scummvm/engines/adl/display_a2.h
2019-07-16 16:24:20 +02:00

86 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "adl/display.h"
#ifndef ADL_DISPLAY_A2_H
#define ADL_DISPLAY_A2_H
namespace Adl {
class Display_A2 : public Display {
public:
Display_A2();
virtual ~Display_A2();
enum {
kGfxWidth = 280,
kGfxHeight = 192,
kGfxPitch = kGfxWidth / 7,
kGfxSize = kGfxWidth * kGfxHeight,
kTextWidth = 40,
kTextHeight = 24
};
void init() override;
bool saveThumbnail(Common::WriteStream &out) override;
// Graphics
uint getGfxWidth() const { return kGfxWidth; }
uint getGfxHeight() const { return kGfxHeight; }
uint getGfxPitch() const { return kGfxPitch; }
void loadFrameBuffer(Common::ReadStream &stream, byte *dst);
void loadFrameBuffer(Common::ReadStream &stream);
void putPixel(const Common::Point &p, byte color);
void setPixelByte(const Common::Point &p, byte color);
void setPixelBit(const Common::Point &p, byte color);
void setPixelPalette(const Common::Point &p, byte color);
byte getPixelByte(const Common::Point &p) const;
bool getPixelBit(const Common::Point &p) const;
void clear(byte color);
// Text
char asciiToNative(char c) const override { return c | 0x80; }
void printChar(char c) override;
void showCursor(bool enable) override;
private:
void writeFrameBuffer(const Common::Point &p, byte color, byte mask);
void updateTextSurface() override;
void updateGfxSurface() override;
void showScanlines(bool enable);
void drawChar(byte c, int x, int y);
void createFont();
byte *_frameBuf;
bool _scanlines;
bool _monochrome;
Graphics::Surface *_font;
bool _showCursor;
uint32 _startMillis;
};
} // End of namespace Adl
#endif