scummvm/engines/lure
Max Horn 85b9205f42 Fixed compiler warning
svn-id: r20773
2006-02-19 17:44:50 +00:00
..
animseq.cpp
animseq.h
debug-input.cpp
debug-input.h
debug-methods.cpp Changed hotspot references to use updated hotspot methods 2006-02-19 04:19:09 +00:00
debug-methods.h
decode.cpp Updated memory set method call to new name 2006-02-19 04:20:18 +00:00
decode.h
disk.cpp
disk.h
events.cpp Converted mouse and events classes to use new getReference style 2006-02-19 04:22:00 +00:00
events.h Converted mouse and events classes to use new getReference style 2006-02-19 04:22:00 +00:00
game.cpp Fixed compiler warning 2006-02-19 17:44:50 +00:00
game.h Cleaned up the main game loop, improved handling for changing rooms, and improved click handling to properly support areas that override standard click handling, such as when having a conversation 2006-02-19 04:29:26 +00:00
hotspots.cpp Added basic support for conversations, as well as reworking the Hotspot class to allowing for non-hotspot animations like the floating talk icon during conversations 2006-02-19 04:25:28 +00:00
hotspots.h Added basic support for conversations, as well as reworking the Hotspot class to allowing for non-hotspot animations like the floating talk icon during conversations 2006-02-19 04:25:28 +00:00
intro.cpp
intro.h
lure.cpp Changed subsystem object create methods whose constructors I've switched to the newer getReference access 2006-02-19 04:05:45 +00:00
lure.h The GameDetector is no longer a required parameter for Engine constructors 2006-02-12 01:42:34 +00:00
luredefs.h Added new definitions used by the conversation subsystem 2006-02-19 04:07:11 +00:00
memory.cpp Changed the changed memset method to setBytes, which I like better 2006-02-19 04:02:01 +00:00
memory.h Changed the changed memset method to setBytes, which I like better 2006-02-19 04:02:01 +00:00
menu.cpp Changed the menu subsystem to use getReference rather than being passed in the constructor 2006-02-19 04:04:07 +00:00
menu.h Changed the menu subsystem to use getReference rather than being passed in the constructor 2006-02-19 04:04:07 +00:00
module.mk Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk 2006-02-12 00:16:31 +00:00
palette.cpp
palette.h
res_struct.cpp Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields 2006-02-19 04:15:33 +00:00
res_struct.h Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields 2006-02-19 04:15:33 +00:00
res.cpp Added handling for conversation data, as well as moved storing cursor data into it 2006-02-19 04:17:54 +00:00
res.h Added handling for conversation data, as well as moved storing cursor data into it 2006-02-19 04:17:54 +00:00
room.cpp Added display of talk dialogs during conversations 2006-02-19 04:13:08 +00:00
room.h Added display of talk dialogs during conversations 2006-02-19 04:13:08 +00:00
screen.cpp
screen.h
scripts.cpp Implemented several more script engine methods 2006-02-19 04:11:22 +00:00
scripts.h Implemented several more script engine methods 2006-02-19 04:11:22 +00:00
strings.cpp
strings.h
surface.cpp Added new class for displaying conversation talk dialogs 2006-02-19 04:08:41 +00:00
surface.h Added new class for displaying conversation talk dialogs 2006-02-19 04:08:41 +00:00
system.cpp
system.h