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formatting fixes. Thanks to Joachim. svn-id: r22965
61 lines
2.4 KiB
TeX
61 lines
2.4 KiB
TeX
\subsection{Broken Sword notes}
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Broken Sword 1 and 2 both come with in-game cutscenes compressed using
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RAD Game Tools legacy Smacker(tm) format. As RAD is unwilling to open
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the older legacy versions of this format to us, and have requested we not
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reverse engineer it, Revolution Software has kindly allowed us to provide
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re-encoded Broken Sword cutscenes for download on our website:
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\url{http://www.scummvm.org/downloads.php}
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These cutscenes are provided in MPEG2 format with OGG Vorbis audio.
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Viewing these cutscenes thus requires a version of ScummVM compiled
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with both libmpeg2 (preferably 0.4.0 or greater) and libVorbis support.
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The cutscenes should be placed in the main game data directory. Note that
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currently this requires either copying the game to hard disk or reburning
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customised versions of the game CDs.
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The instructions for the Broken Sword games are for the Sold-Out Software
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versions, which are the ones you are probably most likely to find in stores
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now.
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\subsubsection{Broken Sword 1}
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For this game, you'll need all of the files from the clusters directories on
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both CDs. You will also need the speech.clu files from the speech directories,
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but since they are not identical you'll need to rename them speech1.clu and
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speech2.clu for CD 1 and 2 respectively.
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In addition, you will need a music subdirectory with all of the files from the
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music subdirectories on both CDs. Some of these files appear on both CDs, but
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in these cases they are either identical or, in one case, so nearly identical
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that it makes little difference.
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ScummVM does not support the original cutscene files, so there is no need to
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copy them.
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\subsubsection{Broken Sword 2}
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For this game, you'll need all of the files from the clusters directories on
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both CDs. (Actually, a few of them may not be strictly necessary, but the ones
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that I'm uncertain about are all fairly small.) You will need to rename the
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speech.clu and music.clu files speech1.clu, speech2.clu, music1.clu and
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music2.clu so that ScummVM can tell which ones are from CD 1 and which ones are
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from CD 2. Any other files that appear in both cluster directories are
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identical. Use whichever you like.
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In addition, you will need the cd.bin, cd.inf and startup.inf files from the
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sword2 directory on CD 1.
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ScummVM does not support the original cutscene files, so there is no need to
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copy them.
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%%% Local Variables:
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%%% mode: latex
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%%% TeX-master: "readme.tex"
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%%% End:
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