scummvm/engines
2006-02-27 23:25:07 +00:00
..
cine cleanup 2006-02-27 21:25:59 +00:00
gob stop playing a sample before deleting the sample data 2006-02-26 01:25:27 +00:00
kyra Added WIP Adlib sound playing code to kyra. 2006-02-27 22:39:55 +00:00
lure Initial add of the Lure of the Temptress disassembly 2006-02-26 21:36:33 +00:00
queen - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
saga Removed last two uses of MKID 2006-02-25 11:12:44 +00:00
scumm Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due to script bugs. SO_WAIT_FOR_TURN is never used by FT r COMI either, so remove game check. 2006-02-27 23:25:07 +00:00
simon I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to 2006-02-23 22:38:16 +00:00
sky - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency 2006-02-18 11:15:37 +00:00
sword1 Removed the "extra bars/nodes" code, since nothing ever added the extra bars or 2006-02-21 10:22:37 +00:00
sword2 fixed warnings 2006-02-23 17:51:27 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00