scummvm/engines/parallaction/module.mk
Nicola Mettifogo 8723afd6f4 * Added a generic sound manager that hides engine-specific managers and allows accessing them through a simplified command/parameter interface.
* Updated client code to use the new manager.
* Moved Nippon Safes sound code from sound.cpp to sound_ns.cpp.

svn-id: r39394
2009-03-14 15:09:31 +00:00

42 lines
618 B
Makefile

MODULE := engines/parallaction
MODULE_OBJS := \
balloons.o \
callables_br.o \
callables_ns.o \
debug.o \
detection.o \
dialogue.o \
disk_br.o \
disk_ns.o \
exec.o \
exec_br.o \
exec_ns.o \
font.o \
gfxbase.o \
graphics.o \
gui.o \
gui_br.o \
gui_ns.o \
input.o \
inventory.o \
objects.o \
parallaction.o \
parallaction_br.o \
parallaction_ns.o \
parser.o \
parser_br.o \
parser_ns.o \
saveload.o \
sound_ns.o \
staticres.o \
walk.o
# This module can be built as a plugin
ifeq ($(ENABLE_PARALLACTION), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk