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https://github.com/libretro/scummvm.git
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a4223e9c2b
(this was done in the same way as in EOB2 and LOL, but it has to be slightly different)
101 lines
3.5 KiB
C++
101 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*
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*/
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#include "kyra/resource.h"
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namespace Kyra {
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#if defined(ENABLE_EOB) || defined(ENABLE_LOL)
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const uint16 *StaticResource::loadRawDataBe16(int id, int &entries) {
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return (const uint16 *)getData(id, kRawDataBe16, entries);
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}
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const uint32 *StaticResource::loadRawDataBe32(int id, int &entries) {
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return (const uint32 *)getData(id, kRawDataBe32, entries);
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}
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bool StaticResource::loadRawDataBe16(Common::SeekableReadStream &stream, void *&ptr, int &size) {
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size = stream.size() >> 1;
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uint16 *r = new uint16[size];
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for (int i = 0; i < size; i++)
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r[i] = stream.readUint16BE();
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ptr = r;
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return true;
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}
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bool StaticResource::loadRawDataBe32(Common::SeekableReadStream &stream, void *&ptr, int &size) {
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size = stream.size() >> 2;
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uint32 *r = new uint32[size];
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for (int i = 0; i < size; i++)
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r[i] = stream.readUint32BE();
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ptr = r;
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return true;
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}
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void StaticResource::freeRawDataBe16(void *&ptr, int &size) {
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uint16 *data = (uint16 *)ptr;
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delete[] data;
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ptr = 0;
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size = 0;
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}
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void StaticResource::freeRawDataBe32(void *&ptr, int &size) {
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uint32 *data = (uint32 *)ptr;
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delete[] data;
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ptr = 0;
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size = 0;
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}
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const uint8 KyraRpgEngine::_dropItemDirIndex[] = { 0, 1, 2, 3, 1, 3, 0, 2, 3, 2, 1, 0, 2, 0, 3, 1 };
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void KyraRpgEngine::initStaticResource() {
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int temp;
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_dscShapeX = (const int16 *)_staticres->loadRawDataBe16(kRpgCommonDscX, temp);
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_dscShapeIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscShapeIndex, temp);
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_dscTileIndex = _staticres->loadRawData(kRpgCommonDscTileIndex, temp);
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_dscDim1 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData1, temp);
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_dscDim2 = (const int8 *)_staticres->loadRawData(kRpgCommonDscDimData2, temp);
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_dscUnk2 = _staticres->loadRawData(kRpgCommonDscUnk2, temp);
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_dscBlockMap = _staticres->loadRawData(kRpgCommonDscBlockMap, temp);
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_dscBlockIndex = (const int8 *)_staticres->loadRawData(kRpgCommonDscBlockIndex, temp);
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_dscDimMap = _staticres->loadRawData(kRpgCommonDscDimMap, temp);
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_dscDoorShpIndex = _staticres->loadRawData(kRpgCommonDscDoorShapeIndex, _dscDoorShpIndexSize);
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_dscDoorY2 = _staticres->loadRawData(kRpgCommonDscDoorY2, temp);
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_dscDoorFrameY1 = _staticres->loadRawData(kRpgCommonDscDoorFrameY1, temp);
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_dscDoorFrameY2 = _staticres->loadRawData(kRpgCommonDscDoorFrameY2, temp);
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_dscDoorFrameIndex1 = _staticres->loadRawData(kRpgCommonDscDoorFrameIndex1, temp);
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_dscDoorFrameIndex2 = _staticres->loadRawData(kRpgCommonDscDoorFrameIndex2, temp);
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_moreStrings = _staticres->loadStrings(kRpgCommonMoreStrings, temp);
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}
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#endif // (ENABLE_EOB || ENABLE_LOL)
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} // End of namespace Kyra
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