scummvm/engines
2012-06-12 21:42:46 +02:00
..
agi AGI: Add played time information to saved games 2012-03-27 00:50:29 +03:00
agos COMMON: Move InstallShield code to common 2012-05-28 16:54:49 -04:00
cge CGE: Close memory leak in savegame loading. 2012-03-28 01:51:56 +01:00
cine Merge pull request from fingolfin/forbid-ctype 2012-02-21 11:33:32 -08:00
composer COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. 2012-02-15 17:06:16 +00:00
cruise CRUISE: Fix update of background animations while waiting for user. 2012-04-21 01:55:05 +01:00
draci JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
drascula DRASCULA: listSaves handles unsynced save index 2012-04-16 13:52:36 -07:00
dreamweb DREAMWEB: Slight cleanup 2012-04-22 16:32:52 +03:00
gob GOB: Add a Spanish Amiga version of Gobliins 2 2012-03-30 11:35:18 +02:00
groovie GROOVIE: Do not cast away const qualifier. 2012-04-05 00:40:30 +02:00
hugo GRAPHICS: Rewrite ImageDecoder to have an improved API 2012-03-20 01:06:47 +01:00
kyra KYRA: Fix crahes in Kyra 1-3 and LoL when EGA/CGA graphics mode is selected. 2012-04-24 01:11:53 +02:00
lastexpress JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
lure JANITORIAL: Simply use *x instead of *x.get() on smart pointers. 2012-03-13 15:43:59 +01:00
made JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mohawk MOHAWK: Enable the SVQ1 intro for Myst ME Mac 2012-04-08 03:29:53 +01:00
parallaction PARALLACTION: Fix spelling of length 2012-04-04 21:23:00 -07:00
queen ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
saga JANITORIAL: Use appropriate type for loop counter. 2012-03-13 15:42:53 +01:00
sci SCI: Do not cast away const qualifier. 2012-04-05 00:40:25 +02:00
scumm Add another English demo version of the Humongous Interactive Catalog. 2012-04-24 15:19:32 +10:00
sky ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
sword1 COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
sword2 SWORD2: Add a custom game option to toggle object labels 2012-03-25 16:31:27 +03:00
sword25 SWORD25: Correct stack dump debug function output. 2012-04-22 14:36:51 +01:00
teenagent ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
testbed LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
tinsel TINSEL: Fix compiler warning 2012-05-13 00:47:28 +10:00
toltecs JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
tony TONY: Translate Italian enums 2012-06-12 21:42:46 +02:00
toon JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
touche TOUCHE: Remap one more Spanish character 2012-03-03 00:46:17 +01:00
tsage JANITORIAL: Avoid the ugly operator invocation syntax. 2012-03-13 15:43:23 +01:00
tucker JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
advancedDetector.cpp ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
advancedDetector.h ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags. 2012-03-19 21:04:29 +01:00
configure.engines TONY: Created skeleton engine 2012-04-25 12:49:49 +10:00
dialogs.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp ENGINES: Add error handling for GMM Gamestate Load/Save Usage. 2012-02-21 22:30:29 +00:00
engine.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
engines.mk TONY: Created skeleton engine 2012-04-25 12:49:49 +10:00
game.cpp COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
game.h COMMON: Move Language and Platform functionality into separate files 2012-02-26 15:21:36 +01:00
metaengine.h ENGINES: Return all available custom GUI options if no target is specified 2012-03-31 13:55:03 +03:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
plugins_table.h TONY: Created skeleton engine 2012-04-25 12:49:49 +10:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00