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1117 lines
35 KiB
Plaintext
1117 lines
35 KiB
Plaintext
ScummVM Team
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************
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Project Leaders
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---------------
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Pawel Kolodziejski
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Eugene Sandulenko
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Einar Johan T. Somaaen
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PR Office
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---------
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Arnaud Boutonne - Public Relations Officer, Project
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Administrator
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Eugene Sandulenko - Project Leader
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Retired Project Leaders
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-----------------------
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James Brown
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Vincent Hamm - ScummVM co-founder, Original
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Cruise/CinE author
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Max Horn
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Ludvig Strigeus - Original ScummVM and SimonVM author
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Engine Teams
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------------
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SCUMM:
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Torbjorn Andersson
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James Brown - (retired)
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Jonathan Gray - (retired)
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Vincent Hamm - (retired)
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Max Horn - (retired)
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Travis Howell
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Pawel Kolodziejski - Codecs, iMUSE, Smush, etc.
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Gregory Montoir - (retired)
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Eugene Sandulenko - FT INSANE, MM NES, MM C64, game
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detection, Herc/CGA
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Ludvig Strigeus - (retired)
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HE:
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Jonathan Gray - (retired)
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Travis Howell
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Gregory Montoir - (retired)
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Eugene Sandulenko
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Access:
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Arnaud Boutonne
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Paul Gilbert
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ADL:
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Walter van Niftrik
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AGI:
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Stuart George
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Matthew Hoops - (retired)
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Filippos Karapetis
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Martin Kiewitz
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Pawel Kolodziejski
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Walter van Niftrik
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Kari Salminen
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Eugene Sandulenko
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David Symonds - (retired)
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AGOS:
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Torbjorn Andersson
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Paul Gilbert
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Travis Howell
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Oliver Kiehl - (retired)
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Ludvig Strigeus - (retired)
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AGS:
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Paul Gilbert
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Thierry Crozat
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Chris Jones - Creator
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Alan Van Drake - AGS
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Benjamin Penney - AGS
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Benoit Pierre - AGS
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Bernhard Rosenkraenzer - AGS
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Cristian Morales Vega - AGS
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Edward Rudd - AGS
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Erico Vieira Porto - AGS
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Ferdinand Thiessen - AGS
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Francesco Ariis - AGS
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Gilad Shaham - AGS
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Ivan Mogilko - AGS
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Janet Gilbert - AGS
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Jochen Schleu - AGS
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Joe Lee - AGS
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John Steele Scott - AGS
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Martin Sedlak - AGS
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Matthew Gambrell - AGS
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Michael Rittenhouse - AGS
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Morgan Willcock - AGS
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Nick Sonneveld - AGS
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Ori Avtalion - AGS
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Paul Wilkinson - AGS
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Per Olav Flaten - AGS
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Piotr Wieczorek - AGS
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Ryan O'Connor - AGS
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Scott Baker - AGS
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Shane Stevens - AGS
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Shawn R. Walker - AGS
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Stefano Collavini - AGS
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Steve McCrea - AGS
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Steven Poulton - AGS
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Sunit Das - AGS
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Tobias Hansen - AGS
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Tom Vandepoele - AGS
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Tzach Shabtay - AGS
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rofl0r - AGS
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Berian Williams - AgsCreditz
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Avalanche:
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Peter Bozso
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Arnaud Boutonne
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BBVS:
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Benjamin Haisch
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Blade Runner:
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Thanasis Antoniou
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Thomas Fach-Pedersen
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Peter Kohaut
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Eugene Sandulenko
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Buried:
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Matthew Hoops
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CGE:
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Arnaud Boutonne
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Paul Gilbert
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CGE2:
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Peter Bozso
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Arnaud Boutonne
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Paul Gilbert
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Chewy:
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Filippos Karapetis
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Cine:
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Vincent Hamm - (retired)
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Pawel Kolodziejski
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Gregory Montoir - (retired)
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Kari Salminen
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Eugene Sandulenko
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Composer:
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Alyssa Milburn
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CruisE:
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Paul Gilbert
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Vincent Hamm - (retired)
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Cryomni3D:
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Philippe Valembois
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Director:
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Eugene Sandulenko
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Dmitry Iskrich
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Dylan Servilla
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Nathanael Gentry
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Roland van Laar
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Scott Percival
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Steven Hoefel
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Tobia Tesan
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DM:
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Arnaud Boutonne
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Bendeguz Nagy
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Draci:
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Denis Kasak
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Robert Spalek
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Dragons:
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Eric Fry
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Benjamin Haisch - Actor pathfinding
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Angel Eduardo Garcia Hernandez - Help with reverse engineering
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Drascula:
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Filippos Karapetis
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Pawel Kolodziejski
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Thierry Crozat
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DreamWeb:
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Torbjorn Andersson
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Bertrand Augereau
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Filippos Karapetis
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Vladimir Menshakov
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Willem Jan Palenstijn
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Fullpipe:
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Eugene Sandulenko
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ScummGlk:
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Paul Gilbert
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Tor Andersson - GarGlk library
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Stefan Jokisch - Frotz interpreter
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Andrew Plotkin - Glulxe interpreter
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Alan Cox - ScottFree interpreter
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Michael J. Roberts - TADS interpreter
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Gnap:
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Arnaud Boutonne
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Benjamin Haisch
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Gob:
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Torbjorn Andersson
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Arnaud Boutonne
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Sven Hesse
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Eugene Sandulenko
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Griffon:
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Eugene Sandulenko
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Grim:
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James Brown - Grim (retired)
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Giulio Camuffo - Grim (retired)
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Dries Harnie - EMI
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Pawel Kolodziejski - Grim
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Christian Krause - EMI (retired)
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Einar Johan T. Somaaen - Grim, EMI
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Joel Teichroeb - EMI
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Joni Vahamaki - EMI (retired)
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Groovie:
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Henry Bush
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Scott Thomas
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Jordi Vilalta Prat
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Hades' Challenge:
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Vladimir Serbinenko/Google
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HDB:
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Eugene Sandulenko
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Nipun Garg - GSoC student
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Hopkins:
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Arnaud Boutonne
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Paul Gilbert
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Hugo:
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Arnaud Boutonne
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Oystein Eftevaag
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Eugene Sandulenko
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ICB:
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Pawel Kolodziejski
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Joost Peters
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Einar Johan T. Somaaen
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Illusions:
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Benjamin Haisch
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Eric Fry
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Kingdom:
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Arnaud Boutonne
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Thomas Fach-Pedersen
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Hein-Pieter van Braam-Stewart
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Kyra:
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Torbjorn Andersson - VQA Player
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Oystein Eftevaag
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Florian Kagerer
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Gregory Montoir - (retired)
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Johannes Schickel - (retired)
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Lab:
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Arnaud Boutonne
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Filippos Karapetis
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Willem Jan Palenstijn
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Eugene Sandulenko
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Lastexpress:
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Matthew Hoops - (retired)
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Jordi Vilalta Prat
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Julien Templier
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Lilliput:
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Arnaud Boutonne
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Lure:
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Paul Gilbert
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MacVenture:
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Borja Lorente - GSoC student
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MADE:
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Benjamin Haisch
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Filippos Karapetis
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MADS:
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Arnaud Boutonne
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Paul Gilbert
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Filippos Karapetis
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Mohawk:
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Bastien Bouclet
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Matthew Hoops - (retired)
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Filippos Karapetis
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Alyssa Milburn
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Eugene Sandulenko
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David Turner
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David Fioramonti
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Mortevielle:
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Arnaud Boutonne
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Paul Gilbert
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MutationOfJB:
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Lubomir Remak
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Miroslav Remak
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Myst 3:
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Bastien Bouclet
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Neverhood:
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Benjamin Haisch
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Filippos Karapetis
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Parallaction:
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peres
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Pegasus:
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Matthew Hoops - (retired)
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Petka:
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Andrei Prykhodko
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Eugene Sandulenko
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Pink:
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Andrei Prykhodko
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Eugene Sandulenko
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Plumbers:
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Retro-Junk;
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Prince:
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Eugene Sandulenko
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Lukasz Watka
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Kamil Zbrog
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Private:
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Gustavo Grieco
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Queen:
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David Eriksson - (retired)
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Gregory Montoir - (retired)
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Joost Peters
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SAGA:
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Torbjorn Andersson
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Daniel Balsom - Original engine reimplementation
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author (retired)
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Filippos Karapetis
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Andrew Kurushin
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Eugene Sandulenko
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SCI:
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Chris Benshoof
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Greg Frieger
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Paul Gilbert
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Max Horn - (retired)
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Filippos Karapetis
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Martin Kiewitz
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Walter van Niftrik
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Willem Jan Palenstijn
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Jordi Vilalta Prat
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Lars Skovlund
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Colin Snover
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Sherlock:
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Paul Gilbert
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Martin Kiewitz
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Sky:
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Robert Goeffringmann - (retired)
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Oliver Kiehl - (retired)
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Joost Peters
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Stark:
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Bastien Bouclet
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Einar Johan T. Somaaen
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Liu Zhaosong
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Supernova:
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Joseph-Eugene Winzer
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Jaromir Wysoglad
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Thierry Crozat
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Sword1:
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Fabio Battaglia - PSX version support
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Thierry Crozat - Mac version support
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Robert Goeffringmann - (retired)
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Sword2:
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Torbjorn Andersson
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Fabio Battaglia - PSX version support
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Jonathan Gray - (retired)
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Sword2.5:
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Torbjorn Andersson
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Paul Gilbert
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Max Horn - (retired)
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Filippos Karapetis
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Eugene Sandulenko
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TeenAgent:
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Robert Megone - Help with callback rewriting
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Vladimir Menshakov
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Tinsel:
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Torbjorn Andersson
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Fabio Battaglia - PSX version support
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Paul Gilbert
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Sven Hesse
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Max Horn - (retired)
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Filippos Karapetis
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Joost Peters
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Titanic:
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David Fioramonti
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Paul Gilbert
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Colin Snover
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Toltecs:
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Benjamin Haisch
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Filippos Karapetis
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Tony:
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Arnaud Boutonne
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Paul Gilbert
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Alyssa Milburn
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Toon:
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Sylvain Dupont
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Touche:
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Gregory Montoir - (retired)
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TsAGE:
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Arnaud Boutonne
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Paul Gilbert
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Tucker:
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Gregory Montoir - (retired)
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TwinE:
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Alexandre Fontoura - (retired)
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Vincent Hamm - (retired)
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Felipe Sanches - (retired)
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Nikita Tereshin - (retired)
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Patrik Dahlstroem - (retired)
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Arthur Blot - (retired)
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Kyuubu - (retired)
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Toel Hartmann - (retired)
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Sebastien Viannay - (retired)
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Martin Gerhardy
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Ultima:
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Paul Gilbert
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Matthew Duggan
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Matthew Jimenez
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Daniel c. Wuerl - (Nuvie)
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Eric Fry - (Nuvie)
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Jeremy Newman - (Nuvie)
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Jonathan E. Wright - (Nuvie)
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Joseph Applegate - (Nuvie)
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Malignant Manor - (Nuvie)
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Markus Niemistoe - (Nuvie)
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Michael Fink - (Nuvie)
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Pieter Luteijn - (Nuvie)
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Sam Matthews - (Nuvie)
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Travis Howell - (Nuvie)
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Willem Jan Palenstijn - (Nuvie)
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Brian Tietz - (Pentagram)
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Dominik Reichardt - (Pentagram)
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Max Horn - (Pentagram)
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Patrick Burke - (Pentagram)
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Ryan Nunn - (Pentagram)
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Willem Jan Palenstijn - (Pentagram)
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Voyeur:
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Arnaud Boutonne
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Paul Gilbert
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WAGE:
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Eugene Sandulenko
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Wintermute:
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Gunnar Birke - Wintermute 3D
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Einar Johan T. Somaaen
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Tobia Tesan
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Xeen:
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Paul Gilbert
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David Goldsmith - (analysis)
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Matt Taylor - (analysis)
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Z-Vision:
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Adrian Astley
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Filippos Karapetis
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Anton Yarcev
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Backend Teams
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-------------
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Android:
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Andre Heider
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Angus Lees
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Lubomyr Lisen
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Dreamcast:
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Marcus Comstedt
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GCW0:
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Eugene Sandulenko
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GPH Devices (GP2X, GP2XWiz & Caanoo):
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John Willis
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iPhone / iPad:
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Oystein Eftevaag
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Vincent Benony
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Thierry Crozat
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LinuxMoto:
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Lubomyr Lisen
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Maemo:
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Frantisek Dufka - (retired)
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Tarek Soliman
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Nintendo 3DS:
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Thomas Edvalson
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Nintendo 64:
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Fabio Battaglia
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Nintendo DS:
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Bertrand Augereau - HQ software scaler
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Neil Millstone
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Nintendo Switch:
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Cpasjuste
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rsn8887
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OpenPandora:
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John Willis
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PocketPC / WinCE:
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Nicolas Bacca - (retired)
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Ismail Khatib - (retired)
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Kostas Nakos - (retired)
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PlayStation 2:
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Robert Goeffringmann - (retired)
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Max Lingua
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PSP (PlayStation Portable):
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Yotam Barnoy
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Joost Peters
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PlayStation Vita:
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Cpasjuste
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rsn8887
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SDL (Win/Linux/OS X/etc.):
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Max Horn - (retired)
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Eugene Sandulenko - Asm routines, GFX layers
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SymbianOS:
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Jurgen Braam
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Lars Persson
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Fedor Strizhniou
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Tizen / BADA:
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Chris Warren-Smith
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WebOS:
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Klaus Reimer
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Wii:
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Andre Heider
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Alexander Reim
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Raspberry Pi:
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Manuel Alfayate
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Other subsystems
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----------------
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Infrastructure:
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Max Horn - Backend & Engine APIs, file API,
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sound mixer, audiostreams, data
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structures, etc. (retired)
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Eugene Sandulenko
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Johannes Schickel - (retired)
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GUI:
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Max Horn - (retired)
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Vicent Marti
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Eugene Sandulenko
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Johannes Schickel - (retired)
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Miscellaneous:
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David Corrales-Lopez - Filesystem access improvements (GSoC
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2007 task) (retired)
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Jerome Fisher - MT-32 emulator
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Benjamin Haisch - Heavily improved de-/encoder for DXA
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videos
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Jochen Hoenicke - Speaker & PCjr sound support, AdLib
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work (retired)
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Daniel ter Laan - Restoring original Drascula tracks,
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and writing convert_dxa.bat
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Chris Page - Return to launcher, savestate
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improvements, leak fixes, ... (GSoC
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2008 task) (retired)
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Robin Watts - ARM assembly routines for nice
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speedups on several ports;
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improvements to the sound mixer
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Website (code)
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|
--------------
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|
Fredrik Wendel - (retired)
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Website (maintenance)
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|
---------------------
|
|
James Brown - IRC Logs maintainer
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|
Thierry Crozat - Wiki maintainer
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|
Andre Heider - Buildbot maintainer
|
|
Joost Peters - Doxygen Project Documentation
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maintainer
|
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Jordi Vilalta Prat - Wiki maintainer
|
|
Eugene Sandulenko - Forum, IRC channel, Screen Shots and
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Mailing list maintainer
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John Willis
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Matan Bareket - Site maintainer
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Website (content)
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|
-----------------
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|
All active team members
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|
Documentation
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|
-------------
|
|
Thierry Crozat - Numerous contributions to documentation
|
|
Joachim Eberhard - Numerous contributions to documentation
|
|
(retired)
|
|
Matthew Hoops - Numerous contributions to documentation
|
|
(retired)
|
|
|
|
Retired Team Members
|
|
--------------------
|
|
Chris Apers - Former PalmOS porter
|
|
Ralph Brorsen - Help with GUI implementation
|
|
Jamieson Christian - iMUSE, MIDI, all things musical
|
|
Felix Jakschitsch - Zak256 reverse engineering
|
|
Mutwin Kraus - Original MacOS porter
|
|
Peter Moraliyski - Port: GP32
|
|
Jeremy Newman - Former webmaster
|
|
Lionel Ulmer - Port: X11
|
|
Won Star - Former GP32 porter
|
|
|
|
Other contributions
|
|
*******************
|
|
Packages
|
|
--------
|
|
AmigaOS 4:
|
|
Hans-Joerg Frieden - (retired)
|
|
Hubert Maier
|
|
Juha Niemimaki - (retired)
|
|
|
|
Atari/FreeMiNT:
|
|
Keith Scroggins
|
|
|
|
BeOS:
|
|
Stefan Parviainen - (retired)
|
|
Luc Schrijvers
|
|
|
|
Debian GNU/Linux:
|
|
Tore Anderson - (retired)
|
|
David Weinehall
|
|
|
|
Fedora / RedHat:
|
|
Willem Jan Palenstijn
|
|
|
|
Haiku:
|
|
Luc Schrijvers
|
|
|
|
macOS:
|
|
Max Horn - (retired)
|
|
Oystein Eftevaag
|
|
Thierry Crozat
|
|
|
|
Mandriva:
|
|
Dominik Scherer - (retired)
|
|
|
|
MorphOS:
|
|
BeWorld
|
|
Fabien Coeurjoly
|
|
Ruediger Hanke - (retired)
|
|
|
|
OS/2:
|
|
Paul Smedley
|
|
|
|
RISC OS:
|
|
Cameron Cawley
|
|
|
|
SlackWare:
|
|
Robert Kelsen
|
|
|
|
Solaris x86:
|
|
Laurent Blume
|
|
|
|
Solaris SPARC:
|
|
Markus Strangl
|
|
|
|
Win32:
|
|
Travis Howell
|
|
|
|
Win64:
|
|
Chris Gray - (retired)
|
|
Johannes Schickel - (retired)
|
|
|
|
GUI Translations
|
|
----------------
|
|
Thierry Crozat - Translation Lead
|
|
|
|
Basque:
|
|
Mikel Iturbe Urretxa
|
|
|
|
Belarusian:
|
|
Ivan Lukyanov
|
|
|
|
Catalan:
|
|
Jordi Vilalta Prat
|
|
|
|
Czech:
|
|
Zbynik Schwarz
|
|
|
|
Danish:
|
|
Steffen Nyeland
|
|
scootergrisen
|
|
|
|
Dutch:
|
|
Ben Castricum
|
|
|
|
Finnish:
|
|
Toni Saarela
|
|
Timo Mikkolainen
|
|
|
|
French:
|
|
Thierry Crozat
|
|
Purple T
|
|
|
|
Galician:
|
|
Santiago G. Sanz
|
|
|
|
German:
|
|
Simon Sawatzki
|
|
Lothar Serra Mari
|
|
|
|
Greek:
|
|
Thanasis Antoniou
|
|
Filippos Karapetis
|
|
|
|
Hungarian:
|
|
Alex Bevilacqua
|
|
George Kormendi
|
|
|
|
Italian:
|
|
Matteo Angelino
|
|
Paolo Bossi
|
|
Walter Agazzi
|
|
|
|
Norwegian (Bokmaal):
|
|
Einar Johan Somaaen
|
|
|
|
Norwegian (Nynorsk):
|
|
Einar Johan Somaaen
|
|
|
|
Polish:
|
|
GrajPoPolsku.pl Team
|
|
|
|
Brazilian Portuguese:
|
|
ScummBR Team
|
|
Marcel Souza Lemes
|
|
|
|
Portuguese:
|
|
Daniel
|
|
|
|
Russian:
|
|
Eugene Sandulenko
|
|
|
|
Spanish:
|
|
Tomas Maidagan
|
|
Jordi Vilalta Prat
|
|
IlDucci
|
|
Rodrigo Vegas Sanchez-Ferrero
|
|
|
|
Swedish:
|
|
Hampus Flink
|
|
Adrian Fruehwirth
|
|
|
|
Ukrainian:
|
|
Lubomyr Lisen
|
|
|
|
Game Translations
|
|
-----------------
|
|
CGE:
|
|
Dan Serban - Soltys English translation
|
|
Victor Gonzalez - Soltys Spanish translation
|
|
Alejandro Gomez de la Munoza - Soltys Spanish translation
|
|
|
|
CGE2:
|
|
Arnaud Boutonne - Sfinx English translation
|
|
Thierry Crozat - Sfinx English translation
|
|
Peter Bozso - Sfinx English translation editor
|
|
Ryan Clark - Sfinx English translation editor
|
|
|
|
Drascula:
|
|
Thierry Crozat - Improve French translation
|
|
|
|
Mortevielle:
|
|
Hugo Labrande - Improve English translation
|
|
Thierry Crozat - Improve English translation
|
|
|
|
Supernova:
|
|
Joseph-Eugene Winzer - English translation
|
|
Thierry Crozat - English translation
|
|
Walter Agazzi - Italian translation
|
|
|
|
Websites (design)
|
|
-----------------
|
|
Dobo Balazs - Website design
|
|
William Claydon - Skins for doxygen, buildbot and wiki
|
|
Yaroslav Fedevych - HTML/CSS for the website
|
|
Jean Marc Gimenez - ScummVM logo
|
|
David Jensen - SVG logo conversion
|
|
Raina - ScummVM forum buttons
|
|
|
|
Code contributions
|
|
------------------
|
|
Ori Avtalion - Subtitle control options in the GUI;
|
|
BASS GUI fixes
|
|
Stuart Caie - Decoders for Amiga and AtariST data
|
|
files (AGOS engine)
|
|
Paolo Costabel - PSP port contributions
|
|
Martin Doucha - CinE engine objectification
|
|
Thomas Fach-Pedersen - ProTracker module player, Smacker video
|
|
decoder
|
|
Tobias Gunkel - Sound support for C64 version of
|
|
MM/Zak, Loom PCE support
|
|
Dries Harnie - Android port for ResidualVM
|
|
Janne Huttunen - V3 actor mask support, Dig/FT SMUSH
|
|
audio
|
|
Kovacs Endre Janos - Several fixes for Simon1
|
|
Jeroen Janssen - Numerous readability and bugfix patches
|
|
Keith Kaisershot - Several Pegasus Prime patches and DVD
|
|
additions
|
|
Andreas Karlsson - Initial port for SymbianOS
|
|
Stefan Kristiansson - Initial work on SDL2 support
|
|
Claudio Matsuoka - Daily Linux builds
|
|
Thomas Mayer - PSP port contributions
|
|
Sean Murray - ScummVM tools GUI application (GSoC
|
|
2007 task)
|
|
n0p - Windows CE port aspect ratio correction
|
|
scaler and right click input method
|
|
Mikesch Nepomuk - MI1 VGA floppy patches
|
|
Nicolas Noble - Config file and ALSA support
|
|
Tim Phillips - Initial MI1 CD music support
|
|
Quietust - Sound support for Amiga SCUMM V2/V3
|
|
games, MM NES support
|
|
Robert Crossfield - Improved support for Apple II/C64
|
|
versions of MM
|
|
Andreas Roever - Broken Sword I & II MPEG2 cutscene
|
|
support
|
|
Edward Rudd - Fixes for playing MP3 versions of
|
|
MI1/Loom audio
|
|
Daniel Schepler - Final MI1 CD music support, initial Ogg
|
|
Vorbis support
|
|
Andre Souza - SDL-based OpenGL renderer
|
|
Joel Teichroeb - Android port for ResidualVM
|
|
Tom Frost - WebOS port contributions
|
|
|
|
FreeSCI Contributors
|
|
--------------------
|
|
Francois-R Boyer - MT-32 information and mapping code
|
|
Rainer Canavan - IRIX MIDI driver and bug fixes
|
|
Xiaojun Chen
|
|
Paul David Doherty - Game version information
|
|
Vyacheslav Dikonov - Config script improvements
|
|
Ruediger Hanke - Port to the MorphOS platform
|
|
Matt Hargett - Clean-ups, bugfixes, Hardcore QA, Win32
|
|
Max Horn - SetJump implementation
|
|
Ravi I. - SCI0 sound resource specification
|
|
Emmanuel Jeandel - Bugfixes and bug reports
|
|
Dmitry Jemerov - Port to the Win32 platform, numerous
|
|
bugfixes
|
|
Chris Kehler - Makefile enhancements
|
|
Christopher T. Lansdown - Original CVS maintainer, Alpha
|
|
compatibility fixes
|
|
Sergey Lapin - Port of Carl's type 2 decompression
|
|
code
|
|
Rickard Lind - MT-32->GM MIDI mapping magic, sound
|
|
research
|
|
Hubert Maier - AmigaOS 4 port
|
|
Johannes Manhave - Document format translation
|
|
Claudio Matsuoka - CVS snapshots, daily builds, BeOS and
|
|
cygwin ports
|
|
Dark Minister - SCI research (bytecode and parser)
|
|
Carl Muckenhoupt - Sources to the SCI resource viewer
|
|
tools that started it all
|
|
Anders Baden Nielsen - PPC testing
|
|
Walter van Niftrik - Ports to the Dreamcast and GP32
|
|
platforms
|
|
Rune Orsval - Configuration file editor
|
|
Solomon Peachy - SDL ports and much of the sound
|
|
subsystem
|
|
Robey Pointer - Bug tracking system hosting
|
|
Magnus Reftel - Heap implementation, Python class
|
|
viewer, bugfixes
|
|
Christoph Reichenbach - UN*X code, VM/Graphics/Sound/other
|
|
infrastructure
|
|
George Reid - FreeBSD package management
|
|
Lars Skovlund - Project maintenance, most
|
|
documentation, bugfixes, SCI1 support
|
|
Rink Springer - Port to the DOS platform, several bug
|
|
fixes
|
|
Rainer De Temple - SCI research
|
|
Sean Terrell
|
|
Hugues Valois - Game selection menu
|
|
Jordi Vilalta - Numerous code and website clean-up
|
|
patches
|
|
Petr Vyhnak - The DCL-INFLATE algorithm, many Win32
|
|
improvements
|
|
Bas Zoetekouw - Man pages, debian package management,
|
|
CVS maintenance
|
|
|
|
Special thanks to Prof. Dr. Gary Nutt for allowing the FreeSCI VM
|
|
extension as a course project in his Advanced OS course.
|
|
|
|
Special thanks to Bob Heitman and Corey Cole for their support of
|
|
FreeSCI.
|
|
|
|
ResidualVM Contributors
|
|
-----------------------
|
|
Grim:
|
|
Thomas Allen - Various engine code fixes and
|
|
improvements
|
|
Torbjorn Andersson - Various code fixes
|
|
Ori Avtalion - Lipsync, LAF support, various code
|
|
fixes
|
|
Robert Biro - Antialiasing support
|
|
Bastien Bouclet - Various fixes to engine
|
|
David Cardwell - Few fixes to EMI
|
|
Marcus Comstedt - Initial Dreamcast port
|
|
Andrea Corna - Patcher module, various engine
|
|
improvements
|
|
Jonathan Gray - Various code fixes
|
|
Tobias Gunkel - Initial Android port, few engines
|
|
fixes
|
|
Azamat H. Hackimov - Configure fix
|
|
Vincent Hamm - Various engine code fixes and
|
|
improvements
|
|
Sven Hesse - Various compilation fixes
|
|
Matthew Hoops - Smush codec48, Grim and EMI engine
|
|
improvements
|
|
Erich Hoover - x86-64 fixes, various code fixes and
|
|
improvements
|
|
Max Horn - Few code fixes
|
|
Travis Howell - Various code fixes, Windows port
|
|
Joseph Jezak - A lot of engine improvements and
|
|
fixes
|
|
Guillem Jover - Few code improvements
|
|
Filippos Karapetis - Compilation fixes
|
|
Ingo van Lil - Various fixes and improvements for
|
|
EMI
|
|
Vincent Pelletier - Various engine and TinyGL
|
|
improvements
|
|
Joost Peters - Various code fixes
|
|
George Macon - Few fixes
|
|
Josh Matthews - Few fixes to engine
|
|
Matthieu Milan - Various engine improvements
|
|
Gregory Montoir - Few fixes to engine
|
|
Stefano Musumeci - TinyGL backend and engine driver
|
|
improvements
|
|
Christian Neumair - Various optimisation patches
|
|
Daniel Schepler - Initial grim engine contributor, LUA
|
|
support
|
|
Dmitry Smirnov - Minor spelling corrections
|
|
Yaron Tausky - Fixes to subtitles
|
|
Julien Templier - create_project tool
|
|
Pino Toscano - Debian GNU/Linux package files
|
|
Lionel Ulmer - OpenGL optimisations
|
|
cmayer0087 - Various engine code fixes
|
|
JenniBee - Compilation fixes
|
|
karjonas - Various engine code fixes
|
|
mparnaudeau - Various grim engine code fixes
|
|
PoulpiFr - Few fixes to Android port
|
|
sietschie - Few fixes to engine
|
|
|
|
Myst 3:
|
|
David Fioramonti - Autosave support and few fixes
|
|
Matthew Hoops - Various engine improvements and code
|
|
fixes
|
|
Stefano Musumeci - TinyGL engine support
|
|
|
|
Stark:
|
|
Bartosz Dudziak - Various engine improvements and code
|
|
fixes
|
|
Matthew Hoops - ADPCM decoder
|
|
Pawel Kolodziejski - Various engine code fixes
|
|
Awad Mackie - Few fixes to engine
|
|
Marius Ioan Orban - Code fix
|
|
Vincent Pelletier - Raw sound support
|
|
Jordi Vilalta Prat - Initial engine contributor
|
|
Scott Thomas - Initial engine author
|
|
Will Thomson - Few fixes to engine
|
|
Faalagorn - Few code improvements
|
|
orangeforest11 - Few engine improvements
|
|
|
|
And to all the contributors, users, and beta testers we've missed. Thanks!
|
|
|
|
Special thanks to
|
|
*****************
|
|
Daniel Balsom - For the original Reinherit (SAGA) code
|
|
Sander Buskens - For his work on the initial reversing of Monkey2
|
|
Dean Beeler - For the original MT-32 emulator
|
|
Kevin Carnes - For Scumm16, the basis of ScummVM's older gfx codecs
|
|
Curt Coder - For the original TrollVM (preAGI) code
|
|
Patrick Combet - For the original Gobliiins ADL player
|
|
Ivan Dubrov - For contributing the initial version of the Gobliiins
|
|
engine
|
|
Henrik Engqvist - For generously providing hosting for our buildbot, SVN
|
|
repository, planet and doxygen sites as well as tons
|
|
of HD space
|
|
DOSBox Team - For their awesome OPL2 and OPL3 emulator
|
|
Yusuke Kamiyamane - For contributing some GUI icons
|
|
Till Kresslein - For design of modern ScummVM GUI
|
|
Jezar Wakefield - For his freeverb filter implementation
|
|
Jim Leiterman - Various info on his FM-TOWNS/Marty SCUMM ports
|
|
Lloyd Rosen - For deep tech details about C64 Zak & MM
|
|
Sarien Team - Original AGI engine code
|
|
Jimmi Thogersen - For ScummRev, and much obscure code/documentation
|
|
Tristan Matthews - For additional work on the original MT-32 emulator
|
|
James Woodcock - Soundtrack enhancements
|
|
Anton Yartsev - For the original re-implementation of the Z-Vision
|
|
engine
|
|
|
|
Tony Warriner and everyone at Revolution Software Ltd. for sharing with us
|
|
the source of some of their brilliant games, allowing us to release
|
|
Beneath a Steel Sky as freeware... and generally being supportive above
|
|
and beyond the call of duty.
|
|
|
|
John Passfield and Steve Stamatiadis for sharing the source of their
|
|
classic title, Flight of the Amazon Queen and also being incredibly
|
|
supportive.
|
|
|
|
Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of
|
|
their famous title Inherit the Earth, for sharing the source of The
|
|
Labyrinth of Time and for always replying promptly to our questions.
|
|
|
|
Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
|
|
LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it
|
|
is today. Feel free to drop us a line and tell us what you think, guys!
|
|
|
|
Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing
|
|
the source code of some of their games with us.
|
|
|
|
John Young, Colin Smythe and especially Terry Pratchett himself for
|
|
sharing the source code of Discworld I & II with us.
|
|
|
|
Emilio de Paz Aragon from Alcachofa Soft for sharing the source code of
|
|
Drascula: The Vampire Strikes Back with us and his generosity with
|
|
freewaring the game.
|
|
|
|
David P. Gray from Gray Design Associates for sharing the source code of
|
|
the Hugo trilogy.
|
|
|
|
The mindFactory team for writing Broken Sword 2.5, a splendid fan-made
|
|
sequel, and for sharing the source code with us.
|
|
|
|
Neil Dodwell and David Dew from Creative Reality for providing the source
|
|
of Dreamweb and for their tremendous support.
|
|
|
|
Janusz Wisniewski and Miroslaw Liminowicz from Laboratorium Komputerowe
|
|
Avalon for providing full source code for Soltys and Sfinx and letting us
|
|
redistribute the games.
|
|
|
|
Jan Nedoma for providing the sources to the Wintermute-engine, and for his
|
|
support while porting the engine to ScummVM.
|
|
|
|
Bob Bell, David Black, Michel Kripalani, and Tommy Yune from Presto
|
|
Studios for providing the source code of The Journeyman Project: Pegasus
|
|
Prime and The Journeyman Project 2: Buried in Time.
|
|
|
|
Electronic Arts IP Preservation Team, particularly Stefan Serbicki, and
|
|
Vasyl Tsvirkunov of Electronic Arts for providing the source code of the
|
|
two Lost Files of Sherlock Holmes games. James M. Ferguson and Barry
|
|
Duncan for their tenacious efforts to recover the sources.
|
|
|
|
John Romero for sharing the source code of Hyperspace Delivery Boy! with
|
|
us.
|
|
|
|
Steffen Dingel for sharing the source code of the Mission Supernova game
|
|
with us.
|
|
|
|
The LUA developers, for creating a nice compact script interpreter.
|
|
|
|
Tim Schafer, for obvious reasons, and everybody else who helped make Grim
|
|
Fandango a brilliant game; and the EMI team for giving it their best try.
|
|
|
|
Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and
|
|
avoiding the horrible hack it could have been.
|
|
|
|
Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily
|
|
from.
|
|
|