mirror of
https://github.com/libretro/scummvm.git
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133 lines
3.8 KiB
C++
133 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BLADERUNNER_SAVEFILE_H
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#define BLADERUNNER_SAVEFILE_H
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#include "common/array.h"
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#include "common/memstream.h"
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#include "common/savefile.h"
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#include "common/types.h"
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#include "graphics/surface.h"
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#include "engines/savestate.h"
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namespace Common {
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class OutSaveFile;
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class String;
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struct Rect;
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}
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namespace BladeRunner {
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class Vector2;
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class Vector3;
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class BoundingBox;
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struct SaveFileHeader {
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uint8 _version;
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Common::String _name;
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int _year;
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int _month;
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int _day;
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int _hour;
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int _minute;
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uint32 _playTime;
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Graphics::Surface *_thumbnail;
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};
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class SaveFileManager {
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private:
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static const uint32 kTag = MKTAG('B', 'R', 'S', 'V');
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static const uint32 kVersion = 2;
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public:
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static const uint32 kNameLength = 32;
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static const uint32 kThumbnailSize = 9600; // 80x60x16bpp
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static SaveStateList list(const Common::String &target);
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static SaveStateDescriptor queryMetaInfos(const Common::String &target, int slot);
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static Common::InSaveFile *openForLoading(const Common::String &target, int slot);
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static Common::OutSaveFile *openForSaving(const Common::String &target, int slot);
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static void remove(const Common::String &target, int slot);
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static bool readHeader(Common::SeekableReadStream &in, SaveFileHeader &header, bool skipThumbnail = true);
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static bool writeHeader(Common::WriteStream &out, SaveFileHeader &header);
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};
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class SaveFileWriteStream : public Common::WriteStream {
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private:
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Common::WriteStream &_s;
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public:
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SaveFileWriteStream(Common::WriteStream &s);
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uint32 write(const void *dataPtr, uint32 dataSize) override { return _s.write(dataPtr, dataSize); }
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bool flush() override { return _s.flush(); }
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int32 pos() const override { return _s.pos(); }
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void debug(char *p);
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void padBytes(int count);
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void writeInt(int32 v); // this writes a 4 byte int (uses writeUint32LE)
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void writeFloat(float v);
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void writeBool(bool v);
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void writeStringSz(const Common::String &s, uint sz);
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void writeVector2(const Vector2 &v);
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void writeVector3(const Vector3 &v);
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void writeRect(const Common::Rect &v);
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void writeBoundingBox(const BoundingBox &v, bool serialized);
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};
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class SaveFileReadStream : public Common::SeekableReadStream {
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private:
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Common::SeekableReadStream &_s;
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public:
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SaveFileReadStream(Common::SeekableReadStream &s);
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bool eos() const override { return _s.eos(); }
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uint32 read(void *dataPtr, uint32 dataSize) override { return _s.read(dataPtr, dataSize); }
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int32 pos() const override { return _s.pos(); }
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int32 size() const override { return _s.size(); }
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bool seek(int32 offset, int whence = SEEK_SET) override { return _s.seek(offset, whence); }
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int32 readInt();
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float readFloat();
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bool readBool();
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Common::String readStringSz(uint sz);
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Vector2 readVector2();
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Vector3 readVector3();
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Common::Rect readRect();
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BoundingBox readBoundingBox(bool serialized);
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};
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} // End of namespace BladeRunner
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#endif
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