mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
060287a4f8
Thanks to clone2727 for his help!
194 lines
5.3 KiB
C++
194 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef VIDEO_SMK_PLAYER_H
|
|
#define VIDEO_SMK_PLAYER_H
|
|
|
|
#include "common/rational.h"
|
|
#include "graphics/pixelformat.h"
|
|
#include "graphics/surface.h"
|
|
#include "video/video_decoder.h"
|
|
#include "audio/mixer.h"
|
|
|
|
namespace Audio {
|
|
class QueuingAudioStream;
|
|
}
|
|
|
|
namespace Common {
|
|
class BitStream;
|
|
class SeekableReadStream;
|
|
}
|
|
|
|
namespace Video {
|
|
|
|
class BigHuffmanTree;
|
|
|
|
/**
|
|
* Decoder for Smacker v2/v4 videos.
|
|
*
|
|
* Based on http://wiki.multimedia.cx/index.php?title=Smacker
|
|
* and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143
|
|
* http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup
|
|
*
|
|
* Video decoder used in engines:
|
|
* - agos
|
|
* - saga
|
|
* - scumm (he)
|
|
* - sword1
|
|
* - sword2
|
|
* - toon
|
|
*/
|
|
class SmackerDecoder : public VideoDecoder {
|
|
public:
|
|
SmackerDecoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
|
|
virtual ~SmackerDecoder();
|
|
|
|
virtual bool loadStream(Common::SeekableReadStream *stream);
|
|
void close();
|
|
|
|
bool rewind();
|
|
|
|
protected:
|
|
void readNextPacket();
|
|
|
|
virtual void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
|
|
|
|
class SmackerVideoTrack : public FixedRateVideoTrack {
|
|
public:
|
|
SmackerVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature);
|
|
~SmackerVideoTrack();
|
|
|
|
bool isRewindable() const { return true; }
|
|
bool rewind() { _curFrame = -1; return true; }
|
|
|
|
uint16 getWidth() const;
|
|
uint16 getHeight() const;
|
|
Graphics::PixelFormat getPixelFormat() const;
|
|
int getCurFrame() const { return _curFrame; }
|
|
int getFrameCount() const { return _frameCount; }
|
|
const Graphics::Surface *decodeNextFrame() { return _surface; }
|
|
const byte *getPalette() const { _dirtyPalette = false; return _palette; }
|
|
bool hasDirtyPalette() const { return _dirtyPalette; }
|
|
|
|
void readTrees(Common::BitStream &bs, uint32 mMapSize, uint32 mClrSize, uint32 fullSize, uint32 typeSize);
|
|
void increaseCurFrame() { _curFrame++; }
|
|
void decodeFrame(Common::BitStream &bs);
|
|
void unpackPalette(Common::SeekableReadStream *stream);
|
|
|
|
protected:
|
|
Common::Rational getFrameRate() const { return _frameRate; }
|
|
|
|
Graphics::Surface *_surface;
|
|
|
|
private:
|
|
Common::Rational _frameRate;
|
|
uint32 _flags, _signature;
|
|
|
|
byte _palette[3 * 256];
|
|
mutable bool _dirtyPalette;
|
|
|
|
int _curFrame;
|
|
uint32 _frameCount;
|
|
|
|
BigHuffmanTree *_MMapTree;
|
|
BigHuffmanTree *_MClrTree;
|
|
BigHuffmanTree *_FullTree;
|
|
BigHuffmanTree *_TypeTree;
|
|
|
|
// Possible runs of blocks
|
|
static uint getBlockRun(int index) { return (index <= 58) ? index + 1 : 128 << (index - 59); }
|
|
};
|
|
|
|
virtual SmackerVideoTrack *createVideoTrack(uint32 width, uint32 height, uint32 frameCount, const Common::Rational &frameRate, uint32 flags, uint32 signature) const;
|
|
|
|
Common::SeekableReadStream *_fileStream;
|
|
|
|
enum AudioCompression {
|
|
kCompressionNone,
|
|
kCompressionDPCM,
|
|
kCompressionRDFT,
|
|
kCompressionDCT
|
|
};
|
|
|
|
struct AudioInfo {
|
|
AudioCompression compression;
|
|
bool hasAudio;
|
|
bool is16Bits;
|
|
bool isStereo;
|
|
uint32 sampleRate;
|
|
};
|
|
|
|
struct {
|
|
uint32 signature;
|
|
uint32 flags;
|
|
uint32 audioSize[7];
|
|
uint32 treesSize;
|
|
uint32 mMapSize;
|
|
uint32 mClrSize;
|
|
uint32 fullSize;
|
|
uint32 typeSize;
|
|
AudioInfo audioInfo[7];
|
|
uint32 dummy;
|
|
} _header;
|
|
|
|
uint32 *_frameSizes;
|
|
|
|
private:
|
|
|
|
class SmackerAudioTrack : public AudioTrack {
|
|
public:
|
|
SmackerAudioTrack(const AudioInfo &audioInfo, Audio::Mixer::SoundType soundType);
|
|
~SmackerAudioTrack();
|
|
|
|
bool isRewindable() const { return true; }
|
|
bool rewind();
|
|
|
|
Audio::Mixer::SoundType getSoundType() const { return _soundType; }
|
|
|
|
void queueCompressedBuffer(byte *buffer, uint32 bufferSize, uint32 unpackedSize);
|
|
void queuePCM(byte *buffer, uint32 bufferSize);
|
|
|
|
protected:
|
|
Audio::AudioStream *getAudioStream() const;
|
|
|
|
private:
|
|
Audio::Mixer::SoundType _soundType;
|
|
Audio::QueuingAudioStream *_audioStream;
|
|
AudioInfo _audioInfo;
|
|
};
|
|
|
|
// The FrameTypes section of a Smacker file contains an array of bytes, where
|
|
// the 8 bits of each byte describe the contents of the corresponding frame.
|
|
// The highest 7 bits correspond to audio frames (bit 7 is track 6, bit 6 track 5
|
|
// and so on), so there can be up to 7 different audio tracks. When the lowest bit
|
|
// (bit 0) is set, it denotes a frame that contains a palette record
|
|
byte *_frameTypes;
|
|
|
|
uint32 _firstFrameStart;
|
|
|
|
Audio::Mixer::SoundType _soundType;
|
|
};
|
|
|
|
} // End of namespace Video
|
|
|
|
#endif
|