.. |
.cvsignore
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Ignores deps
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2003-09-29 07:29:09 +00:00 |
command.cpp
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cleanup
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2003-12-28 21:18:03 +00:00 |
command.h
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cleanup
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2003-12-28 21:18:03 +00:00 |
cutaway.cpp
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
cutaway.h
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
debug.cpp
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- added 'song' debugger command
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2003-12-28 01:17:29 +00:00 |
debug.h
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- added 'song' debugger command
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2003-12-28 01:17:29 +00:00 |
defs.h
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
display.cpp
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- hack to read patched .dog files (french & italian versions) from game data path instead of data file
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2003-12-29 13:18:24 +00:00 |
display.h
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cleanup
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2003-12-26 15:36:28 +00:00 |
graphics.cpp
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enable alternative introduction
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2003-12-27 12:58:26 +00:00 |
graphics.h
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put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
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2003-12-19 09:22:20 +00:00 |
input.cpp
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enable original screen blankers
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2003-12-26 14:49:49 +00:00 |
input.h
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enable original screen blankers
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2003-12-26 14:49:49 +00:00 |
journal.cpp
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cleanup Resource class a bit :
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2003-12-28 15:29:05 +00:00 |
journal.h
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handle mouse wheel in Journal screen
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2003-12-19 09:21:02 +00:00 |
logic.cpp
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- revise the way special moves are handled (demo and interview don't need a table)
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2003-12-29 20:17:43 +00:00 |
logic.h
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- revise the way special moves are handled (demo and interview don't need a table)
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2003-12-29 20:17:43 +00:00 |
module.mk
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Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
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2003-12-14 00:33:21 +00:00 |
music.cpp
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Demo uses different file for music (and disable it for now)
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2003-12-29 15:50:17 +00:00 |
music.h
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Improved music code a bit. still has 'hanging notes' when stopping music, though.
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2003-12-28 03:31:05 +00:00 |
musicdata.cpp
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stdafx.h first, please.
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2003-12-21 16:17:27 +00:00 |
queen.cpp
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new debugging code, using Common::Debugger
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2003-12-26 12:58:27 +00:00 |
queen.h
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new debugging code, using Common::Debugger
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2003-12-26 12:58:27 +00:00 |
resource.cpp
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- hack to read patched .dog files (french & italian versions) from game data path instead of data file
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2003-12-29 13:18:24 +00:00 |
resource.h
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- hack to read patched .dog files (french & italian versions) from game data path instead of data file
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2003-12-29 13:18:24 +00:00 |
restables.cpp
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added resource-table loading from external file
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2003-10-06 23:04:00 +00:00 |
sound.cpp
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Demo uses different file for music (and disable it for now)
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2003-12-29 15:50:17 +00:00 |
sound.h
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- added 'song' debugger command
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2003-12-28 01:17:29 +00:00 |
state.cpp
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
state.h
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
structs.h
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- added 'song' debugger command
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2003-12-28 01:17:29 +00:00 |
talk.cpp
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fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie version)
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2003-12-29 16:33:03 +00:00 |
talk.h
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- hack to read patched .dog files (french & italian versions) from game data path instead of data file
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2003-12-29 13:18:24 +00:00 |
walk.cpp
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cleanup
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2003-12-12 20:26:20 +00:00 |
walk.h
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cleanup
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2003-12-12 20:26:20 +00:00 |
xref.txt
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |