scummvm/engines/mohawk/myst_scripts.cpp
2020-03-28 07:38:39 +01:00

850 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_card.h"
#include "mohawk/myst_graphics.h"
#include "mohawk/myst_scripts.h"
#include "mohawk/myst_sound.h"
#include "mohawk/video.h"
#include "common/debug-channels.h"
#include "common/system.h"
#include "common/memstream.h"
#include "common/textconsole.h"
namespace Mohawk {
MystScriptEntry::MystScriptEntry() {
type = kMystScriptNone;
var = 0;
resourceId = 0;
u1 = 0;
opcode = 0;
}
const MystStack MystScriptParser::_stackMap[11] = {
kSeleniticStack,
kStoneshipStack,
kMystStack,
kMechanicalStack,
kChannelwoodStack,
kIntroStack,
kDniStack,
kMystStack,
kCreditsStack,
kMystStack,
kMystStack
};
const uint16 MystScriptParser::_startCard[11] = {
1282,
2029,
4396,
6122,
3137,
1,
5038,
4134,
10000,
4739,
4741
};
// NOTE: Credits Start Card is 10000
MystScriptParser::MystScriptParser(MohawkEngine_Myst *vm, MystStack stackId) :
_vm(vm),
_stackId(stackId),
_globals(vm->_gameState->_globals) {
setupCommonOpcodes();
_invokingResource = nullptr;
_savedCardId = 0;
_savedCursorId = 0;
_savedMapCardId = 0;
_tempVar = 0;
_scriptNestingLevel = 0;
_startTime = 0;
}
MystScriptParser::~MystScriptParser() {
}
void MystScriptParser::setupCommonOpcodes() {
// These opcodes are common to each stack
// "Standard" Opcodes
REGISTER_OPCODE(0, MystScriptParser, o_toggleVar);
REGISTER_OPCODE(1, MystScriptParser, o_setVar);
REGISTER_OPCODE(2, MystScriptParser, o_changeCardSwitch4);
REGISTER_OPCODE(3, MystScriptParser, o_takePage);
REGISTER_OPCODE(4, MystScriptParser, o_redrawCard);
// Opcode 5 Not Present
REGISTER_OPCODE(6, MystScriptParser, o_goToDestForward);
REGISTER_OPCODE(7, MystScriptParser, o_goToDestRight);
REGISTER_OPCODE(8, MystScriptParser, o_goToDestLeft);
REGISTER_OPCODE(9, MystScriptParser, o_triggerMovie);
REGISTER_OPCODE(10, MystScriptParser, o_toggleVarNoRedraw);
// Opcode 11 Not Present
REGISTER_OPCODE(12, MystScriptParser, o_changeCardSwitchLtR);
REGISTER_OPCODE(13, MystScriptParser, o_changeCardSwitchRtL);
REGISTER_OPCODE(14, MystScriptParser, o_drawAreaState);
REGISTER_OPCODE(15, MystScriptParser, o_redrawAreaForVar);
REGISTER_OPCODE(16, MystScriptParser, o_changeCardDirectional);
REGISTER_OPCODE(17, MystScriptParser, o_changeCardPush);
REGISTER_OPCODE(18, MystScriptParser, o_changeCardPop);
REGISTER_OPCODE(19, MystScriptParser, o_enableAreas);
REGISTER_OPCODE(20, MystScriptParser, o_disableAreas);
REGISTER_OPCODE(21, MystScriptParser, o_directionalUpdate);
REGISTER_OPCODE(22, MystScriptParser, o_goToDestUp);
REGISTER_OPCODE(23, MystScriptParser, o_toggleAreasActivation);
REGISTER_OPCODE(24, MystScriptParser, o_playSound);
// Opcode 25 is unused; original calls replaceSoundMyst
REGISTER_OPCODE(26, MystScriptParser, o_stopSoundBackground);
REGISTER_OPCODE(27, MystScriptParser, o_playSoundBlocking);
REGISTER_OPCODE(28, MystScriptParser, o_copyBackBufferToScreen);
REGISTER_OPCODE(29, MystScriptParser, o_copyImageToBackBuffer);
REGISTER_OPCODE(30, MystScriptParser, o_changeBackgroundSound);
REGISTER_OPCODE(31, MystScriptParser, o_soundPlaySwitch);
REGISTER_OPCODE(32, MystScriptParser, o_soundResumeBackground);
REGISTER_OPCODE(33, MystScriptParser, o_copyImageToScreen);
REGISTER_OPCODE(34, MystScriptParser, o_changeCard);
REGISTER_OPCODE(35, MystScriptParser, o_drawImageChangeCard);
REGISTER_OPCODE(36, MystScriptParser, o_changeMainCursor);
REGISTER_OPCODE(37, MystScriptParser, o_hideCursor);
REGISTER_OPCODE(38, MystScriptParser, o_showCursor);
REGISTER_OPCODE(39, MystScriptParser, o_delay);
REGISTER_OPCODE(40, MystScriptParser, o_changeStack);
REGISTER_OPCODE(41, MystScriptParser, o_changeCardPlaySoundDirectional);
REGISTER_OPCODE(42, MystScriptParser, o_directionalUpdatePlaySound);
REGISTER_OPCODE(43, MystScriptParser, o_saveMainCursor);
REGISTER_OPCODE(44, MystScriptParser, o_restoreMainCursor);
// Opcode 45 Not Present
REGISTER_OPCODE(46, MystScriptParser, o_soundWaitStop);
REGISTER_OPCODE(48, MystScriptParser, o_goToDest);
REGISTER_OPCODE(51, MystScriptParser, o_exitMap);
// Opcodes 47 to 99 Not Present
REGISTER_OPCODE(0xFFFF, MystScriptParser, NOP);
}
void MystScriptParser::registerOpcode(uint16 op, const char *name, OpcodeProcMyst *command) {
_opcodes.push_back(MystOpcode(op, command, name));
}
void MystScriptParser::overrideOpcode(uint16 op, const char *name, MystScriptParser::OpcodeProcMyst *command) {
for (uint i = 0; i < _opcodes.size(); i++) {
if (_opcodes[i].op == op) {
_opcodes[i].desc = name;
_opcodes[i].proc = Common::SharedPtr<OpcodeProcMyst>(command);
return;
}
}
warning("Unable to find opcode %d to override with '%s'", op, name);
}
void MystScriptParser::runScript(const MystScript &script, MystArea *invokingResource) {
_scriptNestingLevel++;
for (uint16 i = 0; i < script.size(); i++) {
const MystScriptEntry &entry = script[i];
if (entry.type == kMystScriptNormal)
_invokingResource = invokingResource;
else
_invokingResource = _vm->getCard()->getResource<MystArea>(entry.resourceId);
runOpcode(entry.opcode, entry.var, entry.args);
}
_scriptNestingLevel--;
}
void MystScriptParser::runOpcode(uint16 op, uint16 var, const ArgumentsArray &args) {
_scriptNestingLevel++;
bool ranOpcode = false;
for (uint16 i = 0; i < _opcodes.size(); i++)
if (_opcodes[i].op == op) {
if (DebugMan.isDebugChannelEnabled(kDebugScript)) {
debugC(kDebugScript, "Running command: %s", describeCommand(_opcodes[i], var, args).c_str());
}
(*_opcodes[i].proc)(var, args);
ranOpcode = true;
break;
}
if (!ranOpcode)
warning("Trying to run invalid opcode %d", op);
_scriptNestingLevel--;
}
bool MystScriptParser::isScriptRunning() const {
return _scriptNestingLevel > 0;
}
const Common::String MystScriptParser::getOpcodeDesc(uint16 op) {
for (uint16 i = 0; i < _opcodes.size(); i++)
if (_opcodes[i].op == op)
return _opcodes[i].desc;
return Common::String::format("%d", op);
}
Common::String MystScriptParser::describeCommand(const MystOpcode &command, uint16 var, const ArgumentsArray &args) {
Common::String desc = Common::String::format("%s(", command.desc);
if (var != 0) {
desc += Common::String::format("var = %d%s", var, args.size() != 0 ? ", " : "");
}
for (uint16 j = 0; j < args.size(); j++) {
desc += Common::String::format("%d", args[j]);
if (j != args.size() - 1)
desc += ", ";
}
desc += ")";
return desc;
}
MystScript MystScriptParser::readScript(Common::SeekableReadStream *stream, MystScriptType type) {
assert(stream);
assert(type != kMystScriptNone);
uint16 opcodeCount = stream->readUint16LE();
MystScript script(opcodeCount);
for (uint16 i = 0; i < opcodeCount; i++) {
MystScriptEntry &entry = script[i];
entry.type = type;
// Resource ID only exists in INIT and EXIT scripts
if (type != kMystScriptNormal)
entry.resourceId = stream->readUint16LE();
entry.opcode = stream->readUint16LE();
entry.var = stream->readUint16LE();
uint16 argumentCount = stream->readUint16LE();
entry.args.resize(argumentCount);
for (uint16 j = 0; j < entry.args.size(); j++)
entry.args[j] = stream->readUint16LE();
// u1 exists only in EXIT scripts
if (type == kMystScriptExit)
entry.u1 = stream->readUint16LE();
}
return script;
}
uint16 MystScriptParser::getVar(uint16 var) {
switch(var) {
case 105:
return _tempVar;
case 106:
return _globals.ending;
default:
warning("Unimplemented var getter 0x%02x (%d)", var, var);
return 0;
}
}
void MystScriptParser::toggleVar(uint16 var) {
warning("Unimplemented var toggle 0x%02x (%d)", var, var);
}
bool MystScriptParser::setVarValue(uint16 var, uint16 value) {
if (var == 105) {
if (_tempVar != value)
_tempVar = value;
} else {
warning("Unimplemented var setter 0x%02x (%d)", var, var);
}
return false;
}
void MystScriptParser::animatedUpdate(const ArgumentsArray &args, uint16 delay) {
uint16 argsRead = 0;
while (argsRead < args.size()) {
Common::Rect rect = Common::Rect(args[argsRead], args[argsRead + 1], args[argsRead + 2], args[argsRead + 3]);
TransitionType kind = static_cast<TransitionType>(args[argsRead + 4]);
uint16 steps = args[argsRead + 5];
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
debugC(kDebugScript, "\tkind / direction: %d", kind);
debugC(kDebugScript, "\tsteps: %d", steps);
_vm->_gfx->runTransition(kind, rect, steps, delay);
argsRead += 6;
}
}
void MystScriptParser::NOP(uint16 var, const ArgumentsArray &args) {
}
void MystScriptParser::o_toggleVar(uint16 var, const ArgumentsArray &args) {
toggleVar(var);
_vm->getCard()->redrawArea(var);
}
void MystScriptParser::o_setVar(uint16 var, const ArgumentsArray &args) {
if (setVarValue(var, args[0]))
_vm->getCard()->redrawArea(var);
}
void MystScriptParser::o_changeCardSwitch4(uint16 var, const ArgumentsArray &args) {
uint16 value = getVar(var);
if (value)
_vm->changeToCard(args[value -1 ], kTransitionDissolve);
else if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionDissolve);
else
warning("Missing invokingResource in altDest call");
}
void MystScriptParser::o_changeCardSwitchLtR(uint16 var, const ArgumentsArray &args) {
uint16 value = getVar(var);
if (value)
_vm->changeToCard(args[value -1 ], kTransitionLeftToRight);
else if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionLeftToRight);
else
warning("Missing invokingResource in altDest call");
}
void MystScriptParser::o_changeCardSwitchRtL(uint16 var, const ArgumentsArray &args) {
uint16 value = getVar(var);
if (value)
_vm->changeToCard(args[value -1 ], kTransitionRightToLeft);
else if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionRightToLeft);
else
warning("Missing invokingResource in altDest call");
}
void MystScriptParser::o_takePage(uint16 var, const ArgumentsArray &args) {
// In most game releases, the first opcode argument is the new mouse cursor.
// However, in the original v1.0 English release this opcode takes no argument.
uint16 cursorId; // = args[0];
switch (var) {
case 41: // Vault white page
cursorId = kWhitePageCursor;
break;
case 25: // Fireplace red page
case 102: // Red page
cursorId = kRedPageCursor;
break;
case 24: // Fireplace blue page
case 103: // Blue page
cursorId = kBluePageCursor;
break;
default:
warning("Unexpected take page variable '%d'", var);
cursorId = kDefaultMystCursor;
}
HeldPage oldPage = _globals.heldPage;
// Take / drop page
toggleVar(var);
if (oldPage != _globals.heldPage) {
_vm->_cursor->hideCursor();
_vm->getCard()->redrawArea(var);
// Set new cursor
if (_globals.heldPage != kNoPage)
_vm->setMainCursor(cursorId);
else
_vm->setMainCursor(kDefaultMystCursor);
_vm->_cursor->showCursor();
}
}
void MystScriptParser::o_redrawCard(uint16 var, const ArgumentsArray &args) {
_vm->getCard()->drawBackground();
_vm->getCard()->drawResourceImages();
_vm->_gfx->copyBackBufferToScreen(Common::Rect(544, 333));
}
void MystScriptParser::o_goToDest(uint16 var, const ArgumentsArray &args) {
if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionCopy);
else
warning("Opcode o_goToDest: Missing invokingResource");
}
void MystScriptParser::o_goToDestForward(uint16 var, const ArgumentsArray &args) {
if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionDissolve);
else
warning("Opcode o_goToDestForward: Missing invokingResource");
}
void MystScriptParser::o_goToDestRight(uint16 var, const ArgumentsArray &args) {
if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionPartToRight);
else
warning("Opcode o_goToDestRight: Missing invokingResource");
}
void MystScriptParser::o_goToDestLeft(uint16 var, const ArgumentsArray &args) {
if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionPartToLeft);
else
warning("Opcode o_goToDestLeft: Missing invokingResource");
}
void MystScriptParser::o_goToDestUp(uint16 var, const ArgumentsArray &args) {
if (_invokingResource != nullptr)
_vm->changeToCard(_invokingResource->getDest(), kTransitionTopToBottom);
else
warning("Opcode o_goToDestUp: Missing invokingResource");
}
void MystScriptParser::o_triggerMovie(uint16 var, const ArgumentsArray &args) {
// The original has code to pause the background music before playing the movie,
// if the movie has a sound track, as well as code to resume it afterwards. But since
// the movie has not yet been loaded at this point, it is impossible to know
// if the movie actually has a sound track. The code is never executed.
int16 direction = 1;
if (args.size() == 1)
direction = args[0];
// Trigger resource 6 movie overriding play direction
MystAreaVideo *resource = getInvokingResource<MystAreaVideo>();
resource->setDirection(direction);
resource->playMovie();
}
void MystScriptParser::o_toggleVarNoRedraw(uint16 var, const ArgumentsArray &args) {
toggleVar(var);
}
void MystScriptParser::o_drawAreaState(uint16 var, const ArgumentsArray &args) {
MystAreaImageSwitch *parent = static_cast<MystAreaImageSwitch *>(getInvokingResource<MystArea>()->_parent);
parent->drawConditionalDataToScreen(args[0]);
}
void MystScriptParser::o_redrawAreaForVar(uint16 var, const ArgumentsArray &args) {
_vm->getCard()->redrawArea(var);
}
void MystScriptParser::o_changeCardDirectional(uint16 var, const ArgumentsArray &args) {
// Used by Channelwood Card 3262 (In Elevator)
uint16 cardId = args[0];
uint16 directionalUpdateDataSize = args[1];
_vm->changeToCard(cardId, kNoTransition);
animatedUpdate(ArgumentsArray(args.begin() + 2, directionalUpdateDataSize), 0);
}
// NOTE: Opcode 17 and 18 form a pair, where Opcode 17 jumps to a card,
// but with the current cardId stored.
// Opcode 18 then "pops" this stored CardId and returns to that card.
void MystScriptParser::o_changeCardPush(uint16 var, const ArgumentsArray &args) {
_savedCardId = _vm->getCard()->getId();
uint16 cardId = args[0];
TransitionType transition = static_cast<TransitionType>(args[1]);
_vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_changeCardPop(uint16 var, const ArgumentsArray &args) {
if (_savedCardId == 0) {
warning("No pushed card to go back to");
return;
}
TransitionType transition = static_cast<TransitionType>(args[0]);
_vm->changeToCard(_savedCardId, transition);
}
void MystScriptParser::o_enableAreas(uint16 var, const ArgumentsArray &args) {
uint16 count = args[0];
for (uint16 i = 0; i < count; i++) {
MystArea *resource = nullptr;
if (args[i + 1] == 0xFFFF)
resource = _invokingResource;
else
resource = _vm->getCard()->getResource<MystArea>(args[i + 1]);
if (resource)
resource->setEnabled(true);
else
warning("Unknown Resource in enableAreas script Opcode");
}
}
void MystScriptParser::o_disableAreas(uint16 var, const ArgumentsArray &args) {
uint16 count = args[0];
for (uint16 i = 0; i < count; i++) {
MystArea *resource = nullptr;
if (args[i + 1] == 0xFFFF)
resource = _invokingResource;
else
resource = _vm->getCard()->getResource<MystArea>(args[i + 1]);
if (resource)
resource->setEnabled(false);
else
warning("Unknown Resource in disableAreas script Opcode");
}
}
void MystScriptParser::o_directionalUpdate(uint16 var, const ArgumentsArray &args) {
animatedUpdate(args, 0);
}
void MystScriptParser::o_toggleAreasActivation(uint16 var, const ArgumentsArray &args) {
uint16 count = args[0];
for (uint16 i = 0; i < count; i++) {
MystArea *resource = nullptr;
if (args[i + 1] == 0xFFFF)
resource = _invokingResource;
else
resource = _vm->getCard()->getResource<MystArea>(args[i + 1]);
if (resource)
resource->setEnabled(!resource->isEnabled());
else
warning("Unknown Resource in toggleAreasActivation script Opcode");
}
}
void MystScriptParser::o_playSound(uint16 var, const ArgumentsArray &args) {
uint16 soundId = args[0];
// WORKAROUND: In the Myst age, when in front of the cabin coming from the left
// with the door open, when trying to go left, a script tries to play a sound
// with id 4197. That sound does not exist in the game archives. However, when
// going right another script plays a door closing sound with id 4191.
// Here, we replace the incorrect sound id with a proper one.
if (soundId == 4197) {
soundId = 4191;
}
_vm->_sound->playEffect(soundId);
}
void MystScriptParser::o_stopSoundBackground(uint16 var, const ArgumentsArray &args) {
_vm->_sound->stopBackground();
}
void MystScriptParser::o_playSoundBlocking(uint16 var, const ArgumentsArray &args) {
uint16 soundId = args[0];
_vm->_sound->stopEffect();
_vm->playSoundBlocking(soundId);
}
void MystScriptParser::o_copyBackBufferToScreen(uint16 var, const ArgumentsArray &args) {
Common::Rect rect;
if (args[0] == 0xFFFF) {
// Used in Stoneship Card 2111 (Compass Rose)
// Used in Mechanical Card 6267 (Code Lock)
rect = _invokingResource->getRect();
} else {
rect = Common::Rect(args[0], args[1], args[2], args[3]);
}
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
_vm->_gfx->copyBackBufferToScreen(rect);
// WORKAROUND: On Channelwood, wait for the sound to complete when
// closing the gate on the third level near the blue page.
// Fixes the gate not changing visual state despite the closing
// sound playing.
// There is one card id per side of the gate.
if (_vm->getCard()->getId() == 3481 || _vm->getCard()->getId() == 3522) {
soundWaitStop();
}
}
void MystScriptParser::o_copyImageToBackBuffer(uint16 var, const ArgumentsArray &args) {
uint16 imageId = args[0];
// WORKAROUND wrong image id in mechanical staircase
if (imageId == 7158)
imageId = 7178;
Common::Rect srcRect = Common::Rect(args[1], args[2], args[3], args[4]);
Common::Rect dstRect = Common::Rect(args[5], args[6], 544, 333);
if (dstRect.left == -1) {
dstRect.left = 0;
}
if (dstRect.top == -1) {
dstRect.top = 0;
}
dstRect.right = dstRect.left + srcRect.width();
dstRect.bottom = dstRect.top + srcRect.height();
debugC(kDebugScript, "\tsrcRect.left: %d", srcRect.left);
debugC(kDebugScript, "\tsrcRect.top: %d", srcRect.top);
debugC(kDebugScript, "\tsrcRect.right: %d", srcRect.right);
debugC(kDebugScript, "\tsrcRect.bottom: %d", srcRect.bottom);
debugC(kDebugScript, "\tdstRect.left: %d", dstRect.left);
debugC(kDebugScript, "\tdstRect.top: %d", dstRect.top);
debugC(kDebugScript, "\tdstRect.right: %d", dstRect.right);
debugC(kDebugScript, "\tdstRect.bottom: %d", dstRect.bottom);
_vm->_gfx->copyImageSectionToBackBuffer(imageId, srcRect, dstRect);
// WORKAROUND: When hitting the switch of the torture chamber in Achenar's
// hidden room on the Mechanical Age, the game calls this opcode multiple
// times in a row with different images without waiting in between.
// As a result the images are not shown since the screen is only
// updated once per frame. The original engine misbehaves as well.
// Here we artificially introduce a delay after each image to allow
// them to be visible for a few frames.
if (_vm->getCard()->getId() == 6009) {
_vm->wait(100);
}
}
void MystScriptParser::o_changeBackgroundSound(uint16 var, const ArgumentsArray &args) {
soundWaitStop();
// Used on Stoneship Card 2080
// Used on Channelwood Card 3225 with argc = 8 i.e. Conditional Sound List
Common::MemoryWriteStreamDynamic writeStream = Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES);
for (uint i = 0; i < args.size(); i++) {
writeStream.writeUint16LE(args[i]);
}
Common::MemoryReadStream readStream = Common::MemoryReadStream(writeStream.getData(), writeStream.size());
MystSoundBlock soundBlock = _vm->readSoundBlock(&readStream);
_vm->applySoundBlock(soundBlock);
}
void MystScriptParser::o_soundPlaySwitch(uint16 var, const ArgumentsArray &args) {
uint16 value = getVar(var);
if (value < args.size()) {
uint16 soundId = args[value];
if (soundId)
_vm->_sound->playEffect(soundId);
}
}
void MystScriptParser::o_soundResumeBackground(uint16 var, const ArgumentsArray &args) {
_vm->_sound->resumeBackground();
}
void MystScriptParser::o_copyImageToScreen(uint16 var, const ArgumentsArray &args) {
uint16 imageId = args[0];
Common::Rect srcRect = Common::Rect(args[1], args[2], args[3], args[4]);
Common::Rect dstRect = Common::Rect(args[5], args[6], 544, 333);
if (dstRect.left == -1 || dstRect.top == -1) {
// Interpreted as full screen
dstRect.left = 0;
dstRect.top = 0;
}
dstRect.right = dstRect.left + srcRect.width();
dstRect.bottom = dstRect.top + srcRect.height();
debugC(kDebugScript, "\tsrcRect.left: %d", srcRect.left);
debugC(kDebugScript, "\tsrcRect.top: %d", srcRect.top);
debugC(kDebugScript, "\tsrcRect.right: %d", srcRect.right);
debugC(kDebugScript, "\tsrcRect.bottom: %d", srcRect.bottom);
debugC(kDebugScript, "\tdstRect.left: %d", dstRect.left);
debugC(kDebugScript, "\tdstRect.top: %d", dstRect.top);
debugC(kDebugScript, "\tdstRect.right: %d", dstRect.right);
debugC(kDebugScript, "\tdstRect.bottom: %d", dstRect.bottom);
_vm->_gfx->copyImageSectionToScreen(imageId, srcRect, dstRect);
}
void MystScriptParser::o_changeCard(uint16 var, const ArgumentsArray &args) {
uint16 cardId = args[0];
TransitionType transition = static_cast<TransitionType>(args[1]);
_vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_drawImageChangeCard(uint16 var, const ArgumentsArray &args) {
uint16 imageId = args[0];
uint16 cardId = args[1];
TransitionType transition = static_cast<TransitionType>(args[2]);
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->wait(200);
_vm->changeToCard(cardId, transition);
}
void MystScriptParser::o_changeMainCursor(uint16 var, const ArgumentsArray &args) {
uint16 cursorId = args[0];
_vm->setMainCursor(cursorId);
_vm->_cursor->setCursor(cursorId);
}
void MystScriptParser::o_hideCursor(uint16 var, const ArgumentsArray &args) {
_vm->_cursor->hideCursor();
}
void MystScriptParser::o_showCursor(uint16 var, const ArgumentsArray &args) {
_vm->_cursor->showCursor();
}
void MystScriptParser::o_delay(uint16 var, const ArgumentsArray &args) {
// Used on Mechanical Card 6327 (Elevator)
uint16 time = args[0];
_vm->wait(time);
}
void MystScriptParser::o_changeStack(uint16 var, const ArgumentsArray &args) {
uint16 targetStack = args[0];
uint16 soundIdLinkSrc = args[1];
uint16 soundIdLinkDst = args[2];
debugC(kDebugScript, "\tSource Stack Link Sound: %d", soundIdLinkSrc);
debugC(kDebugScript, "\tDestination Stack Link Sound: %d", soundIdLinkDst);
_vm->_sound->stopEffect();
if (_vm->isGameVariant(GF_DEMO)) {
// No need to have a table for just this data...
if (targetStack == 1)
_vm->changeToStack(kDemoSlidesStack, 1000, soundIdLinkSrc, soundIdLinkDst);
else if (targetStack == 2)
_vm->changeToStack(kDemoPreviewStack, 3000, soundIdLinkSrc, soundIdLinkDst);
} else {
_vm->changeToStack(_stackMap[targetStack], _startCard[targetStack], soundIdLinkSrc, soundIdLinkDst);
}
}
void MystScriptParser::o_changeCardPlaySoundDirectional(uint16 var, const ArgumentsArray &args) {
uint16 cardId = args[0];
uint16 soundId = args[1];
uint16 delayBetweenSteps = args[2];
uint16 dataSize = args[3];
debugC(kDebugScript, "\tcard: %d", cardId);
debugC(kDebugScript, "\tsound: %d", soundId);
debugC(kDebugScript, "\tdelay between steps: %d", delayBetweenSteps);
debugC(kDebugScript, "\tanimated update data size: %d", dataSize);
_vm->changeToCard(cardId, kNoTransition);
if (soundId)
_vm->_sound->playEffect(soundId);
animatedUpdate(ArgumentsArray(args.begin() + 4, dataSize), delayBetweenSteps);
}
void MystScriptParser::o_directionalUpdatePlaySound(uint16 var, const ArgumentsArray &args) {
uint16 soundId = args[0];
uint16 delayBetweenSteps = args[1];
uint16 dataSize = args[2];
debugC(kDebugScript, "\tsound: %d", soundId);
debugC(kDebugScript, "\tdelay between steps: %d", delayBetweenSteps);
debugC(kDebugScript, "\tanimated update data size: %d", dataSize);
if (soundId)
_vm->_sound->playEffect(soundId);
animatedUpdate(ArgumentsArray(args.begin() + 3, dataSize), delayBetweenSteps);
}
void MystScriptParser::o_saveMainCursor(uint16 var, const ArgumentsArray &args) {
_savedCursorId = _vm->getMainCursor();
}
void MystScriptParser::o_restoreMainCursor(uint16 var, const ArgumentsArray &args) {
_vm->setMainCursor(_savedCursorId);
}
void MystScriptParser::o_soundWaitStop(uint16 var, const ArgumentsArray &args) {
// Used on Selenitic Card 1191 (Maze Runner)
// Used on Mechanical Card 6267 (Code Lock)
// Used when Button is pushed...
soundWaitStop();
}
void MystScriptParser::soundWaitStop() const {
while (_vm->_sound->isEffectPlaying() && !Engine::shouldQuit())
_vm->doFrame();
}
void MystScriptParser::o_quit(uint16 var, const ArgumentsArray &args) {
Engine::quitGame();
}
void MystScriptParser::showMap() {
if (_vm->getCard()->getId() != getMap()) {
_savedMapCardId = _vm->getCard()->getId();
_vm->changeToCard(getMap(), kTransitionCopy);
}
}
void MystScriptParser::o_exitMap(uint16 var, const ArgumentsArray &args) {
assert(_savedMapCardId);
_vm->changeToCard(_savedMapCardId, kTransitionCopy);
}
} // End of namespace Mohawk