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37964e8e85
Handles DEC files, describing "decals" (backgrounds). Used in hardcoded "actiony" parts of gob games, like Geisha's minigames.
215 lines
5.8 KiB
C++
215 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/str.h"
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#include "common/stream.h"
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#include "common/substream.h"
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#include "gob/gob.h"
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#include "gob/util.h"
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#include "gob/dataio.h"
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#include "gob/surface.h"
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#include "gob/video.h"
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#include "gob/rxyfile.h"
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#include "gob/decfile.h"
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namespace Gob {
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DECFile::Layer::Layer() : surface(0), coordinates(0) {
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}
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DECFile::Layer::~Layer() {
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delete coordinates;
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delete surface;
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}
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DECFile::DECFile(GobEngine *vm, const Common::String &fileName,
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uint16 width, uint16 height, uint8 bpp) : _vm(vm),
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_width(width), _height(height), _bpp(bpp), _hasPadding(false) {
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_backdrop = new Surface(_width, _height, _bpp);
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Common::SeekableReadStream *dec = _vm->_dataIO->getFile(fileName);
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if (dec) {
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Common::SeekableSubReadStreamEndian sub(dec, 0, dec->size(), false, DisposeAfterUse::YES);
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load(sub, fileName);
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return;
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}
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// File doesn't exist, try to open the big-endian'd alternate file
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Common::String alternateFileName = fileName;
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alternateFileName.setChar('_', 0);
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dec = _vm->_dataIO->getFile(alternateFileName);
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if (dec) {
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Common::SeekableSubReadStreamEndian sub(dec, 0, dec->size(), true, DisposeAfterUse::YES);
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// The big endian version pads a few fields to even size
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_hasPadding = true;
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load(sub, fileName);
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return;
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}
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warning("DECFile::DECFile(): No such file \"%s\"", fileName.c_str());
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}
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DECFile::~DECFile() {
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delete _backdrop;
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}
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void DECFile::load(Common::SeekableSubReadStreamEndian &dec, const Common::String &fileName) {
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dec.skip(2); // Unused
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int16 backdropCount = dec.readUint16();
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int16 layerCount = dec.readUint16();
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// Sanity checks
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if (backdropCount > 1)
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warning("DECFile::load(): More than one backdrop (%d) in file \"%s\"",
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backdropCount, fileName.c_str());
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if (layerCount < 1)
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warning("DECFile::load(): Less than one layer (%d) in file \"%s\"",
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layerCount, fileName.c_str());
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// Load the backdrop
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if (backdropCount > 0) {
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loadBackdrop(dec);
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// We only support one backdrop, skip the rest
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dec.skip((backdropCount - 1) * (13 + (_hasPadding ? 1 : 0)));
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}
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// Load the layers
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_layers.resize(MAX(0, layerCount - 1));
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for (LayerArray::iterator l = _layers.begin(); l != _layers.end(); ++l)
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loadLayer(*l, dec);
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// Load the backdrop parts
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if (backdropCount > 0)
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loadParts(dec);
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}
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void DECFile::loadBackdrop(Common::SeekableSubReadStreamEndian &dec) {
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// Interestingly, DEC files reference "FOO.LBM" instead of "FOO.CMP"
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Common::String file = Util::setExtension(Util::readString(dec, 13), ".CMP");
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if (_hasPadding)
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dec.skip(1);
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if (file.empty() || !_vm->_dataIO->hasFile(file))
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return;
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_vm->_video->drawPackedSprite(file.c_str(), *_backdrop);
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}
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void DECFile::loadLayer(Layer &layer, Common::SeekableSubReadStreamEndian &dec) {
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Common::String file = Util::readString(dec, 13);
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if (_hasPadding)
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dec.skip(1);
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if (file.empty())
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return;
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Common::String fileRXY = Util::setExtension(file, ".RXY");
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Common::String fileCMP = Util::setExtension(file, ".CMP");
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if (!_vm->_dataIO->hasFile(fileRXY) || !_vm->_dataIO->hasFile(fileCMP))
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return;
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loadLayer(layer, fileRXY, fileCMP);
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}
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void DECFile::loadLayer(Layer &layer, const Common::String &fileRXY,
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const Common::String &fileCMP) {
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Common::SeekableReadStream *dataRXY = _vm->_dataIO->getFile(fileRXY);
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if (!dataRXY)
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return;
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layer.coordinates = new RXYFile(*dataRXY);
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layer.surface = new Surface(_width, layer.coordinates->getHeight(), _bpp);
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_vm->_video->drawPackedSprite(fileCMP.c_str(), *layer.surface);
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}
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void DECFile::loadParts(Common::SeekableSubReadStreamEndian &dec) {
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dec.skip(13); // Name
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if (_hasPadding)
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dec.skip(1);
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dec.skip(13); // File?
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if (_hasPadding)
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dec.skip(1);
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uint16 partCount = dec.readUint16();
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_parts.resize(partCount);
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for (PartArray::iterator p = _parts.begin(); p != _parts.end(); ++p)
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loadPart(*p, dec);
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}
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void DECFile::loadPart(Part &part, Common::SeekableSubReadStreamEndian &dec) {
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part.layer = dec.readByte() - 1;
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part.part = dec.readByte();
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dec.skip(1); // Unknown
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part.x = dec.readUint16();
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part.y = dec.readUint16();
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part.transp = dec.readByte() != 0;
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}
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void DECFile::draw(Surface &dest) const {
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drawBackdrop(dest);
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for (PartArray::const_iterator p = _parts.begin(); p != _parts.end(); ++p)
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drawLayer(dest, p->layer, p->part, p->x, p->y, p->transp ? 0 : -1);
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}
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void DECFile::drawBackdrop(Surface &dest) const {
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dest.blit(*_backdrop);
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}
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void DECFile::drawLayer(Surface &dest, uint16 layer, uint16 part,
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uint16 x, uint16 y, int32 transp) const {
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if (layer >= _layers.size())
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return;
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const Layer &l = _layers[layer];
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if (!l.surface || !l.coordinates)
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return;
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if (part >= l.coordinates->size())
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return;
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const RXYFile::Coordinates &c = (*l.coordinates)[part];
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if (c.left == 0xFFFF)
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return;
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dest.blit(*l.surface, c.left, c.top, c.right, c.bottom, x, y, transp);
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}
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} // End of namespace Gob
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