mirror of
https://github.com/libretro/scummvm.git
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103 lines
2.9 KiB
C++
103 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "pegasus/console.h"
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#include "pegasus/interface.h"
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#include "pegasus/pegasus.h"
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#include "pegasus/neighborhood/neighborhood.h"
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namespace Pegasus {
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PegasusConsole::PegasusConsole(PegasusEngine *vm) : GUI::Debugger(), _vm(vm) {
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registerCmd("die", WRAP_METHOD(PegasusConsole, Cmd_Die));
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// These functions are non-demo specific
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if (!_vm->isDemo())
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registerCmd("jump", WRAP_METHOD(PegasusConsole, Cmd_Jump));
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}
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PegasusConsole::~PegasusConsole() {
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}
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bool PegasusConsole::Cmd_Die(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("Usage: die <death reason>\n");
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return true;
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}
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int reason = atoi(argv[1]);
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bool invalidReason = (reason == 0 || reason > kPlayerWonGame);
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if (!invalidReason && _vm->isDemo())
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invalidReason = (reason != kDeathFallOffCliff) && (reason != kDeathEatenByDinosaur) &&
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(reason != kDeathStranded) && (reason != kPlayerWonGame);
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if (invalidReason) {
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debugPrintf("Invalid death reason %d\n", reason);
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return true;
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}
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_vm->die(atoi(argv[1]));
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return false;
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}
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bool PegasusConsole::Cmd_Jump(int argc, const char **argv) {
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if (!g_interface) {
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// TODO
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debugPrintf("Cannot jump without interface set up\n");
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return true;
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}
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// TODO: Default room/direction for each neighborhood
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if (argc < 4) {
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debugPrintf("Usage: jump <neighborhood> <room> <direction>\n");
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return true;
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}
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NeighborhoodID neighborhood = (NeighborhoodID)atoi(argv[1]);
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RoomID room = (RoomID)atoi(argv[2]);
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DirectionConstant direction = (DirectionConstant)atoi(argv[3]);
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if ((neighborhood < kCaldoriaID || neighborhood > kNoradDeltaID || neighborhood == kFinalTSAID) &&
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neighborhood != kNoradSubChaseID) {
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debugPrintf("Invalid neighborhood %d", neighborhood);
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return true;
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}
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// No real way to check room validity at this point
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if (direction > kWest) {
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debugPrintf("Invalid direction %d", direction);
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return true;
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}
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// Here we go!
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// TODO: Can't clear menu since the engine is paused
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_vm->jumpToNewEnvironment(neighborhood, room, direction);
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return false;
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}
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} // End of namespace Pegasus
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