mirror of
https://github.com/libretro/scummvm.git
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86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "adl/display.h"
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#ifndef ADL_DISPLAY_A2_H
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#define ADL_DISPLAY_A2_H
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namespace Adl {
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class Display_A2 : public Display {
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public:
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Display_A2();
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virtual ~Display_A2();
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enum {
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kGfxWidth = 280,
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kGfxHeight = 192,
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kGfxPitch = kGfxWidth / 7,
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kGfxSize = kGfxWidth * kGfxHeight,
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kTextWidth = 40,
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kTextHeight = 24
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};
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void init() override;
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bool saveThumbnail(Common::WriteStream &out) override;
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// Graphics
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uint getGfxWidth() const { return kGfxWidth; }
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uint getGfxHeight() const { return kGfxHeight; }
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uint getGfxPitch() const { return kGfxPitch; }
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void loadFrameBuffer(Common::ReadStream &stream, byte *dst);
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void loadFrameBuffer(Common::ReadStream &stream);
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void putPixel(const Common::Point &p, byte color);
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void setPixelByte(const Common::Point &p, byte color);
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void setPixelBit(const Common::Point &p, byte color);
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void setPixelPalette(const Common::Point &p, byte color);
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byte getPixelByte(const Common::Point &p) const;
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bool getPixelBit(const Common::Point &p) const;
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void clear(byte color);
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// Text
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char asciiToNative(char c) const override { return c | 0x80; }
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void printChar(char c) override;
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void showCursor(bool enable) override;
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private:
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void writeFrameBuffer(const Common::Point &p, byte color, byte mask);
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void updateTextSurface() override;
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void updateGfxSurface() override;
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void showScanlines(bool enable);
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void drawChar(byte c, int x, int y);
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void createFont();
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byte *_frameBuf;
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bool _scanlines;
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bool _monochrome;
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Graphics::Surface *_font;
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bool _showCursor;
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uint32 _startMillis;
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};
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} // End of namespace Adl
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#endif
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