scummvm/scumm
Paweł Kołodziejski 85c7c9ffe6 applied patch: #634326, and changed strip ranges for after and before scumm v7,
added comments to saveload

svn-id: r5448
2002-11-06 17:55:44 +00:00
..
smush Hack for Full Throttle - aquadran, are you sure these ranges are right? 2002-11-02 16:33:40 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
actor.h Actor::frame is never set, this should be researched 2002-10-23 00:22:55 +00:00
akos.cpp removed more unused variables; cleaned up some spaces 2002-11-06 15:29:49 +00:00
akos.h changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
boxes.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
boxes.h
bundle.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
costume.h fix warning 2002-10-24 13:10:15 +00:00
debug.cpp note to self: always test with precompiled headers off before checkin 2002-11-05 22:42:32 +00:00
debug.h
debugrl.cpp
debugrl.h
dialogs.cpp fix options dialog 2002-11-06 17:36:56 +00:00
dialogs.h Don't attempt to play sound in simon 1 dos. 2002-11-06 00:56:31 +00:00
gfx.cpp applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
gfx.h applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
imuse.cpp Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base MIDI config); misc. pitchbend cleanups 2002-11-04 18:29:26 +00:00
imuse.h make it possible to #include imuse.h on its own 2002-11-06 15:41:36 +00:00
object.cpp applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
object.h
resource_v2.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource_v3.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource_v4.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
resource.cpp cleaning up scummsys.h a bit (in preparation of using configure eventually). Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway 2002-10-23 14:02:46 +00:00
resource.h
saveload.cpp applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
saveload.h fixed the non-POD warning for real this time 2002-09-22 03:57:41 +00:00
script_v1.cpp why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all) 2002-11-06 16:44:57 +00:00
script_v2.cpp why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all) 2002-11-06 16:44:57 +00:00
script.cpp why keep a seperate opcode entry & opcode description table if we can have it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all) 2002-11-06 16:44:57 +00:00
scumm.h applied patch: #634326, and changed strip ranges for after and before scumm v7, 2002-11-06 17:55:44 +00:00
scummvm.cpp cleaner way to fix entry/exit dumping 2002-11-03 09:20:02 +00:00
sound.cpp fixed warnings 2002-11-05 21:29:44 +00:00
sound.h fix for bug #633082; added some asserts to catch similiar problems in the future 2002-11-05 13:56:31 +00:00
string.cpp compile fix 2002-11-06 14:50:34 +00:00
vars.cpp Fix "Need more memory" warning for The Dig 2002-10-31 05:48:09 +00:00
verbs.cpp removed hardcoded values 2002-10-27 09:41:33 +00:00