mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-08 10:51:11 +00:00
290962ba92
* WINTERMUTE: Add all changelog engine versions to enum Source: http://docs.dead-code.org/wme/history.html * WINTERMUTE: Fixed name and update detection for Satan and sons Download: http://www.freegamearchive.com/play/download/game/satan_and_sons.zip * WINTERMUTE: Update detection for Five Lethal Demons Download: http://web.archive.org/web/20070705114336if_/http://dead-code.org/5ld/5ld_setup.exe * WINTERMUTE: Update detection for Five Magical Amulets Download: http://web.archive.org/web/20070505233127if_/http://www.nacht-und-nebel.org/download/fma.exe Download: http://www.flint.cba.pl/fusion_7/downloads.php?cat_id=1&download_id=1 Download: http://dead-code.org/5ma/5ma_deutsch.exe * WINTERMUTE: Update detection for Actual Destination Download: http://web.archive.org/web/20111121174804/http://mrburns.tks.bth.se/ds/ds08/magv08/Actual%20Destination.rar * WINTERMUTE: Update detection for Boredom of Agustin Cordes Download: http://www.cbe-software.com/Games/Boredom/setup_boredom.exe * WINTERMUTE: Update detection for Alimardan's Mischief Buy: https://store.steampowered.com/app/694420/Alimardans_Mischief/ * WINTERMUTE: Update detection for Alimardan Meets Merlin Buy: https://store.steampowered.com/app/694430/Alimardan_Meets_Merlin/ * WINTERMUTE: Update detection for Beyond the Threshold Download: http://www.nacht-und-nebel.org/pcg/BeyondTheTreshold.zip NOTE: This game's executable has a very strange version 1.7.94 not listed in changelog. * WINTERMUTE: Update detection for Basis Octavus Download: http://kraaca.cz/wp-content/files/basis-octavus.zip * WINTERMUTE: Update detection for Bickadoodle Download: https://www.moddb.com/games/bickadoodle/downloads * WINTERMUTE: Update detection for Book of Gron: Part One Download: http://questzone.ru/download/gr/BookOfGron.rar * WINTERMUTE: Update detection for Chivalry is Not Dead Download: https://games.squinky.me/downloads/chivalry/chivalry.zip * WINTERMUTE: Update detection for Carol Reed series I assume that Carol Reed 4 EN use the same engine as Carol Reed 4 RU. For other versions I assume that Demo and Full versions are sharing the same engine version. Demos: http://www.mdna-games.com/ Buy: http://www.mdna-games.com/ * WINTERMUTE: Update detection for Corrosion Buy: https://store.steampowered.com/app/349140/Corrosion_Cold_Winter_Waiting_Enhanced_Edition/ * WINTERMUTE: Update detection for Dead City Download: http://dead-code.org/download/games/deadcity.zip * WINTERMUTE: Add detection for Dark Fall: Lost Souls This is a 2.5D game that is out of ScummVM scope * WINTERMUTE: Update detection for Dirty Split Download: https://dreamagination.itch.io/dirty-split * WINTERMUTE: Update detection for Dreamscape Download: http://web.archive.org/web/20111121174150if_/http://mrburns.tks.bth.se/ds/ds08/vida08/Dreamland.rar * WINTERMUTE: Update detection for Dreamcat Download: https://jennibee.itch.io/dreamcat * WINTERMUTE: Update detection for Des Reves Elastiques Avec Mille Insectes Nommes Georges Download: https://games.squinky.me/downloads/dreaming/dreaming.zip * WINTERMUTE: Update detection for DFAF Adventure Download: https://jennibee.itch.io/dfaf-adventure * WINTERMUTE: Add detection for Dr. Bohus Author: Local Studio Description: Saving the world from outbreak of a mysterious disease Language: Czech Licence: Freeware Download: http://www.freegame.cz/hry-ke-stazeni/zdarma/adventury/dr-bohus/13266 * WINTERMUTE: Update detection for Escape from the Mansion Download: https://escapefromthemansion.com/files/EscapeFromTheMansion_v1.3.zip * WINTERMUTE: Add detection for Finding Hope Finding Hope is a hidden object game made with Wintermute engine by Golden Bough Games. Try & Buy: https://www.bigfishgames.com/games/5960/finding-hope/ * WINTERMUTE: Add detection for The Death of Erin Myers Buy links and details: http://www.viperante.com/short.htm * WINTERMUTE: Update detection for Four Download: http://mentalscraps.com/Four.zip * WINTERMUTE: Add detection for Face Noir This is a 2.5D game that is out of ScummVM scope * WINTERMUTE: Update detection for Hamlet Buy: https://store.steampowered.com/app/222160 * WINTERMUTE: Update detection for Framed Download: http://web.archive.org/web/20111121173916if_/http://mrburns.tks.bth.se/ds/ds08/maqk08/Framed.rar * WINTERMUTE: Update detection for James Peris Download: http://www.jamesperis.com/jamesperisweb-a.htm * WINTERMUTE: Update detection for Project Lonely Robot Download: http://web.archive.org/web/20111121173634if_/http://mrburns.tks.bth.se/ds/ds07/stgo07/Projectlonelyrobot.rar * WINTERMUTE: Update detection for Helga Deep In Trouble Download: http://helgagame.com/download/helgainstall.exe * WINTERMUTE: Update detection for Ghost in the Sheet Demo: https://ag.ru/games/ghost-in-the-sheet/demos/24978 * WINTERMUTE: Add detection for K'NOSSOS Demo: http://svarunentertainment.com/ * WINTERMUTE: Update detection for Open Quest Download: https://github.com/JenniBee/openquest/releases/tag/v1.0 * WINTERMUTE: Update detection for Night Train Download: https://www.moddb.com/games/night-train/downloads * WINTERMUTE: Update detection for Mirage Download: http://web.archive.org/web/20111121173733if_/http://mrburns.tks.bth.se/ds/ds08/sasl08/Mirage.rar * WINTERMUTE: Update detection for kulivocko Download: https://ulozto.net/!Ge2FUW8q/kulivocko1-zip * WINTERMUTE: Update detection for Looky Demo: https://mac-bs.de/homepage/downloads/Looky_Demo_Setup.exe Download: https://bullshit-softworx.itch.io/looky-adventure * WINTERMUTE: Add detection for One Demo: http://rcorp.wz.cz/one/one%20DEMO.rar * WINTERMUTE: Update detection for Pizza Morgana Download: http://pizza-morgana.com/download/episode1 * WINTERMUTE: Update detection for One Helluva Day Demo: https://store.steampowered.com/app/603680/One_helluva_day/ * WINTERMUTE: Update detection for reversion1&2 Buy: https://steamcommunity.com/app/270570 , https://store.steampowered.com/app/281060 Source for old versions: https://bugs.scummvm.org/ticket/11009 , https://bugs.scummvm.org/ticket/11011 * WINTERMUTE: Update detection for Project: Doom Download: http://web.archive.org/web/20111121180654if_/http://mrburns.tks.bth.se/ds/ds08/vida08/ProjectDoom.rar * WINTERMUTE: Update detection for Silent Footsteps Demo: http://frostlindgames.com/demo.html Buy: https://store.steampowered.com/app/780740/Silent_Footsteps/ * WINTERMUTE: Update detection for Paintaria Download: https://gamejolt.com/games/paintaria/17652 * WINTERMUTE: Update detection for Pigeons in the Park Download: https://games.squinky.me/downloads/pigeons/pigeons.zip * WINTERMUTE: Update detection for reversion1&2 (Linux & Mac) * WINTERMUTE: Update detection for Rosemary Download: http://gambit.mit.edu/loadgame/rosemary_eula.php * WINTERMUTE: Update detection for Shaban Try & Buy (English): https://www.bigfishgames.com/games/7157/shaban/?pc Try & Buy (German): https://www.bigfishgames.de/spiele/7157/shaban/?pc Try & Buy (Spanish): https://www.bigfishgames.es/juegos/7157/shaban/?pc Try & Buy (French): https://www.bigfishgames.fr/jeux/7157/shaban/?pc Try & Buy (Japanese): https://www.bigfishgames.jp/games/7157/shaban/?pc Try & Buy (Dutch): https://www.bigfishgames.nl/spellen/7157/shaban/?pc Try & Buy (Italian): https://www.bigfishgames.it/giochi/7157/shaban/?pc Try & Buy (Portuguese): https://www.bigfishgames.com.br/jogos/7157/shaban/?pc * WINTERMUTE: Update detection for Rhiannon Demos: https://ag.ru/games/rhiannon-curse-of-the-four-branches/demos Demo: http://download.fileplanet.com/ftp1/122008/Rhiannon_Demo_C5_setup.exe Buy: https://store.steampowered.com/app/298140 * WINTERMUTE: Update detection for Space Invaders demo Download: https://docs.google.com/file/d/0B1Y5w30FUPM7bk1UQ1BGR2ZVZ2s * WINTERMUTE: Update detection for Sofia's Debt Download: http://www.artisticsoft.com/flyers/deudadesofia/La%20Deuda%20de%20Sofia.zip Download: http://www.artisticsoft.com/flyers/deudadesofia/Sofias%20Debt.zip * WINTERMUTE: Update detection for The Kite Download: https://anatolii.itch.io/the-kite * WINTERMUTE: Update detection for The Box Download: http://web.archive.org/web/20111121180051if_/http://mrburns.tks.bth.se/ds/ds08/maqk08/packages.rar * WINTERMUTE: Update detection for The Driller Incident Download: http://questzone.ru/enzi/files/1645 * WINTERMUTE: Update detection for The Ancient Mark Download: https://www.moddb.com/games/the-ancient-mark-episode-1/downloads * WINTERMUTE: Update detection for Tanya Grotter dilogy Buy: https://www.soft-moscow.ru/goods/tanya_grotter_i_magicheskiy_kontrabas.htm Buy: https://www.soft-moscow.ru/goods/tanya_grotter_i_ischezayushchiy_etag.htm * WINTERMUTE: Update detection for Space Madness Demos: http://web.archive.org/web/20150520160556/http://www.spreadcamp.com/downloads/SM-DEMO_English_and_German.exe * WINTERMUTE: Update detection for The Shine of a Star NOTE: http://questzone.ru/enzi/game/2502 states that this game is freeware since 29.07.2013 Download: http://forgottenkey.se/TSoaS/TSOAS.msi Archive: https://web.archive.org/web/20190116104138if_/http://forgottenkey.se/TSoaS/TSOAS.msi * WINTERMUTE: Update detection for The White Chamber Download: http://www.studiotrophis.com/downloads/thewhitechamber1.7SETUP%20-%20Definitive%20Edition.exe Download: http://www.indiedb.com/games/the-white-chamber/downloads/the-white-chamber-17 * WINTERMUTE: Update detection for Trader of Stories Download demo: http://www.rudowscy.com/download/theTraderofStories.zip Full version is not made with Wintermute: http://www.rudowscy.com/tos1/ * WINTERMUTE: Update detection for Zbang! The Game Download: http://www.corbomitegames.com/zbang/download.php * WINTERMUTE: Update detection for Vsevolod Download: http://public.ag.ru/vd/c16b434cc9656d4ca5856150c8fc9b18/demos/23267/Vsevolod-Prologue.exe * WINTERMUTE: Update some comments * WINTERMUTE: Update detection for Toshechka and Boshechka * WINTERMUTE: Update detection for Wilma Tetris Download: http://web.archive.org/web/20160330072540if_/http://dead-code.org/misc/wtetris.zip * WINTERMUTE: Add detection for WME Technology Demo 1.2 Download: http://www.dead-code.org/download/wme_demo.zip * WINTERMUTE: Update detection for reversion1 (bug 11011) This fixes https://bugs.scummvm.org/ticket/11011
207 lines
6.1 KiB
C++
207 lines
6.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "engines/wintermute/wintermute.h"
|
|
#include "engines/wintermute/game_description.h"
|
|
#include "engines/wintermute/base/base_persistence_manager.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/error.h"
|
|
#include "common/fs.h"
|
|
#include "common/util.h"
|
|
#include "common/translation.h"
|
|
|
|
#include "engines/metaengine.h"
|
|
|
|
#include "engines/wintermute/detection_tables.h"
|
|
|
|
namespace Wintermute {
|
|
|
|
/**
|
|
* The fallback game descriptor used by the Wintermute engine's fallbackDetector.
|
|
* Contents of this struct are overwritten by the fallbackDetector. (logic copied partially
|
|
* from the SCI-engine).
|
|
*/
|
|
static ADGameDescription s_fallbackDesc = {
|
|
"",
|
|
"",
|
|
AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
|
|
Common::UNK_LANG,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE,
|
|
GUIO0()
|
|
};
|
|
|
|
static const ADExtraGuiOptionsMap gameGuiOptions[] = {
|
|
{
|
|
GAMEOPTION_SHOW_FPS,
|
|
{
|
|
_s("Show FPS-counter"),
|
|
_s("Show the current number of frames per second in the upper left corner"),
|
|
"show_fps",
|
|
false
|
|
},
|
|
},
|
|
|
|
{
|
|
GAMEOPTION_BILINEAR,
|
|
{
|
|
_s("Sprite bilinear filtering (SLOW)"),
|
|
_s("Apply bilinear filtering to individual sprites"),
|
|
"bilinear_filtering",
|
|
false
|
|
}
|
|
},
|
|
|
|
AD_EXTRA_GUI_OPTIONS_TERMINATOR
|
|
};
|
|
|
|
static char s_fallbackGameIdBuf[256];
|
|
|
|
static const char *directoryGlobs[] = {
|
|
"language", // To detect the various languages
|
|
"languages", // To detect the various languages
|
|
"localization", // To detect the various languages
|
|
0
|
|
};
|
|
|
|
class WintermuteMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) {
|
|
_singleId = "wintermute";
|
|
_guiOptions = GUIO3(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS, GAMEOPTION_BILINEAR);
|
|
_maxScanDepth = 2;
|
|
_directoryGlobs = directoryGlobs;
|
|
}
|
|
virtual const char *getName() const {
|
|
return "Wintermute";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Copyright (C) 2011 Jan Nedoma";
|
|
}
|
|
|
|
ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override {
|
|
// Set some defaults
|
|
s_fallbackDesc.extra = "";
|
|
s_fallbackDesc.language = Common::UNK_LANG;
|
|
s_fallbackDesc.flags = ADGF_UNSTABLE;
|
|
s_fallbackDesc.platform = Common::kPlatformWindows; // default to Windows
|
|
s_fallbackDesc.gameId = "wintermute";
|
|
s_fallbackDesc.guiOptions = GUIO0();
|
|
|
|
if (allFiles.contains("data.dcp")) {
|
|
Common::String name, caption;
|
|
if (WintermuteEngine::getGameInfo(fslist, name, caption)) {
|
|
for (uint32 i = 0; i < name.size(); i++) {
|
|
// Replace spaces (and other non-alphanumerics) with underscores
|
|
if (!Common::isAlnum(name[(int32)i])) {
|
|
name.setChar('_', (uint32)i);
|
|
}
|
|
}
|
|
// Prefix to avoid collisions with actually known games
|
|
name = "wmeunk-" + name;
|
|
Common::strlcpy(s_fallbackGameIdBuf, name.c_str(), sizeof(s_fallbackGameIdBuf) - 1);
|
|
s_fallbackDesc.gameId = s_fallbackGameIdBuf;
|
|
if (caption != name) {
|
|
caption += " (unknown version) ";
|
|
char *offset = s_fallbackGameIdBuf + name.size() + 1;
|
|
uint32 remainingLength = (sizeof(s_fallbackGameIdBuf) - 1) - (name.size() + 1);
|
|
Common::strlcpy(offset, caption.c_str(), remainingLength);
|
|
s_fallbackDesc.extra = offset;
|
|
s_fallbackDesc.flags |= ADGF_USEEXTRAASTITLE;
|
|
}
|
|
|
|
return ADDetectedGame(&s_fallbackDesc);
|
|
} // Fall through to return 0;
|
|
}
|
|
|
|
return ADDetectedGame();
|
|
}
|
|
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
assert(syst);
|
|
assert(engine);
|
|
const WMEGameDescription *gd = (const WMEGameDescription *)desc;
|
|
*engine = new Wintermute::WintermuteEngine(syst, gd);
|
|
return true;
|
|
}
|
|
|
|
bool hasFeature(MetaEngineFeature f) const {
|
|
switch (f) {
|
|
case MetaEngine::kSupportsListSaves:
|
|
return true;
|
|
case MetaEngine::kSupportsLoadingDuringStartup:
|
|
return true;
|
|
case MetaEngine::kSupportsDeleteSave:
|
|
return true;
|
|
case MetaEngine::kSavesSupportCreationDate:
|
|
return true;
|
|
case MetaEngine::kSavesSupportMetaInfo:
|
|
return true;
|
|
case MetaEngine::kSavesSupportThumbnail:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
SaveStateList listSaves(const char *target) const {
|
|
SaveStateList saves;
|
|
Wintermute::BasePersistenceManager pm(target, true);
|
|
for (int i = 0; i < getMaximumSaveSlot(); i++) {
|
|
if (pm.getSaveExists(i)) {
|
|
SaveStateDescriptor desc;
|
|
pm.getSaveStateDesc(i, desc);
|
|
saves.push_back(desc);
|
|
}
|
|
}
|
|
return saves;
|
|
}
|
|
|
|
int getMaximumSaveSlot() const {
|
|
return 100;
|
|
}
|
|
|
|
void removeSaveState(const char *target, int slot) const {
|
|
Wintermute::BasePersistenceManager pm(target, true);
|
|
pm.deleteSaveSlot(slot);
|
|
}
|
|
|
|
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {
|
|
Wintermute::BasePersistenceManager pm(target, true);
|
|
SaveStateDescriptor retVal;
|
|
retVal.setDescription("Invalid savegame");
|
|
pm.getSaveStateDesc(slot, retVal);
|
|
return retVal;
|
|
}
|
|
};
|
|
|
|
} // End of namespace Wintermute
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(WINTERMUTE)
|
|
REGISTER_PLUGIN_DYNAMIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, Wintermute::WintermuteMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, Wintermute::WintermuteMetaEngine);
|
|
#endif
|