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77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef CONSOLE_H_
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#define CONSOLE_H_
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#include "gui/debugger.h"
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namespace Stark {
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namespace Resources {
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class Anim;
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class Object;
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class Script;
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}
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class ArchiveVisitor;
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class Console : public GUI::Debugger {
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public:
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Console();
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virtual ~Console();
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private:
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bool Cmd_DumpArchive(int argc, const char **argv);
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bool Cmd_DumpRoot(int argc, const char **argv);
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bool Cmd_DumpStatic(int argc, const char **argv);
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bool Cmd_DumpGlobal(int argc, const char **argv);
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bool Cmd_DumpKnowledge(int argc, const char **argv);
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bool Cmd_DumpLevel(int argc, const char **argv);
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bool Cmd_DumpLocation(int argc, const char **argv);
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bool Cmd_ForceScript(int argc, const char **argv);
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bool Cmd_DecompileScript(int argc, const char **argv);
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bool Cmd_TestDecompiler(int argc, const char** argv);
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bool Cmd_ListInventoryItems(int argc, const char **argv);
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bool Cmd_EnableInventoryItem(int argc, const char **argv);
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bool Cmd_ListLocations(int argc, const char** argv);
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bool Cmd_ListScripts(int argc, const char** argv);
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bool Cmd_EnableScript(int argc, const char** argv);
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bool Cmd_ListAnimations(int argc, const char **argv);
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bool Cmd_ForceAnimation(int argc, const char **argv);
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bool Cmd_Location(int argc, const char **argv);
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bool Cmd_Chapter(int argc, const char **argv);
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bool Cmd_ChangeLocation(int argc, const char **argv);
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bool Cmd_ChangeChapter(int argc, const char **argv);
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bool Cmd_ChangeKnowledge(int argc, const char **argv);
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bool Cmd_ExtractAllTextures(int argc, const char **argv);
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Common::Array<Resources::Anim *> listAllLocationAnimations() const;
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Common::Array<Resources::Script *> listAllLocationScripts() const;
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void walkAllArchives(ArchiveVisitor *visitor);
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};
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} // End of namespace Stark
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#endif // CONSOLE_H_
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