mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 03:10:22 +00:00
a56dc094b9
- Cleans up headers quite a bit.
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef PARALLACTION_DETECTION_H
|
|
#define PARALLACTION_DETECTION_H
|
|
|
|
#include "engines/advancedDetector.h"
|
|
|
|
namespace Parallaction {
|
|
|
|
enum {
|
|
GF_DEMO = 1 << 0,
|
|
GF_LANG_EN = 1 << 1,
|
|
GF_LANG_FR = 1 << 2,
|
|
GF_LANG_DE = 1 << 3,
|
|
GF_LANG_IT = 1 << 4,
|
|
GF_LANG_MULT = 1 << 5
|
|
};
|
|
|
|
enum ParallactionGameType {
|
|
GType_Nippon = 1,
|
|
GType_BRA
|
|
};
|
|
|
|
struct PARALLACTIONGameDescription {
|
|
ADGameDescription desc;
|
|
|
|
int gameType;
|
|
uint32 features;
|
|
};
|
|
|
|
} // End of namespace Parallaction
|
|
|
|
#endif // PARALLACTION_DETECTION_H
|