scummvm/engines/sky
Max Horn 86565fcca5 - Renamed GameSettings to PlainGameDescriptor
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
  Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
  DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines

svn-id: r21150
2006-03-09 02:52:51 +00:00
..
music Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
autoroute.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
autoroute.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
compact.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
compact.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
control.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
control.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
debug.cpp Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call) 2006-03-08 11:37:25 +00:00
debug.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
disk.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
disk.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
grid.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
grid.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
hufftext.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
intro.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
logic.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
logic.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
module.mk Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk 2006-02-12 00:16:31 +00:00
mouse.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
mouse.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
rnc_deco.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
rnc_deco.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
screen.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sky.cpp - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sky.h The GameDetector is no longer a required parameter for Engine constructors 2006-02-12 01:42:34 +00:00
skydefs.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
sound.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
struc.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
text.cpp Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00
text.h Moved engines to the new engines/ directory 2006-02-11 22:45:04 +00:00