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112 lines
2.9 KiB
C++
112 lines
2.9 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef STARK_SERVICES_SETTINGS_H
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#define STARK_SERVICES_SETTINGS_H
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#include "common/config-manager.h"
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class Engine;
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namespace Common {
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class String;
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}
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namespace Stark {
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/**
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* Settings services.
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*
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* Maintains the settings of the game.
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*/
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class Settings {
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public:
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enum BoolSettingIndex {
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kHighModel,
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kSubtitle,
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kSpecialFX,
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kShadow,
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kHighFMV,
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kTimeSkip
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};
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enum IntSettingIndex {
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kVoice,
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kMusic,
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kSfx
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};
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explicit Settings(Engine *engine);
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~Settings() {}
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/** Save all the settings */
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void save() const;
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/** Get the settings value */
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bool getBoolSetting(BoolSettingIndex index) { return _boolSettings[index]; }
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int getIntSetting(IntSettingIndex index) { return _intSettings[index]; }
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/** Flip the boolean settings */
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void flipSetting(BoolSettingIndex index) { _boolSettings[index] = !_boolSettings[index]; }
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/** Set the integer settings */
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void setIntSetting(IntSettingIndex index, int value) { _intSettings[index] = value; }
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/** Check whether low-resolution fmv is available */
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bool hasLowResFMV() { return _hasLowRes; }
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private:
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Engine *_engine;
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bool _boolSettings[8];
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int _intSettings[3];
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const Common::String &_domainName;
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bool _hasLowRes;
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void loadConf(const Common::String &key, bool &value, bool defaultValue) {
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value = ConfMan.hasKey(key, _domainName) ? ConfMan.getBool(key, _domainName) : defaultValue;
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}
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void loadConf(const Common::String &key, int &value, int defaultValue) {
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value = ConfMan.hasKey(key, _domainName) ? ConfMan.getInt(key, _domainName) : defaultValue;
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}
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bool getBoolDefault(const Common::String &key) const {
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return ConfMan.getBool(key, "residualvm");
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}
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bool getIntDefault(const Common::String &key) const {
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return ConfMan.getInt(key, "residualvm");
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}
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void saveConf(const Common::String &key, bool value) const {
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ConfMan.setBool(key, value, _domainName);
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}
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void saveConf(const Common::String &key, int value) const {
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ConfMan.setInt(key, value, _domainName);
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}
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};
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} // End of namespace Stark
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#endif // STARK_SERVICES_SETTINGS_H
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