scummvm/backends/platform/sdl/module.mk

99 lines
1.5 KiB
Makefile

MODULE := backends/platform/sdl
MODULE_OBJS := \
sdl.o \
sdl-window.o
ifdef KOLIBRIOS
MODULE_OBJS += \
kolibrios/kolibrios-main.o \
kolibrios/kolibrios.o \
kolibrios/sdl-stubs.o
endif
ifdef POSIX
MODULE_OBJS += \
posix/posix-main.o \
posix/posix.o
endif
ifdef MACOSX
MODULE_OBJS += \
macosx/macosx-main.o \
macosx/macosx.o \
macosx/macosx-touchbar.o \
macosx/macosx-window.o \
macosx/macosx_wrapper.o \
macosx/macosx_osys_misc.o \
macosx/appmenu_osx.o
endif
ifdef WIN32
MODULE_OBJS += \
win32/win32-main.o \
win32/win32-window.o \
win32/win32_wrapper.o \
win32/win32.o
endif
ifdef AMIGAOS
MODULE_OBJS += \
amigaos/amigaos-main.o \
amigaos/amigaos.o
endif
ifdef RISCOS
MODULE_OBJS += \
riscos/riscos-main.o \
riscos/riscos-utils.o \
riscos/riscos.o
endif
ifdef MIYOO
MODULE_OBJS += \
miyoo/miyoo-main.o \
miyoo/miyoo.o
endif
ifdef MORPHOS
MODULE_OBJS += \
morphos/morphos-main.o \
morphos/morphos.o
endif
ifdef OPENDINGUX
MODULE_OBJS += \
opendingux/opendingux-main.o \
opendingux/opendingux.o
endif
ifdef PLAYSTATION3
MODULE_OBJS += \
ps3/ps3-main.o \
ps3/ps3.o
endif
ifdef PSP2
CC=arm-vita-eabi-gcc
MODULE_OBJS += \
psp2/psp2-main.o \
psp2/psp2.o
endif
ifdef SWITCH
MODULE_OBJS += \
switch/switch-main.o \
switch/switch.o
endif
ifdef EMSCRIPTEN
MODULE_OBJS += \
emscripten/emscripten-main.o \
emscripten/emscripten.o
endif
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
OBJS := $(MODULE_OBJS) $(OBJS)
MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))