scummvm/devtools/create_hugo
Orgad Shaneh 0b2ae9fa5e DEVTOOLS: Replace ugly SDL/MinGW hack with a cleaner hack
Instead of having main=SDL_main defined by pkg-config/sdl2-config --cflags
and undefining it everywhere, strip it in its origin.
2021-08-03 07:35:15 +03:00
..
Data
create_hugo.cpp DEVTOOLS: Replace ugly SDL/MinGW hack with a cleaner hack 2021-08-03 07:35:15 +03:00
create_hugo.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
enums.h HUGO: Change _UP to __UP to avoid definition conflict on some backends. 2011-10-31 12:11:11 +01:00
module.mk
README JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
staticdata.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticdisplay.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticengine.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticfont.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticintro.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticmouse.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticparser.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00
staticutil.h DEVTOOLS: Make GPL headers consistent in themselves. 2014-02-18 02:39:33 +01:00

This tool creates hugo.dat.
This file contains all the hardcoded strings, logic, fonts, and bitmaps and
is used by the engine depending on the version of the game started.

In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.