scummvm/engines/stark/metaengine.cpp
Orgad Shaneh 0db343d364 ENGINES: Add missing getSavegameFile overrides
... for non-default names.

Fixes moving autosave to a new slot.

Trac #12977
2021-10-24 16:46:36 +02:00

139 lines
4.3 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/advancedDetector.h"
#include "engines/stark/savemetadata.h"
#include "engines/stark/stark.h"
#include "engines/stark/services/stateprovider.h"
#include "common/savefile.h"
#include "common/system.h"
namespace Stark {
class StarkMetaEngine : public AdvancedMetaEngine {
public:
const char *getName() const override {
return "stark";
}
bool hasFeature(MetaEngineFeature f) const override {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportPlayTime) ||
(f == kSavesSupportCreationDate);
}
int getMaximumSaveSlot() const override {
return 999;
}
SaveStateList listSaves(const char *target) const override {
Common::StringArray filenames = StarkEngine::listSaveNames(target);
SaveStateList saveList;
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
int slot = StarkEngine::getSaveNameSlot(target, *filename);
// Read the description from the save
Common::String description;
Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(*filename);
if (save) {
StateReadStream stream(save);
description = stream.readString();
}
saveList.push_back(SaveStateDescriptor(this, slot, description));
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override {
Common::String filename = StarkEngine::formatSaveName(target, slot);
Common::InSaveFile *save = g_system->getSavefileManager()->openForLoading(filename);
if (!save) {
return SaveStateDescriptor();
}
SaveStateDescriptor descriptor;
descriptor.setSaveSlot(slot);
SaveMetadata metadata;
Common::ErrorCode readError = metadata.read(save, filename);
if (readError != Common::kNoError) {
delete save;
return descriptor;
}
descriptor.setDescription(metadata.description);
if (metadata.version >= 9) {
Graphics::Surface *thumb = metadata.readGameScreenThumbnail(save);
descriptor.setThumbnail(thumb);
descriptor.setPlayTime(metadata.totalPlayTime);
descriptor.setSaveDate(metadata.saveYear, metadata.saveMonth, metadata.saveDay);
descriptor.setSaveTime(metadata.saveHour, metadata.saveMinute);
}
if (metadata.version >= 13) {
descriptor.setAutosave(metadata.isAutoSave);
}
delete save;
return descriptor;
}
void removeSaveState(const char *target, int slot) const override {
Common::String filename = StarkEngine::formatSaveName(target, slot);
g_system->getSavefileManager()->removeSavefile(filename);
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override {
*engine = new StarkEngine(syst, desc);
return Common::kNoError;
}
Common::String getSavegameFile(int saveGameIdx, const char *target) const override {
if (!target)
target = getEngineId();
if (saveGameIdx == kSavegameFilePattern)
return Common::String::format("%s-###.tlj", target);
else
return StarkEngine::formatSaveName(target, saveGameIdx);
}
};
} // End of namespace Stark
#if PLUGIN_ENABLED_DYNAMIC(STARK)
REGISTER_PLUGIN_DYNAMIC(STARK, PLUGIN_TYPE_ENGINE, Stark::StarkMetaEngine);
#else
REGISTER_PLUGIN_STATIC(STARK, PLUGIN_TYPE_ENGINE, Stark::StarkMetaEngine);
#endif