scummvm/gui/storagewizarddialog.h
Alexander Tkachev 85f4c69fc9 CLOUD: Update StorageWizardDialog
It now hides code fields not just when built with SDL_Net, but also when
LocalWebserver's using default port.

So that's why NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE is defined
in localwebserver.h now.
2016-08-24 16:07:55 +06:00

92 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GUI_STORAGEWIZARDDIALOG_H
#define GUI_STORAGEWIZARDDIALOG_H
#include "gui/dialog.h"
#include "common/str.h"
namespace GUI {
class CommandSender;
class EditTextWidget;
class StaticTextWidget;
class ButtonWidget;
#ifdef USE_SDL_NET
enum StorageWizardDialogCommands {
kStorageCodePassedCmd = 'SWDC'
};
#endif
class StorageWizardDialog : public Dialog {
static const uint32 CODE_FIELDS = 8;
uint32 _storageId;
EditTextWidget *_codeWidget[CODE_FIELDS];
StaticTextWidget *_messageWidget;
ButtonWidget *_connectWidget;
bool _close;
bool _stopServerOnClose;
/** Return short scummvm.org URL for user to navigate to. */
Common::String getUrl() const;
/** Return whether fields should be used or not. */
bool couldUseLocalServer() const;
/**
* Return the value corresponding to the given character.
*
* There is a value corresponding to each of 64 selected
* printable characters (0-9, A-Z, a-z, ? and !).
*
* When given another character, -1 is returned.
*/
int decodeHashchar(char c);
/**
* Return whether checksum is correct.
*
* The last character of the string is treated as
* the checksum of all the others (decoded with
* decodeHashchar()).
*
* Checksum = (c[0] ^ c[1] ^ ...) % 64
*/
bool correctChecksum(Common::String s);
/** The "CRC16_CCITT_FALSE" CRC-16 algorithm. */
uint32 crc16(Common::String s);
public:
StorageWizardDialog(uint32 storageId);
virtual void open();
virtual void close();
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
virtual void handleTickle();
};
} // End of namespace GUI
#endif