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if ((event.type == Common::EVENT_LBUTTONDOWN) ||
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((event.type == Common::EVENT_KEYDOWN) && ((event.kbd.keycode == Common::KEYCODE_RETURN) || (event.kbd.keycode == Common::KEYCODE_ESCAPE)))) {
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break;
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}
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// When we DO play:
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if ((event.type == Common::EVENT_KEYDOWN)
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&& ((event.kbd.keycode == Common::KEYCODE_q) || (event.kbd.keycode == Common::KEYCODE_w)
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|| (event.kbd.keycode == Common::KEYCODE_e) || (event.kbd.keycode == Common::KEYCODE_r)
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|| (event.kbd.keycode == Common::KEYCODE_t) || (event.kbd.keycode == Common::KEYCODE_y)
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|| (event.kbd.keycode == Common::KEYCODE_u) || (event.kbd.keycode == Common::KEYCODE_i)
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|| (event.kbd.keycode == Common::KEYCODE_o) || (event.kbd.keycode == Common::KEYCODE_p)
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|| (event.kbd.keycode == Common::KEYCODE_LEFTBRACKET) || (event.kbd.keycode == Common::KEYCODE_RIGHTBRACKET))) {
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byte value = 0;
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switch (event.kbd.keycode) {
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case Common::KEYCODE_q:
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value = 0;
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break;
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case Common::KEYCODE_w:
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value = 1;
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break;
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case Common::KEYCODE_e:
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value = 2;
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break;
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case Common::KEYCODE_r:
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value = 3;
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break;
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case Common::KEYCODE_t:
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value = 4;
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break;
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case Common::KEYCODE_y:
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value = 5;
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break;
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case Common::KEYCODE_u:
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value = 6;
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break;
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case Common::KEYCODE_i:
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value = 7;
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break;
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case Common::KEYCODE_o:
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value = 8;
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break;
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case Common::KEYCODE_p:
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value = 9;
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break;
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case Common::KEYCODE_LEFTBRACKET:
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value = 10;
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break;
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case Common::KEYCODE_RIGHTBRACKET:
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value = 11;
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break;
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default:
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break;
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}
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lastOne = thisOne;
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thisOne = value;
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_vm->_sound->playNote(_vm->kNotes[thisOne], 100);
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_vm->_system->delayMillis(200);
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if (!_vm->_bellsAreRinging) { // These handle playing the right tune.
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if (thisOne < lastOne)
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store(kPitchLower, played);
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else if (thisOne == lastOne)
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store(kPitchSame, played);
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else
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store(kPitchHigher, played);
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}
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if (theyMatch(played)) {
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setReadyLight(0);
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_vm->_timer->addTimer(8, Timer::kProcJacquesWakesUp, Timer::kReasonJacquesWakingUp);
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break;
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}
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}
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}
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_vm->_graphics->restoreScreen();
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_vm->_graphics->removeBackup();
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_vm->_seeScroll = false;
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CursorMan.showMouse(true);
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}
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void Dialogs::resetScrollDriver() {
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_scrollBells = 0;
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_currentFont = kFontStyleRoman;
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_useIcon = 0;
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_vm->_interrogation = 0; // Always reset after a scroll comes up.
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}
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/**
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* Rings the bell x times
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* @remarks Originally called 'dingdongbell'
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*/
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void Dialogs::ringBell() {
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for (int i = 0; i < _scrollBells; i++)
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_vm->errorLed(); // Ring the bell "_scrollBells" times.
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}
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/**
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* This moves the mouse pointer off the scroll so that you can read it.
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* @remarks Originally called 'dodgem'
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*/
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void Dialogs::dodgem() {
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_dodgeCoord = _vm->getMousePos();
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g_system->warpMouse(_dodgeCoord.x, _underScroll); // Move the pointer off the scroll.
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}
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/**
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* This is the opposite of Dodgem.
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* It moves the mouse pointer back, IF you haven't moved it in the meantime.
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* @remarks Originally called 'undodgem'
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*/
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void Dialogs::unDodgem() {
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Common::Point actCoord = _vm->getMousePos();
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if ((actCoord.x == _dodgeCoord.x) && (actCoord.y == _underScroll))
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g_system->warpMouse(_dodgeCoord.x, _dodgeCoord.y); // No change, so restore the pointer's original position.
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}
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void Dialogs::drawScroll(DialogFunctionType modeFunc) {
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int16 lx = 0;
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int16 ly = (_maxLineNum + 1) * 6;
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int16 ex;
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for (int i = 0; i <= _maxLineNum; i++) {
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ex = _scroll[i].size() * 8;
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if (lx < ex)
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lx = ex;
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}
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int16 mx = 320;
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int16 my = 100; // Getmaxx & getmaxy div 2, both.
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lx /= 2;
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ly -= 2;
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if ((1 <= _useIcon) && (_useIcon <= 34))
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lx += kHalfIconWidth;
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CursorMan.showMouse(false);
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_vm->_graphics->drawScroll(mx, lx, my, ly);
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mx -= lx;
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my -= ly + 2;
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bool centre = false;
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byte iconIndent = 0;
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switch (_useIcon) {
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case 0:
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iconIndent = 0;
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break; // No icon.
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case 34:
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_vm->_graphics->drawSign("about", 28, 76, 15);
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iconIndent = 0;
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break;
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case 35:
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_vm->_graphics->drawSign("gameover", 52, 59, 71);
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iconIndent = 0;
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break;
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}
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if ((1 <= _useIcon) && (_useIcon <= 33)) { // Standard icon.
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_vm->_graphics->drawIcon(mx, my + ly / 2, _useIcon);
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iconIndent = 53;
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}
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for (int i = 0; i <= _maxLineNum; i++) {
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if (!_scroll[i].empty())
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switch (_scroll[i][_scroll[i].size() - 1]) {
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case kControlCenter:
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centre = true;
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_scroll[i].deleteLastChar();
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break;
|
|
case kControlLeftJustified:
|
|
centre = false;
|
|
_scroll[i].deleteLastChar();
|
|
break;
|
|
case kControlQuestion:
|
|
_shadowBoxX = mx + lx;
|
|
_shadowBoxY = my + ly;
|
|
_scroll[i].setChar(' ', 0);
|
|
_vm->_graphics->drawShadowBox(_shadowBoxX - 65, _shadowBoxY - 24, _shadowBoxX - 5, _shadowBoxY - 10, "Yes.");
|
|
_vm->_graphics->drawShadowBox(_shadowBoxX + 5, _shadowBoxY - 24, _shadowBoxX + 65, _shadowBoxY - 10, "No.");
|
|
break;
|
|
}
|
|
|
|
if (centre)
|
|
say(320 - _scroll[i].size() * 4 + iconIndent, my, _scroll[i]);
|
|
else
|
|
say(mx + iconIndent, my, _scroll[i]);
|
|
|
|
my += 12;
|
|
}
|
|
|
|
_underScroll = (my + 3) * 2; // Multiplying because of the doubled screen height.
|
|
ringBell();
|
|
|
|
_vm->_dropsOk = false;
|
|
dodgem();
|
|
|
|
(this->*modeFunc)();
|
|
|
|
unDodgem();
|
|
_vm->_dropsOk = true;
|
|
|
|
resetScrollDriver();
|
|
}
|
|
|
|
void Dialogs::drawBubble(DialogFunctionType modeFunc) {
|
|
Common::Point points[3];
|
|
|
|
CursorMan.showMouse(false);
|
|
int16 xl = 0;
|
|
int16 yl = (_maxLineNum + 1) * 5;
|
|
for (int i = 0; i <= _maxLineNum; i++) {
|
|
uint16 textWidth = _scroll[i].size() * 8;
|
|
if (textWidth > xl)
|
|
xl = textWidth;
|
|
}
|
|
xl /= 2;
|
|
|
|
int16 xw = xl + 18;
|
|
int16 yw = yl + 7;
|
|
int16 my = yw * 2 - 2;
|
|
int16 xc = 0;
|
|
|
|
if (_talkX - xw < 0)
|
|
xc = -(_talkX - xw);
|
|
if (_talkX + xw > 639)
|
|
xc = 639 - (_talkX + xw);
|
|
|
|
// Compute triangle coords for the tail of the bubble
|
|
points[0].x = _talkX - 10;
|
|
points[0].y = yw;
|
|
points[1].x = _talkX + 10;
|
|
points[1].y = yw;
|
|
points[2].x = _talkX;
|
|
points[2].y = _talkY;
|
|
|
|
_vm->_graphics->prepareBubble(xc, xw, my, points);
|
|
|
|
// Draw the text of the bubble. The centering of the text was improved here compared to Pascal's settextjustify().
|
|
// The font is not the same that outtextxy() uses in Pascal. I don't have that, so I used characters instead.
|
|
// It's almost the same, only notable differences are '?', '!', etc.
|
|
for (int i = 0; i <= _maxLineNum; i++) {
|
|
int16 x = xc + _talkX - _scroll[i].size() / 2 * 8;
|
|
bool offset = _scroll[i].size() % 2;
|
|
_vm->_graphics->drawScrollText(_scroll[i], _vm->_font, 8, x - offset * 4, (i * 10) + 12, _vm->_graphics->_talkFontColor);
|
|
}
|
|
|
|
ringBell();
|
|
CursorMan.showMouse(false);
|
|
_vm->_dropsOk = false;
|
|
|
|
// This does the actual drawing to the screen.
|
|
(this->*modeFunc)();
|
|
|
|
_vm->_dropsOk = true;
|
|
CursorMan.showMouse(true); // sink;
|
|
resetScrollDriver();
|
|
}
|
|
|
|
void Dialogs::reset() {
|
|
_maxLineNum = 0;
|
|
for (int i = 0; i < 15; i++) {
|
|
if (!_scroll[i].empty())
|
|
_scroll[i].clear();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Natural state of bubbles
|
|
* @remarks Originally called 'natural'
|
|
*/
|
|
void Dialogs::setBubbleStateNatural() {
|
|
_talkX = 320;
|
|
_talkY = 200;
|
|
_vm->_graphics->setDialogColor(kColorDarkgray, kColorWhite);
|
|
}
|
|
|
|
Common::String Dialogs::displayMoney() {
|
|
Common::String result;
|
|
|
|
if (_vm->_money < 12) { // just pence
|
|
result = Common::String::format("%dd", _vm->_money);
|
|
} else if (_vm->_money < 240) { // shillings & pence
|
|
if ((_vm->_money % 12) == 0)
|
|
result = Common::String::format("%d/-", _vm->_money / 12);
|
|
else
|
|
result = Common::String::format("%d/%d", _vm->_money / 12, _vm->_money % 12);
|
|
} else { // L, s & d
|
|
result = Common::String::format("\x9C%d.%d.%d", _vm->_money / 240, (_vm->_money / 12) % 20,
|
|
_vm->_money % 12);
|
|
}
|
|
if (_vm->_money > 12) {
|
|
Common::String extraStr = Common::String::format(" (that's %dd)", _vm->_money);
|
|
result += extraStr;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Strip trailing character in a string
|
|
* @remarks Originally called 'strip'
|
|
*/
|
|
void Dialogs::stripTrailingSpaces(Common::String &str) {
|
|
while (str.lastChar() == ' ')
|
|
str.deleteLastChar();
|
|
// We don't use String::trim() here because we need the leading whitespaces.
|
|
}
|
|
|
|
/**
|
|
* Does the word wrapping.
|
|
*/
|
|
void Dialogs::solidify(byte n) {
|
|
if (!_scroll[n].contains(' '))
|
|
return; // No spaces.
|
|
|
|
// So there MUST be a space there, somewhere...
|
|
do {
|
|
_scroll[n + 1] = _scroll[n][_scroll[n].size() - 1] + _scroll[n + 1];
|
|
_scroll[n].deleteLastChar();
|
|
} while (_scroll[n][_scroll[n].size() - 1] != ' ');
|
|
|
|
stripTrailingSpaces(_scroll[n]);
|
|
}
|
|
|
|
/**
|
|
* @remarks Originally called 'calldriver'
|
|
* Display text by calling the dialog driver. It unifies the function of the original
|
|
* 'calldriver' and 'display' by using Common::String instead of a private buffer.
|
|
*/
|
|
void Dialogs::displayText(Common::String text) {
|
|
// bool was_virtual; // Was the mouse cursor virtual on entry to this proc?
|
|
warning("STUB: Scrolls::calldrivers()");
|
|
|
|
_vm->_sound->stopSound();
|
|
|
|
setReadyLight(0);
|
|
_scReturn = false;
|
|
bool mouthnext = false;
|
|
bool callSpriteRun = true; // Only call sprite_run the FIRST time.
|
|
|
|
switch (text.lastChar()) {
|
|
case kControlToBuffer:
|
|
text.deleteLastChar();
|
|
break; // ^D = (D)on't include pagebreak
|
|
case kControlSpeechBubble:
|
|
case kControlQuestion:
|
|
break; // ^B = speech (B)ubble, ^Q = (Q)uestion in dialogue box
|
|
default:
|
|
text.insertChar(kControlParagraph, text.size());
|
|
}
|
|
|
|
for (uint16 i = 0; i < text.size(); i++) {
|
|
if (mouthnext) {
|
|
if (text[i] == kControlRegister)
|
|
_param = 0;
|
|
else if (('0' <= text[i]) && (text[i] <= '9'))
|
|
_param = text[i] - 48;
|
|
else if (('A' <= text[i]) && (text[i] <= 'Z'))
|
|
_param = text[i] - 55;
|
|
|
|
mouthnext = false;
|
|
} else {
|
|
switch (text[i]) {
|
|
case kControlParagraph:
|
|
if ((_maxLineNum == 0) && (_scroll[0].empty()))
|
|
break;
|
|
|
|
if (callSpriteRun)
|
|
_vm->spriteRun();
|
|
callSpriteRun = false;
|
|
|
|
drawScroll(&Avalanche::Dialogs::scrollModeNormal);
|
|
|
|
reset();
|
|
|
|
if (_scReturn)
|
|
return;
|
|
break;
|
|
case kControlBell:
|
|
_scrollBells++;
|
|
break;
|
|
case kControlSpeechBubble:
|
|
if ((_maxLineNum == 0) && (_scroll[0].empty()))
|
|
break;
|
|
|
|
if (callSpriteRun)
|
|
_vm->spriteRun();
|
|
callSpriteRun = false;
|
|
|
|
if (_param == 0)
|
|
setBubbleStateNatural();
|
|
else if ((1 <= _param) && (_param <= 9)) {
|
|
assert(_param - 1 < _vm->_animation->kSpriteNumbMax);
|
|
AnimationType *spr = _vm->_animation->_sprites[_param - 1];
|
|
if ((_param > _vm->_animation->kSpriteNumbMax) || (!spr->_quick)) { // Not valid.
|
|
_vm->errorLed();
|
|
setBubbleStateNatural();
|
|
} else
|
|
spr->chatter(); // Normal sprite talking routine.
|
|
} else if ((10 <= _param) && (_param <= 36)) {
|
|
// Quasi-peds. (This routine performs the same
|
|
// thing with QPs as triptype.chatter does with the
|
|
// sprites.)
|
|
assert(_param - 10 < 16);
|
|
PedType *quasiPed = &_vm->_peds[kQuasipeds[_param - 10]._whichPed];
|
|
_talkX = quasiPed->_x;
|
|
_talkY = quasiPed->_y; // Position.
|
|
|
|
_vm->_graphics->setDialogColor(kQuasipeds[_param - 10]._backgroundColor, kQuasipeds[_param - 10]._textColor);
|
|
} else {
|
|
_vm->errorLed(); // Not valid.
|
|
setBubbleStateNatural();
|
|
}
|
|
|
|
drawBubble(&Avalanche::Dialogs::scrollModeNormal);
|
|
|
|
reset();
|
|
|
|
if (_scReturn)
|
|
return;
|
|
break;
|
|
|
|
// CHECME: The whole kControlNegative block seems completely unused, as the only use (the easter egg check) is a false positive
|
|
case kControlNegative:
|
|
switch (_param) {
|
|
case 1:
|
|
displayText(displayMoney() + kControlToBuffer); // Insert cash balance. (Recursion)
|
|
break;
|
|
case 2: {
|
|
int pwdId = _vm->_parser->kFirstPassword + _vm->_passwordNum;
|
|
displayText(_vm->_parser->_vocabulary[pwdId]._word + kControlToBuffer);
|
|
}
|
|
break;
|
|
case 3:
|
|
displayText(_vm->_favoriteDrink + kControlToBuffer);
|
|
break;
|
|
case 4:
|
|
displayText(_vm->_favoriteSong + kControlToBuffer);
|
|
break;
|
|
case 5:
|
|
displayText(_vm->_worstPlaceOnEarth + kControlToBuffer);
|
|
break;
|
|
case 6:
|
|
displayText(_vm->_spareEvening + kControlToBuffer);
|
|
break;
|
|
case 9: {
|
|
Common::String tmpStr = Common::String::format("%d,%d%c",_vm->_catacombX, _vm->_catacombY, kControlToBuffer);
|
|
displayText(tmpStr);
|
|
}
|
|
break;
|
|
case 10:
|
|
switch (_vm->_boxContent) {
|
|
case 0: // Sixpence.
|
|
displayScrollChain('Q', 37); // You find the sixpence.
|
|
_vm->_money += 6;
|
|
_vm->_boxContent = _vm->_parser->kNothing;
|
|
_vm->incScore(2);
|
|
return;
|
|
case Parser::kNothing:
|
|
displayText("nothing at all. It's completely empty.");
|
|
break;
|
|
default:
|
|
displayText(_vm->getItem(_vm->_boxContent) + '.');
|
|
}
|
|
break;
|
|
case 11:
|
|
for (int j = 0; j < kObjectNum; j++) {
|
|
if (_vm->_objects[j])
|
|
displayText(_vm->getItem(j) + ", " + kControlToBuffer);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case kControlIcon:
|
|
_useIcon = _param;
|
|
break;
|
|
case kControlNewLine:
|
|
_maxLineNum++;
|
|
break;
|
|
case kControlQuestion:
|
|
if (callSpriteRun)
|
|
_vm->spriteRun();
|
|
callSpriteRun = false;
|
|
|
|
_maxLineNum++;
|
|
_scroll[_maxLineNum] = kControlQuestion;
|
|
|
|
drawScroll(&Avalanche::Dialogs::scrollModeDialogue);
|
|
reset();
|
|
break;
|
|
case kControlRegister:
|
|
mouthnext = true;
|
|
break;
|
|
case kControlInsertSpaces:
|
|
for (int j = 0; j < 9; j++)
|
|
_scroll[_maxLineNum] += ' ';
|
|
break;
|
|
default: // Add new char.
|
|
if (_scroll[_maxLineNum].size() == 50) {
|
|
solidify(_maxLineNum);
|
|
_maxLineNum++;
|
|
}
|
|
_scroll[_maxLineNum] += text[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Dialogs::setTalkPos(int16 x, int16 y) {
|
|
_talkX = x;
|
|
_talkY = y;
|
|
}
|
|
|
|
int16 Dialogs::getTalkPosX() {
|
|
return _talkX;
|
|
}
|
|
|
|
bool Dialogs::displayQuestion(Common::String question) {
|
|
displayText(question + kControlNewLine + kControlQuestion);
|
|
|
|
if (_scReturn && (_vm->_rnd->getRandomNumber(1) == 0)) { // Half-and-half chance.
|
|
Common::String tmpStr = Common::String::format("...Positive about that?%cI%c%c%c", kControlRegister, kControlIcon, kControlNewLine, kControlQuestion);
|
|
displayText(tmpStr); // Be annoying!
|
|
if (_scReturn && (_vm->_rnd->getRandomNumber(3) == 3)) { // Another 25% chance
|
|
// \? are used to avoid that ??! is parsed as a trigraph
|
|
tmpStr = Common::String::format("%c100%% certain\?\?!%c%c%c%c", kControlInsertSpaces, kControlInsertSpaces, kControlIcon, kControlNewLine, kControlQuestion);
|
|
displayText(tmpStr); // Be very annoying!
|
|
}
|
|
}
|
|
|
|
return _scReturn;
|
|
}
|
|
|
|
void Dialogs::loadFont() {
|
|
Common::File file;
|
|
|
|
if (!file.open("avalot.fnt"))
|
|
error("AVALANCHE: Scrolls: File not found: avalot.fnt");
|
|
|
|
for (int16 i = 0; i < 256; i++)
|
|
file.read(_fonts[0][i], 16);
|
|
file.close();
|
|
|
|
if (!file.open("avitalic.fnt"))
|
|
error("AVALANCHE: Scrolls: File not found: avitalic.fnt");
|
|
|
|
for (int16 i = 0; i < 256; i++)
|
|
file.read(_fonts[1][i], 16);
|
|
file.close();
|
|
|
|
if (!file.open("ttsmall.fnt"))
|
|
error("AVALANCHE: Scrolls: File not found: ttsmall.fnt");
|
|
|
|
for (int16 i = 0; i < 256; i++)
|
|
file.read(_vm->_font[i],16);
|
|
file.close();
|
|
}
|
|
|
|
/**
|
|
* Practically this one is a mini-game which called when you play the harp in the monastery.
|
|
* @remarks Originally called 'musical_scroll'
|
|
*/
|
|
void Dialogs::displayMusicalScroll() {
|
|
Common::String tmpStr = Common::String::format("To play the harp...%c%cUse these keys:%c%cQ W E R T Y U I O P [ ]%c%cOr press Enter to stop playing.%c",
|
|
kControlNewLine, kControlNewLine, kControlNewLine, kControlInsertSpaces, kControlNewLine, kControlNewLine, kControlToBuffer);
|
|
displayText(tmpStr);
|
|
|
|
_vm->spriteRun();
|
|
CursorMan.showMouse(false);
|
|
drawScroll(&Avalanche::Dialogs::scrollModeMusic);
|
|
CursorMan.showMouse(true);
|
|
reset();
|
|
}
|
|
|
|
void Dialogs::unSkrimble(Common::String &text) {
|
|
for (uint16 i = 0; i < text.size(); i++)
|
|
text.setChar((~(text[i] - (i + 1))) % 256, i);
|
|
}
|
|
|
|
void Dialogs::doTheBubble(Common::String &text) {
|
|
text.insertChar(kControlSpeechBubble, text.size());
|
|
assert(text.size() < 2000);
|
|
}
|
|
|
|
/**
|
|
* Display a string in a scroll
|
|
* @remarks Originally called 'dixi'
|
|
*/
|
|
void Dialogs::displayScrollChain(char block, byte point, bool report, bool bubbling) {
|
|
Common::File indexfile;
|
|
if (!indexfile.open("avalot.idx"))
|
|
error("AVALANCHE: Visa: File not found: avalot.idx");
|
|
|
|
bool error = false;
|
|
|
|
indexfile.seek((toupper(block) - 'A') * 2);
|
|
uint16 idx_offset = indexfile.readUint16LE();
|
|
if (idx_offset == 0)
|
|
error = true;
|
|
|
|
indexfile.seek(idx_offset + point * 2);
|
|
uint16 sez_offset = indexfile.readUint16LE();
|
|
if (sez_offset == 0)
|
|
error = true;
|
|
|
|
indexfile.close();
|
|
|
|
_noError = !error;
|
|
|
|
if (error) {
|
|
if (report) {
|
|
Common::String todisplay = Common::String::format("%cError accessing scroll %c%d", kControlBell, block, point);
|
|
displayText(todisplay);
|
|
}
|
|
return;
|
|
}
|
|
|
|
Common::File sezfile;
|
|
if (!sezfile.open("avalot.sez"))
|
|
::error("AVALANCHE: Visa: File not found: avalot.sez");
|
|
|
|
sezfile.seek(sez_offset);
|
|
uint16 _bufSize = sezfile.readUint16LE();
|
|
assert(_bufSize < 2000);
|
|
char *_buffer = new char[_bufSize];
|
|
sezfile.read(_buffer, _bufSize);
|
|
sezfile.close();
|
|
Common::String text(_buffer, _bufSize);
|
|
delete[] _buffer;
|
|
|
|
unSkrimble(text);
|
|
if (bubbling)
|
|
doTheBubble(text);
|
|
displayText(text);
|
|
}
|
|
|
|
/**
|
|
* Start speech
|
|
* @remarks Originally called 'speech'
|
|
*/
|
|
void Dialogs::speak(byte who, byte subject) {
|
|
if (subject == 0) { // No subject.
|
|
displayScrollChain('S', who, false, true);
|
|
return;
|
|
}
|
|
|
|
// Subject given.
|
|
_noError = false; // Assume that until we know otherwise.
|
|
|
|
Common::File indexfile;
|
|
if (!indexfile.open("converse.avd"))
|
|
error("AVALANCHE: Visa: File not found: converse.avd");
|
|
|
|
indexfile.seek(who * 2 - 2);
|
|
uint16 idx_offset = indexfile.readUint16LE();
|
|
uint16 next_idx_offset = indexfile.readUint16LE();
|
|
|
|
if ((idx_offset == 0) || ((((next_idx_offset - idx_offset) / 2) - 1) < subject))
|
|
return;
|
|
|
|
indexfile.seek(idx_offset + subject * 2);
|
|
uint16 sezOffset = indexfile.readUint16LE();
|
|
if ((sezOffset == 0) || (indexfile.err()))
|
|
return;
|
|
indexfile.close();
|
|
|
|
Common::File sezfile;
|
|
if (!sezfile.open("avalot.sez"))
|
|
error("AVALANCHE: Visa: File not found: avalot.sez");
|
|
|
|
sezfile.seek(sezOffset);
|
|
uint16 _bufSize = sezfile.readUint16LE();
|
|
assert(_bufSize < 2000);
|
|
char *_buffer = new char[_bufSize];
|
|
sezfile.read(_buffer, _bufSize);
|
|
sezfile.close();
|
|
Common::String text(_buffer, _bufSize);
|
|
delete[] _buffer;
|
|
|
|
unSkrimble(text);
|
|
doTheBubble(text);
|
|
displayText(text);
|
|
|
|
_noError = true;
|
|
}
|
|
|
|
void Dialogs::talkTo(byte whom) {
|
|
if (_vm->_parser->_person == kPeoplePardon) {
|
|
_vm->_parser->_person = (People)_vm->_subjectNum;
|
|
_vm->_subjectNum = 0;
|
|
}
|
|
|
|
if (_vm->_subjectNum == 0) {
|
|
switch (whom) {
|
|
case kPeopleSpludwick:
|
|
if ((_vm->_lustieIsAsleep) & (!_vm->_objects[kObjectPotion - 1])) {
|
|
displayScrollChain('Q', 68);
|
|
_vm->_objects[kObjectPotion - 1] = true;
|
|
_vm->refreshObjectList();
|
|
_vm->incScore(3);
|
|
return;
|
|
} else if (_vm->_talkedToCrapulus) {
|
|
// Spludwick - what does he need?
|
|
// 0 - let it through to use normal routine.
|
|
switch (_vm->_givenToSpludwick) {
|
|
case 1: // Fallthrough is intended.
|
|
case 2: {
|
|
Common::String objStr = _vm->getItem(AvalancheEngine::kSpludwicksOrder[_vm->_givenToSpludwick]);
|
|
Common::String tmpStr = Common::String::format("Can you get me %s, please?%c2%c",
|
|
objStr.c_str(), kControlRegister, kControlSpeechBubble);
|
|
displayText(tmpStr);
|
|
}
|
|
return;
|
|
case 3:
|
|
displayScrollChain('Q', 30); // Need any help with the game?
|
|
return;
|
|
}
|
|
} else {
|
|
displayScrollChain('Q', 42); // Haven't talked to Crapulus. Go and talk to him.
|
|
return;
|
|
}
|
|
break;
|
|
case kPeopleIbythneth:
|
|
if (_vm->_givenBadgeToIby) {
|
|
displayScrollChain('Q', 33); // Thanks a lot!
|
|
return; // And leave the proc.
|
|
}
|
|
break; // Or... just continue, 'cos he hasn't got it.
|
|
case kPeopleDogfood:
|
|
if (_vm->_wonNim) { // We've won the game.
|
|
displayScrollChain('Q', 6); // "I'm Not Playing!"
|
|
return; // Zap back.
|
|
} else
|
|
_vm->_askedDogfoodAboutNim = true;
|
|
break;
|
|
case kPeopleAyles:
|
|
if (!_vm->_aylesIsAwake) {
|
|
displayScrollChain('Q', 43); // He's fast asleep!
|
|
return;
|
|
} else if (!_vm->_givenPenToAyles) {
|
|
displayScrollChain('Q', 44); // Can you get me a pen, Avvy?
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case kPeopleJacques:
|
|
displayScrollChain('Q', 43);
|
|
return;
|
|
|
|
case kPeopleGeida:
|
|
if (_vm->_givenPotionToGeida)
|
|
_vm->_geidaFollows = true;
|
|
else {
|
|
displayScrollChain('U', 17);
|
|
return;
|
|
}
|
|
break;
|
|
case kPeopleSpurge:
|
|
if (!_vm->_sittingInPub) {
|
|
displayScrollChain('Q', 71); // Try going over and sitting down.
|
|
return;
|
|
} else {
|
|
if (_vm->_spurgeTalkCount < 5)
|
|
_vm->_spurgeTalkCount++;
|
|
if (_vm->_spurgeTalkCount > 1) { // no. 1 falls through
|
|
displayScrollChain('Q', 70 + _vm->_spurgeTalkCount);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
// On a subject. Is there any reason to block it?
|
|
} else if ((whom == kPeopleAyles) && (!_vm->_aylesIsAwake)) {
|
|
displayScrollChain('Q', 43); // He's fast asleep!
|
|
return;
|
|
}
|
|
|
|
if (whom > 149)
|
|
whom -= 149;
|
|
|
|
bool noMatches = true;
|
|
for (int i = 0; i < _vm->_animation->kSpriteNumbMax; i++) {
|
|
if (_vm->_animation->_sprites[i]->_characterId == whom) {
|
|
Common::String tmpStr = Common::String::format("%c%c%c", kControlRegister, i + 49, kControlToBuffer);
|
|
displayText(tmpStr);
|
|
noMatches = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (noMatches) {
|
|
Common::String tmpStr = Common::String::format("%c%c%c", kControlRegister, kControlRegister, kControlToBuffer);
|
|
displayText(tmpStr);
|
|
}
|
|
|
|
speak(whom, _vm->_subjectNum);
|
|
|
|
if (!_noError)
|
|
displayScrollChain('N', whom); // File not found!
|
|
|
|
if ((_vm->_subjectNum == 0) && ((whom + 149) == kPeopleCrapulus)) { // Crapulus: get the badge - first time only
|
|
_vm->_objects[kObjectBadge - 1] = true;
|
|
_vm->refreshObjectList();
|
|
displayScrollChain('Q', 1); // Circular from Cardiff.
|
|
_vm->_talkedToCrapulus = true;
|
|
_vm->setRoom(kPeopleCrapulus, kRoomDummy); // Crapulus walks off.
|
|
|
|
AnimationType *spr = _vm->_animation->_sprites[1];
|
|
spr->_vanishIfStill = true;
|
|
spr->walkTo(2); // Walks away.
|
|
|
|
_vm->incScore(2);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This makes Avalot say the response.
|
|
* @remarks Originally called 'sayit'
|
|
*/
|
|
void Dialogs::sayIt(Common::String str) {
|
|
Common::String x = str;
|
|
x.setChar(toupper(x[0]), 0);
|
|
Common::String tmpStr = Common::String::format("%c1%s.%c%c2", kControlRegister, x.c_str(), kControlSpeechBubble, kControlRegister);
|
|
displayText(tmpStr);
|
|
}
|
|
|
|
Common::String Dialogs::personSpeaks() {
|
|
if ((_vm->_parser->_person == kPeoplePardon) || (_vm->_parser->_person == kPeopleNone)) {
|
|
if ((_vm->_him == kPeoplePardon) || (_vm->getRoom(_vm->_him) != _vm->_room))
|
|
_vm->_parser->_person = _vm->_her;
|
|
else
|
|
_vm->_parser->_person = _vm->_him;
|
|
}
|
|
|
|
if (_vm->getRoom(_vm->_parser->_person) != _vm->_room) {
|
|
return Common::String::format("%c1", kControlRegister); // Avvy himself!
|
|
}
|
|
|
|
bool found = false; // The _person we're looking for's code is in _person.
|
|
Common::String tmpStr;
|
|
|
|
for (int i = 0; i < _vm->_animation->kSpriteNumbMax; i++) {
|
|
AnimationType *curSpr = _vm->_animation->_sprites[i];
|
|
if (curSpr->_quick && (curSpr->_characterId + 149 == _vm->_parser->_person)) {
|
|
tmpStr += Common::String::format("%c%c", kControlRegister, '1' + i);
|
|
found = true;
|
|
}
|
|
}
|
|
|
|
if (found)
|
|
return tmpStr;
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if ((kQuasipeds[i]._who == _vm->_parser->_person) && (kQuasipeds[i]._room == _vm->_room))
|
|
tmpStr += Common::String::format("%c%c", kControlRegister, 'A' + i);
|
|
}
|
|
|
|
return tmpStr;
|
|
}
|
|
|
|
/**
|
|
* Display a message when (uselessly) giving an object away
|
|
* @remarks Originally called 'heythanks'
|
|
*/
|
|
void Dialogs::sayThanks(byte thing) {
|
|
Common::String tmpStr = personSpeaks();
|
|
tmpStr += Common::String::format("Hey, thanks!%c(But now, you've lost it!)", kControlSpeechBubble);
|
|
displayText(tmpStr);
|
|
|
|
if (thing < kObjectNum)
|
|
_vm->_objects[thing] = false;
|
|
}
|
|
|
|
/**
|
|
* Display a 'Hello' message
|
|
*/
|
|
void Dialogs::sayHello() {
|
|
Common::String tmpStr = personSpeaks();
|
|
tmpStr += Common::String::format("Hello.%c", kControlSpeechBubble);
|
|
displayText(tmpStr);
|
|
}
|
|
|
|
/**
|
|
* Display a 'OK' message
|
|
*/
|
|
void Dialogs::sayOK() {
|
|
Common::String tmpStr = personSpeaks();
|
|
tmpStr += Common::String::format("That's OK.%c", kControlSpeechBubble);
|
|
displayText(tmpStr);
|
|
}
|
|
|
|
/**
|
|
* Display a 'Silly' message
|
|
* @remarks Originally called 'silly'
|
|
*/
|
|
void Dialogs::saySilly() {
|
|
displayText("Don't be silly!");
|
|
}
|
|
|
|
} // End of namespace Avalanche
|