scummvm/engines/mohawk/riven_inventory.cpp
Bastien Bouclet d91ac01419 MOHAWK: RIVEN: Queue opening and closing the main menu as scripts
This way all the other actions are blocked while the card load scripts
are executed. Expecially, it's not possible anymore to open the main
menu while the scripts for returning from the main menu are still
executing.

Fixes Trac#10628.
2018-07-13 19:44:48 +02:00

222 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/riven_inventory.h"
#include "mohawk/resource.h"
#include "mohawk/riven.h"
#include "mohawk/riven_card.h"
#include "mohawk/riven_graphics.h"
#include "mohawk/riven_stack.h"
namespace Mohawk {
RivenInventory::RivenInventory(MohawkEngine_Riven *vm) :
_vm(vm),
_inventoryDrawn(false),
_forceVisible(false),
_forceHidden(false) {
_atrusJournalRect1 = Common::Rect(295, 402, 313, 426);
_atrusJournalRect2 = Common::Rect(259, 402, 278, 426);
_cathJournalRect2 = Common::Rect(328, 408, 348, 419);
_atrusJournalRect3 = Common::Rect(222, 402, 240, 426);
_cathJournalRect3 = Common::Rect(291, 408, 311, 419);
_trapBookRect3 = Common::Rect(363, 396, 386, 432);
_demoExitRect = Common::Rect(291, 408, 317, 419);
}
RivenInventory::~RivenInventory() {
}
void RivenInventory::draw() {
// Clear the inventory area
clearArea();
// Draw the demo's exit button
if (_vm->getFeatures() & GF_DEMO) {
// extras.mhk tBMP 101 contains "EXIT" instead of Atrus' journal in the demo!
// The demo's extras.mhk contains all the other inventory/marble/credits image
// but has hacked tBMP 101 with "EXIT". *sigh*
_vm->_gfx->drawExtrasImageToScreen(101, _demoExitRect);
} else {
// There are three books and three vars. We have three different
// combinations. At the start you have just Atrus' journal. Later,
// you get Catherine's journal and the trap book. Near the end,
// you lose the trap book and have just the two journals.
bool hasCathBook = _vm->_vars["rrebel"] == 5 || _vm->_vars["rrebel"] == 6;
bool hasTrapBook = _vm->_vars["atrapbook"] == 1;
if (!hasCathBook) {
_vm->_gfx->drawExtrasImageToScreen(101, _atrusJournalRect1);
} else if (!hasTrapBook) {
_vm->_gfx->drawExtrasImageToScreen(101, _atrusJournalRect2);
_vm->_gfx->drawExtrasImageToScreen(102, _cathJournalRect2);
} else {
_vm->_gfx->drawExtrasImageToScreen(101, _atrusJournalRect3);
_vm->_gfx->drawExtrasImageToScreen(102, _cathJournalRect3);
_vm->_gfx->drawExtrasImageToScreen(100, _trapBookRect3);
}
}
}
void RivenInventory::clearArea() {
// Clear the inventory area
static const Common::Rect inventoryRect = Common::Rect(0, 392, 608, 436);
// Lock the screen
Graphics::Surface *screen = _vm->_system->lockScreen();
// Fill the inventory area with black
screen->fillRect(inventoryRect, screen->format.RGBToColor(0, 0, 0));
_vm->_system->unlockScreen();
}
void RivenInventory::checkClick(const Common::Point &mousePos) {
if (!isVisible()) {
return; // Don't even bother.
}
// In the demo, check if we've clicked the exit button
if (_vm->getFeatures() & GF_DEMO) {
if (_demoExitRect.contains(mousePos)) {
if (_vm->getStack()->getId() == kStackAspit && _vm->getCard()->getId() == 1) {
// From the main menu, go to the "quit" screen
_vm->changeToCard(12);
} else if (_vm->getStack()->getId() == kStackAspit && _vm->getCard()->getId() == 12) {
// From the "quit" screen, just quit
_vm->setGameEnded();
} else {
// Otherwise, return to the main menu
if (_vm->getStack()->getId() != kStackAspit)
_vm->changeToStack(kStackAspit);
_vm->changeToCard(1);
}
}
return;
}
// No inventory shown on aspit
if (_vm->getStack()->getId() == kStackAspit)
return;
// Set the return stack/card id's.
_vm->_vars["returnstackid"] = _vm->getStack()->getId();
_vm->_vars["returncardid"] = _vm->getStack()->getCardGlobalId(_vm->getCard()->getId());
// See RivenGraphics::show() for an explanation
// of the variables' meanings.
bool hasCathBook = _vm->_vars["rrebel"] == 5 || _vm->_vars["rrebel"] == 6;
bool hasTrapBook = _vm->_vars["atrapbook"] == 1;
// Go to the book if a hotspot contains the mouse
if (!hasCathBook) {
if (_atrusJournalRect1.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(5);
}
} else if (!hasTrapBook) {
if (_atrusJournalRect2.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(5);
} else if (_cathJournalRect2.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(6);
}
} else {
if (_atrusJournalRect3.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(5);
} else if (_cathJournalRect3.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(6);
} else if (_trapBookRect3.contains(mousePos)) {
_vm->changeToStack(kStackAspit);
_vm->changeToCard(7);
}
}
}
void RivenInventory::backFromItemScript() const {
RivenScriptPtr stopSoundScript = _vm->_scriptMan->createScriptFromData(1, kRivenCommandStopSound, 1, 1);
_vm->_scriptMan->runScript(stopSoundScript, false);
uint16 backStackId = _vm->_vars["returnstackid"];
uint32 backCardId = _vm->_vars["returncardid"];
// Return to where we were before entering the book
RivenCommand *back = new RivenStackChangeCommand(_vm, backStackId, backCardId, true, false);
RivenScriptPtr backScript = _vm->_scriptMan->createScriptWithCommand(back);
_vm->_scriptMan->runScript(backScript, true);
}
bool RivenInventory::isVisible() const {
if (_forceVisible) {
return true;
}
if (_forceHidden) {
return false;
}
if (_vm->getFeatures() & GF_DEMO) {
// The inventory is always visible in the demo
return true;
}
// We don't want to show the inventory on setup screens or in other journals.
if (_vm->getStack()->getId() == kStackAspit)
return false;
// We don't want to show the inventory while scripts are running
if (_vm->_scriptMan->runningQueuedScripts())
return false;
Common::Point mouse = _vm->getStack()->getMousePosition();
return mouse.y >= 392;
}
void RivenInventory::onFrame() {
bool visible = isVisible();
if (visible && !_inventoryDrawn) {
draw();
_inventoryDrawn = true;
} else if (!visible && _inventoryDrawn) {
clearArea();
_inventoryDrawn = false;
}
}
void RivenInventory::forceVisible(bool visible) {
_forceVisible = visible;
}
void RivenInventory::forceHidden(bool hidden) {
_forceHidden = hidden;
}
} // End of namespace Mohawk