mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 18:24:59 +00:00
860 lines
24 KiB
C++
860 lines
24 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "audio/mididrv.h"
|
|
#include "audio/mixer.h"
|
|
|
|
#include "groovie/music.h"
|
|
#include "groovie/groovie.h"
|
|
#include "groovie/resource.h"
|
|
|
|
#include "backends/audiocd/audiocd.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/debug.h"
|
|
#include "common/file.h"
|
|
#include "common/macresman.h"
|
|
#include "common/memstream.h"
|
|
#include "common/textconsole.h"
|
|
#include "audio/audiostream.h"
|
|
#include "audio/midiparser.h"
|
|
|
|
namespace Groovie {
|
|
|
|
// MusicPlayer
|
|
|
|
MusicPlayer::MusicPlayer(GroovieEngine *vm) :
|
|
_vm(vm), _isPlaying(false), _backgroundFileRef(0), _gameVolume(100),
|
|
_prevCDtrack(0), _backgroundDelay(0) {
|
|
}
|
|
|
|
MusicPlayer::~MusicPlayer() {
|
|
g_system->getAudioCDManager()->stop();
|
|
}
|
|
|
|
void MusicPlayer::playSong(uint32 fileref) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
// Set the volumes
|
|
_fadingEndVolume = 100;
|
|
_gameVolume = 100;
|
|
|
|
// Play the referenced file once
|
|
play(fileref, false);
|
|
}
|
|
|
|
void MusicPlayer::setBackgroundSong(uint32 fileref) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Changing the background song: %04X", fileref);
|
|
_backgroundFileRef = fileref;
|
|
}
|
|
|
|
void MusicPlayer::frameTick() {
|
|
if (_backgroundDelay > 0) {
|
|
_backgroundDelay--;
|
|
if (_backgroundDelay == 0)
|
|
playSong(_backgroundFileRef);
|
|
}
|
|
}
|
|
|
|
void MusicPlayer::setBackgroundDelay(uint16 delay) {
|
|
_backgroundDelay = delay;
|
|
}
|
|
|
|
void MusicPlayer::playCD(uint8 track) {
|
|
int startms = 0;
|
|
|
|
// Stop the MIDI playback
|
|
unload();
|
|
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Playing CD track %d", track);
|
|
|
|
if (track == 3) {
|
|
// This is the credits song, start at 23:20
|
|
startms = 1400000;
|
|
// TODO: If we want to play it directly from the CD, we should decrement
|
|
// the song number (it's track 2 on the 2nd CD)
|
|
} else if ((track == 98) && (_prevCDtrack == 3)) {
|
|
// Track 98 is used as a hack to stop the credits song
|
|
g_system->getAudioCDManager()->stop();
|
|
stopCreditsIOS();
|
|
return;
|
|
}
|
|
|
|
// Save the playing track in order to be able to stop the credits song
|
|
_prevCDtrack = track;
|
|
|
|
// Wait until the CD stops playing the current song
|
|
// It was in the original interpreter, but it introduces a big delay
|
|
// in the middle of the introduction, so it's disabled right now
|
|
/*
|
|
g_system->getAudioCDManager()->updateCD();
|
|
while (g_system->getAudioCDManager()->isPlaying()) {
|
|
// Wait a bit and try again
|
|
_vm->_system->delayMillis(100);
|
|
g_system->getAudioCDManager()->updateCD();
|
|
}
|
|
*/
|
|
|
|
// Play the track starting at the requested offset (1000ms = 75 frames)
|
|
g_system->getAudioCDManager()->play(track - 1, 1, startms * 75 / 1000, 0);
|
|
|
|
// If the audio is not playing from the CD, play the "fallback" MIDI.
|
|
// The Mac version has no CD tracks, so it will always use the MIDI.
|
|
if (!g_system->getAudioCDManager()->isPlaying()) {
|
|
if (track == 2) {
|
|
// Intro MIDI fallback
|
|
if (_vm->getPlatform() == Common::kPlatformMacintosh)
|
|
playSong(70);
|
|
else
|
|
playSong((19 << 10) | 36); // XMI.GJD, file 36
|
|
} else if (track == 3) {
|
|
// TODO: Credits MIDI fallback
|
|
if (_vm->getPlatform() == Common::kPlatformIOS)
|
|
playCreditsIOS();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MusicPlayer::startBackground() {
|
|
debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: startBackground()");
|
|
if (!_isPlaying && _backgroundFileRef) {
|
|
debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the background song (0x%4X)", _backgroundFileRef);
|
|
play(_backgroundFileRef, true);
|
|
}
|
|
}
|
|
|
|
void MusicPlayer::setUserVolume(uint16 volume) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
// Save the new user volume
|
|
_userVolume = volume;
|
|
if (_userVolume > 0x100)
|
|
_userVolume = 0x100;
|
|
|
|
// Apply it
|
|
updateVolume();
|
|
}
|
|
|
|
void MusicPlayer::setGameVolume(uint16 volume, uint16 time) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time);
|
|
|
|
// Save the start parameters of the fade
|
|
_fadingStartTime = _vm->_system->getMillis();
|
|
_fadingStartVolume = _gameVolume;
|
|
_fadingDuration = time;
|
|
|
|
// Save the new game volume
|
|
_fadingEndVolume = volume;
|
|
if (_fadingEndVolume > 100)
|
|
_fadingEndVolume = 100;
|
|
}
|
|
|
|
bool MusicPlayer::play(uint32 fileref, bool loop) {
|
|
// Unload the previous song
|
|
unload();
|
|
|
|
// Set the new state
|
|
_isPlaying = true;
|
|
|
|
// Load the new file
|
|
return load(fileref, loop);
|
|
}
|
|
|
|
void MusicPlayer::applyFading() {
|
|
debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: applyFading() _fadingStartTime = %d, _fadingDuration = %d, _fadingStartVolume = %d, _fadingEndVolume = %d", _fadingStartTime, _fadingDuration, _fadingStartVolume, _fadingEndVolume);
|
|
Common::StackLock lock(_mutex);
|
|
|
|
// Calculate the passed time
|
|
uint32 time = _vm->_system->getMillis() - _fadingStartTime;
|
|
debugC(6, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: time = %d, _gameVolume = %d", time, _gameVolume);
|
|
if (time >= _fadingDuration) {
|
|
// Set the end volume
|
|
_gameVolume = _fadingEndVolume;
|
|
} else {
|
|
// Calculate the interpolated volume for the current time
|
|
_gameVolume = (_fadingStartVolume * (_fadingDuration - time) +
|
|
_fadingEndVolume * time) / _fadingDuration;
|
|
}
|
|
if (_gameVolume == _fadingEndVolume) {
|
|
// If we were fading to 0, stop the playback and restore the volume
|
|
if (_fadingEndVolume == 0) {
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Faded to zero: end of song. _fadingEndVolume set to 100");
|
|
unload();
|
|
}
|
|
}
|
|
|
|
// Apply it
|
|
updateVolume();
|
|
}
|
|
|
|
void MusicPlayer::onTimer(void *refCon) {
|
|
debugC(9, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: onTimer()");
|
|
MusicPlayer *music = (MusicPlayer *)refCon;
|
|
Common::StackLock lock(music->_mutex);
|
|
|
|
// Apply the game volume fading
|
|
if (music->_gameVolume != music->_fadingEndVolume) {
|
|
// Apply the next step of the fading
|
|
music->applyFading();
|
|
}
|
|
|
|
// Handle internal timed events
|
|
music->onTimerInternal();
|
|
}
|
|
|
|
void MusicPlayer::unload() {
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Stopping the playback");
|
|
|
|
// Set the new state
|
|
_isPlaying = false;
|
|
}
|
|
|
|
void MusicPlayer::playCreditsIOS() {
|
|
Audio::AudioStream *stream = Audio::SeekableAudioStream::openStreamFile("7th_Guest_Dolls_from_Hell_OC_ReMix");
|
|
|
|
if (!stream) {
|
|
warning("Could not find '7th_Guest_Dolls_from_Hell_OC_ReMix' audio file");
|
|
return;
|
|
}
|
|
|
|
_vm->_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, &_handleCreditsIOS, stream);
|
|
}
|
|
|
|
void MusicPlayer::stopCreditsIOS() {
|
|
_vm->_system->getMixer()->stopHandle(_handleCreditsIOS);
|
|
}
|
|
|
|
// MusicPlayerMidi
|
|
|
|
MusicPlayerMidi::MusicPlayerMidi(GroovieEngine *vm) :
|
|
MusicPlayer(vm), _midiParser(NULL), _data(NULL), _driver(NULL) {
|
|
// Initialize the channel volumes
|
|
for (int i = 0; i < 0x10; i++) {
|
|
_chanVolumes[i] = 0x7F;
|
|
}
|
|
}
|
|
|
|
MusicPlayerMidi::~MusicPlayerMidi() {
|
|
// Stop the callback
|
|
if (_driver)
|
|
_driver->setTimerCallback(NULL, NULL);
|
|
|
|
Common::StackLock lock(_mutex);
|
|
|
|
// Unload the parser
|
|
unload();
|
|
delete _midiParser;
|
|
|
|
// Unload the MIDI Driver
|
|
if (_driver) {
|
|
_driver->close();
|
|
delete _driver;
|
|
}
|
|
}
|
|
|
|
void MusicPlayerMidi::send(uint32 b) {
|
|
if ((b & 0xFFF0) == 0x07B0) { // Volume change
|
|
// Save the specific channel volume
|
|
byte chan = b & 0xF;
|
|
_chanVolumes[chan] = (b >> 16) & 0x7F;
|
|
|
|
// Send the updated value
|
|
updateChanVolume(chan);
|
|
|
|
return;
|
|
}
|
|
if (_driver)
|
|
_driver->send(b);
|
|
}
|
|
|
|
void MusicPlayerMidi::metaEvent(byte type, byte *data, uint16 length) {
|
|
switch (type) {
|
|
case 0x2F:
|
|
// End of Track, play the background song
|
|
endTrack();
|
|
break;
|
|
default:
|
|
if (_driver)
|
|
_driver->metaEvent(type, data, length);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void MusicPlayerMidi::updateChanVolume(byte channel) {
|
|
// Generate a MIDI Control change message for the volume
|
|
uint32 b = 0x7B0;
|
|
|
|
// Specify the channel
|
|
b |= (channel & 0xF);
|
|
|
|
// Scale by the user and game volumes
|
|
uint32 val = (_chanVolumes[channel] * _userVolume * _gameVolume) / 0x100 / 100;
|
|
val &= 0x7F;
|
|
|
|
// Send it to the driver
|
|
if (_driver)
|
|
_driver->send(b | (val << 16));
|
|
}
|
|
|
|
void MusicPlayerMidi::endTrack() {
|
|
debugC(3, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: endTrack()");
|
|
unload();
|
|
}
|
|
|
|
void MusicPlayerMidi::onTimerInternal() {
|
|
// TODO: We really only need to call this while music is playing.
|
|
if (_midiParser)
|
|
_midiParser->onTimer();
|
|
}
|
|
|
|
void MusicPlayerMidi::updateVolume() {
|
|
// Apply it to all the channels
|
|
for (int i = 0; i < 0x10; i++) {
|
|
updateChanVolume(i);
|
|
}
|
|
}
|
|
|
|
void MusicPlayerMidi::unload() {
|
|
MusicPlayer::unload();
|
|
|
|
// Unload the parser data
|
|
if (_midiParser)
|
|
_midiParser->unloadMusic();
|
|
|
|
// Unload the data
|
|
delete[] _data;
|
|
_data = NULL;
|
|
}
|
|
|
|
bool MusicPlayerMidi::loadParser(Common::SeekableReadStream *stream, bool loop) {
|
|
if (!_midiParser)
|
|
return false;
|
|
|
|
// Read the whole file to memory
|
|
int length = stream->size();
|
|
_data = new byte[length];
|
|
stream->read(_data, length);
|
|
delete stream;
|
|
|
|
// Set the looping option
|
|
_midiParser->property(MidiParser::mpAutoLoop, loop);
|
|
|
|
// Start parsing the data
|
|
if (!_midiParser->loadMusic(_data, length)) {
|
|
error("Groovie::Music: Couldn't parse the data");
|
|
return false;
|
|
}
|
|
|
|
// Activate the timer source
|
|
if (_driver)
|
|
_driver->setTimerCallback(this, &onTimer);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// MusicPlayerXMI
|
|
|
|
MusicPlayerXMI::MusicPlayerXMI(GroovieEngine *vm, const Common::String >lName) :
|
|
MusicPlayerMidi(vm) {
|
|
// Create the parser
|
|
_midiParser = MidiParser::createParser_XMIDI();
|
|
|
|
// Create the driver
|
|
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
|
|
_driver = MidiDriver::createMidi(dev);
|
|
assert(_driver);
|
|
|
|
_driver->open(); // TODO: Handle return value != 0 (indicating an error)
|
|
|
|
// Set the parser's driver
|
|
_midiParser->setMidiDriver(this);
|
|
|
|
// Set the timer rate
|
|
_midiParser->setTimerRate(_driver->getBaseTempo());
|
|
|
|
// Initialize the channel banks
|
|
for (int i = 0; i < 0x10; i++) {
|
|
_chanBanks[i] = 0;
|
|
}
|
|
|
|
// Load the Global Timbre Library
|
|
if (MidiDriver::getMusicType(dev) == MT_ADLIB) {
|
|
// MIDI through AdLib
|
|
_musicType = MT_ADLIB;
|
|
loadTimbres(gtlName + ".ad");
|
|
|
|
// Setup the percussion channel
|
|
for (uint i = 0; i < _timbres.size(); i++) {
|
|
if (_timbres[i].bank == 0x7F)
|
|
setTimbreAD(9, _timbres[i]);
|
|
}
|
|
} else if ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32")) {
|
|
_driver->sendMT32Reset();
|
|
|
|
// MT-32
|
|
_musicType = MT_MT32;
|
|
loadTimbres(gtlName + ".mt");
|
|
} else {
|
|
_driver->sendGMReset();
|
|
|
|
// GM
|
|
_musicType = 0;
|
|
}
|
|
}
|
|
|
|
MusicPlayerXMI::~MusicPlayerXMI() {
|
|
//~MusicPlayer();
|
|
|
|
// Unload the timbres
|
|
clearTimbres();
|
|
}
|
|
|
|
void MusicPlayerXMI::send(uint32 b) {
|
|
if ((b & 0xFFF0) == 0x72B0) { // XMIDI Patch Bank Select 114
|
|
// From AIL2's documentation: XMIDI Patch Bank Select controller (114)
|
|
// selects a bank to be used when searching the next patches
|
|
byte chan = b & 0xF;
|
|
byte bank = (b >> 16) & 0xFF;
|
|
|
|
debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Selecting bank %X for channel %X", bank, chan);
|
|
_chanBanks[chan] = bank;
|
|
return;
|
|
} else if ((b & 0xF0) == 0xC0) { // Program change
|
|
// We intercept the program change when using AdLib or MT32 drivers,
|
|
// since we have custom timbres for them. The command is sent
|
|
// unchanged to GM drivers.
|
|
if (_musicType != 0) {
|
|
byte chan = b & 0xF;
|
|
byte patch = (b >> 8) & 0xFF;
|
|
|
|
debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting custom patch %X from bank %X to channel %X", patch, _chanBanks[chan], chan);
|
|
|
|
// Try to find the requested patch from the previously
|
|
// specified bank
|
|
int numTimbres = _timbres.size();
|
|
for (int i = 0; i < numTimbres; i++) {
|
|
if ((_timbres[i].bank == _chanBanks[chan]) &&
|
|
(_timbres[i].patch == patch)) {
|
|
if (_musicType == MT_ADLIB) {
|
|
setTimbreAD(chan, _timbres[i]);
|
|
} else if (_musicType == MT_MT32) {
|
|
setTimbreMT(chan, _timbres[i]);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
// If we got here we couldn't find the patch, and the
|
|
// received message will be sent unchanged.
|
|
}
|
|
}
|
|
MusicPlayerMidi::send(b);
|
|
}
|
|
|
|
bool MusicPlayerXMI::load(uint32 fileref, bool loop) {
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
|
|
|
|
// Open the song resource
|
|
Common::SeekableReadStream *file = _vm->_resMan->open(fileref);
|
|
if (!file) {
|
|
error("Groovie::Music: Couldn't find resource 0x%04X", fileref);
|
|
return false;
|
|
}
|
|
|
|
return loadParser(file, loop);
|
|
}
|
|
|
|
void MusicPlayerXMI::loadTimbres(const Common::String &filename) {
|
|
// Load the Global Timbre Library format as documented in AIL2
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loading the GTL file %s", filename.c_str());
|
|
|
|
// Does it exist?
|
|
if (!Common::File::exists(filename)) {
|
|
error("Groovie::Music: %s not found", filename.c_str());
|
|
return;
|
|
}
|
|
|
|
// Open the GTL
|
|
Common::File *gtl = new Common::File();
|
|
if (!gtl->open(filename.c_str())) {
|
|
delete gtl;
|
|
error("Groovie::Music: Couldn't open %s", filename.c_str());
|
|
return;
|
|
}
|
|
|
|
// Clear the old timbres before loading the new ones
|
|
clearTimbres();
|
|
|
|
// Get the list of timbres
|
|
while (true) {
|
|
Timbre t;
|
|
t.patch = gtl->readByte();
|
|
t.bank = gtl->readByte();
|
|
if ((t.patch == 0xFF) && (t.bank == 0xFF)) {
|
|
// End of list
|
|
break;
|
|
}
|
|
// We temporarily use the size field to store the offset
|
|
t.size = gtl->readUint32LE();
|
|
|
|
// Add it to the list
|
|
_timbres.push_back(t);
|
|
}
|
|
|
|
// Read the timbres
|
|
for (unsigned int i = 0; i < _timbres.size(); i++) {
|
|
// Seek to the start of the timbre
|
|
gtl->seek(_timbres[i].size);
|
|
|
|
// Read the size
|
|
_timbres[i].size = gtl->readUint16LE() - 2;
|
|
|
|
// Allocate memory for the timbre data
|
|
_timbres[i].data = new byte[_timbres[i].size];
|
|
|
|
// Read the timbre data
|
|
gtl->read(_timbres[i].data, _timbres[i].size);
|
|
debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Loaded patch %x in bank %x with size %d",
|
|
_timbres[i].patch, _timbres[i].bank, _timbres[i].size);
|
|
}
|
|
|
|
// Close the file
|
|
delete gtl;
|
|
}
|
|
|
|
void MusicPlayerXMI::clearTimbres() {
|
|
// Delete the allocated data
|
|
int num = _timbres.size();
|
|
for (int i = 0; i < num; i++) {
|
|
delete[] _timbres[i].data;
|
|
}
|
|
|
|
// Erase the array entries
|
|
_timbres.clear();
|
|
}
|
|
|
|
void MusicPlayerXMI::setTimbreAD(byte channel, const Timbre &timbre) {
|
|
// Verify the timbre size
|
|
if (timbre.size != 12) {
|
|
error("Groovie::Music: Invalid size for an AdLib timbre: %d", timbre.size);
|
|
}
|
|
|
|
// Prepare the AdLib Instrument array from the GTL entry
|
|
//
|
|
// struct AdLibInstrument used by our AdLib MIDI synth is 30 bytes.
|
|
// Since we pass data + 2 for non percussion instruments we need to
|
|
// have a buffer of size 32, so there are no invalid memory reads,
|
|
// when setting up an AdLib instrument.
|
|
byte data[32];
|
|
memset(data, 0, sizeof(data));
|
|
|
|
data[2] = timbre.data[1]; // mod_characteristic
|
|
data[3] = timbre.data[2] ^ 0x3F; // mod_scalingOutputLevel
|
|
data[4] = ~timbre.data[3]; // mod_attackDecay
|
|
data[5] = ~timbre.data[4]; // mod_sustainRelease
|
|
data[6] = timbre.data[5]; // mod_waveformSelect
|
|
data[7] = timbre.data[7]; // car_characteristic
|
|
data[8] = timbre.data[8] ^ 0x3F; // car_scalingOutputLevel
|
|
data[9] = ~timbre.data[9]; // car_attackDecay
|
|
data[10] = ~timbre.data[10]; // car_sustainRelease
|
|
data[11] = timbre.data[11]; // car_waveformSelect
|
|
data[12] = timbre.data[6]; // feedback
|
|
|
|
// Send the instrument to the driver
|
|
if (timbre.bank == 0x7F) {
|
|
// This is a Percussion instrument, this will always be set on the same note
|
|
data[0] = timbre.patch;
|
|
|
|
// From AIL2's documentation: If the instrument is to be played in MIDI
|
|
// channel 10, num specifies its desired absolute MIDI note number.
|
|
data[1] = timbre.data[0];
|
|
|
|
_driver->getPercussionChannel()->sysEx_customInstrument('ADLP', data);
|
|
} else {
|
|
// Some tweaks for non-percussion instruments
|
|
byte mult1 = timbre.data[1] & 0xF;
|
|
if (mult1 < 4)
|
|
mult1 = 1 << mult1;
|
|
data[2] = (timbre.data[1] & 0xF0) + (mult1 & 0xF);
|
|
byte mult2 = timbre.data[7] & 0xF;
|
|
if (mult2 < 4)
|
|
mult2 = 1 << mult2;
|
|
data[7] = (timbre.data[7] & 0xF0) + (mult2 & 0xF);
|
|
// TODO: Fix CHARACTERISTIC: 0xF0: pitch_vib, amp_vib, sustain_sound, env_scaling 0xF: freq_mult
|
|
// TODO: Fix KSL_TL: 0xC: key_scale_lvl 0x3F: out_lvl
|
|
|
|
// From AIL2's documentation: num specifies the number of semitones
|
|
// by which to transpose notes played with the instrument.
|
|
if (timbre.data[0] != 0)
|
|
warning("Groovie::Music: AdLib instrument's transposing not supported");
|
|
|
|
_driver->sysEx_customInstrument(channel, 'ADL ', data + 2);
|
|
}
|
|
}
|
|
|
|
|
|
#include "common/pack-start.h" // START STRUCT PACKING
|
|
|
|
struct RolandInstrumentSysex {
|
|
byte roland_id;
|
|
byte device_id;
|
|
byte model_id;
|
|
byte command;
|
|
byte address[3];
|
|
byte instrument[0xF6];
|
|
byte checksum;
|
|
} PACKED_STRUCT;
|
|
|
|
#include "common/pack-end.h" // END STRUCT PACKING
|
|
|
|
void setRolandInstrument(MidiDriver *drv, byte channel, byte *instrument) {
|
|
RolandInstrumentSysex sysex;
|
|
memcpy(&sysex.instrument, instrument, 0xF6);
|
|
|
|
// Show the timbre name as extra debug information
|
|
Common::String name((char *)instrument, 10);
|
|
debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting MT32 timbre '%s' to channel %d", name.c_str(), channel);
|
|
|
|
sysex.roland_id = 0x41;
|
|
sysex.device_id = channel; // Unit#
|
|
sysex.model_id = 0x16; // MT32
|
|
sysex.command = 0x12; // Data set
|
|
|
|
// Remap instrument to appropriate address space.
|
|
int address = 0x008000;
|
|
sysex.address[0] = (address >> 14) & 0x7F;
|
|
sysex.address[1] = (address >> 7) & 0x7F;
|
|
sysex.address[2] = (address ) & 0x7F;
|
|
|
|
// Compute the checksum.
|
|
byte checksum = 0;
|
|
byte *ptr = sysex.address;
|
|
for (int i = 4; i < (int)sizeof(RolandInstrumentSysex) - 1; ++i)
|
|
checksum -= *ptr++;
|
|
sysex.checksum = checksum & 0x7F;
|
|
|
|
// Send sysex
|
|
drv->sysEx((byte *)&sysex, sizeof(RolandInstrumentSysex));
|
|
|
|
|
|
// Wait the time it takes to send the SysEx data
|
|
uint32 delay = (sizeof(RolandInstrumentSysex) + 2) * 1000 / 3125;
|
|
|
|
// Plus an additional delay for the MT-32 rev00
|
|
delay += 40;
|
|
|
|
g_system->delayMillis(delay);
|
|
}
|
|
|
|
void MusicPlayerXMI::setTimbreMT(byte channel, const Timbre &timbre) {
|
|
// Verify the timbre size
|
|
if (timbre.size != 0xF6)
|
|
error("Groovie::Music: Invalid size for an MT-32 timbre: %d", timbre.size);
|
|
|
|
setRolandInstrument(_driver, channel, timbre.data);
|
|
}
|
|
|
|
|
|
// MusicPlayerMac
|
|
|
|
MusicPlayerMac::MusicPlayerMac(GroovieEngine *vm) : MusicPlayerMidi(vm) {
|
|
// Create the parser
|
|
_midiParser = MidiParser::createParser_SMF();
|
|
|
|
// Create the driver
|
|
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
|
|
_driver = MidiDriver::createMidi(dev);
|
|
assert(_driver);
|
|
|
|
_driver->open(); // TODO: Handle return value != 0 (indicating an error)
|
|
|
|
// Set the parser's driver
|
|
_midiParser->setMidiDriver(this);
|
|
|
|
// Set the timer rate
|
|
_midiParser->setTimerRate(_driver->getBaseTempo());
|
|
|
|
// Sanity check
|
|
assert(_vm->_macResFork);
|
|
}
|
|
|
|
bool MusicPlayerMac::load(uint32 fileref, bool loop) {
|
|
debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref);
|
|
|
|
// First try for compressed MIDI
|
|
Common::SeekableReadStream *file = _vm->_macResFork->getResource(MKTAG('c','m','i','d'), fileref & 0x3FF);
|
|
|
|
if (file) {
|
|
// Found the resource, decompress it
|
|
Common::SeekableReadStream *tmp = decompressMidi(file);
|
|
delete file;
|
|
file = tmp;
|
|
} else {
|
|
// Otherwise, it's uncompressed
|
|
file = _vm->_macResFork->getResource(MKTAG('M','i','d','i'), fileref & 0x3FF);
|
|
if (!file)
|
|
error("Groovie::Music: Couldn't find resource 0x%04X", fileref);
|
|
}
|
|
|
|
return loadParser(file, loop);
|
|
}
|
|
|
|
Common::SeekableReadStream *MusicPlayerMac::decompressMidi(Common::SeekableReadStream *stream) {
|
|
// Initialize an output buffer of the given size
|
|
uint32 size = stream->readUint32BE();
|
|
byte *output = (byte *)malloc(size);
|
|
|
|
byte *current = output;
|
|
uint32 decompBytes = 0;
|
|
while ((decompBytes < size) && !stream->eos()) {
|
|
// 8 flags
|
|
byte flags = stream->readByte();
|
|
|
|
for (byte i = 0; (i < 8) && !stream->eos(); i++) {
|
|
if (flags & 1) {
|
|
// 1: Next byte is a literal
|
|
*(current++) = stream->readByte();
|
|
if (stream->eos())
|
|
continue;
|
|
decompBytes++;
|
|
} else {
|
|
// 0: It's a reference to part of the history
|
|
uint16 args = stream->readUint16BE();
|
|
if (stream->eos())
|
|
continue;
|
|
|
|
// Length = 4bit unsigned (3 minimal)
|
|
uint8 length = (args >> 12) + 3;
|
|
|
|
// Offset = 12bit signed (all values are negative)
|
|
int16 offset = (args & 0xFFF) | 0xF000;
|
|
|
|
// Copy from the past decompressed bytes
|
|
decompBytes += length;
|
|
while (length > 0) {
|
|
*(current) = *(current + offset);
|
|
current++;
|
|
length--;
|
|
}
|
|
}
|
|
flags = flags >> 1;
|
|
}
|
|
}
|
|
|
|
// Return the output buffer wrapped in a MemoryReadStream
|
|
return new Common::MemoryReadStream(output, size, DisposeAfterUse::YES);
|
|
}
|
|
|
|
MusicPlayerIOS::MusicPlayerIOS(GroovieEngine *vm) : MusicPlayer(vm) {
|
|
vm->getTimerManager()->installTimerProc(&onTimer, 50 * 1000, this, "groovieMusic");
|
|
}
|
|
|
|
MusicPlayerIOS::~MusicPlayerIOS() {
|
|
_vm->getTimerManager()->removeTimerProc(&onTimer);
|
|
}
|
|
|
|
void MusicPlayerIOS::updateVolume() {
|
|
// Just set the mixer volume for the music sound type
|
|
_vm->_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _userVolume * _gameVolume / 100);
|
|
}
|
|
|
|
void MusicPlayerIOS::unload() {
|
|
MusicPlayer::unload();
|
|
|
|
_vm->_system->getMixer()->stopHandle(_handle);
|
|
}
|
|
|
|
bool MusicPlayerIOS::load(uint32 fileref, bool loop) {
|
|
// Find correct filename
|
|
ResInfo info;
|
|
_vm->_resMan->getResInfo(fileref, info);
|
|
uint len = info.filename.size();
|
|
if (len < 4)
|
|
return false; // This shouldn't actually occur
|
|
/*
|
|
19462 door
|
|
19463 ??
|
|
19464 ??
|
|
19465 puzzle?
|
|
19466 cake
|
|
19467 maze
|
|
19468 ambient (but not 69, amb b. odd)
|
|
19470 puzzle
|
|
19471
|
|
19473
|
|
19475 coffins or blood pump
|
|
19476 blood pump or coffins
|
|
19493
|
|
19499 chapel
|
|
19509 downstair ambient
|
|
19510 bedroom 'skip 3 and 5' puzzle (should loop from partway?)
|
|
19514
|
|
19515 bathroom drain teeth
|
|
*/
|
|
if ((fileref >= 19462 && fileref <= 19468) ||
|
|
fileref == 19470 || fileref == 19471 ||
|
|
fileref == 19473 || fileref == 19475 ||
|
|
fileref == 19476 || fileref == 19493 ||
|
|
fileref == 19499 || fileref == 19509 ||
|
|
fileref == 19510 || fileref == 19514 ||
|
|
fileref == 19515)
|
|
loop = true; // XMIs for these refs self-loop
|
|
|
|
// iOS port provides alternative intro sequence music
|
|
if (info.filename == "gu39.xmi") {
|
|
info.filename = "intro";
|
|
} else if (info.filename == "gu32.xmi") {
|
|
info.filename = "foyer";
|
|
} else {
|
|
// Remove the extension
|
|
info.filename.deleteLastChar();
|
|
info.filename.deleteLastChar();
|
|
info.filename.deleteLastChar();
|
|
info.filename.deleteLastChar();
|
|
}
|
|
|
|
// Create the audio stream
|
|
Audio::AudioStream *audStream = Audio::SeekableAudioStream::openStreamFile(info.filename);
|
|
|
|
if (!audStream) {
|
|
warning("Could not play audio file '%s'", info.filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
// Loop if requested
|
|
if (loop)
|
|
audStream = Audio::makeLoopingAudioStream((Audio::RewindableAudioStream *)audStream, 0);
|
|
|
|
// MIDI player handles volume reset on load, IOS player doesn't - force update here
|
|
updateVolume();
|
|
|
|
// Play!
|
|
_vm->_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, &_handle, audStream);
|
|
return true;
|
|
}
|
|
|
|
} // End of Groovie namespace
|