scummvm/engines/lilliput/stream.cpp
2021-12-26 18:48:43 +01:00

42 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lilliput/stream.h"
namespace Lilliput {
ScriptStream::ScriptStream(byte *buf, int bufSize) : Common::MemoryReadStream(buf, bufSize) {
_orgPtr = buf;
}
ScriptStream::~ScriptStream() {
}
void ScriptStream::writeUint16LE(int value, int relativePos) {
int writePos = pos() + relativePos;
assert((writePos >= 0) && (writePos + 2 < size()));
Common::MemoryWriteStream tmpStream = Common::MemoryWriteStream(_orgPtr + writePos, size() - writePos);
tmpStream.writeUint16LE(value);
}
} // End of namespace Lilliput