.. |
database.cpp
|
Split Object/GameDatabase into engine version specific classes
|
2008-05-28 20:16:22 +00:00 |
database.h
|
Split Object/GameDatabase into engine version specific classes
|
2008-05-28 20:16:22 +00:00 |
detection.cpp
|
Disable Drascula's and MADE's dummy fallbackDetect.
|
2008-05-26 18:18:38 +00:00 |
graphics.cpp
|
Silence MSVC warning C4800.
|
2008-05-26 12:40:42 +00:00 |
graphics.h
|
Fixed graphics decoding bug in Manhole: N&E
|
2008-05-26 11:07:18 +00:00 |
made.cpp
|
Split Object/GameDatabase into engine version specific classes
|
2008-05-28 20:16:22 +00:00 |
made.h
|
- Moved event polling from sfPollEvent to runScript
|
2008-05-21 10:07:33 +00:00 |
module.mk
|
Forgot the makefile, sorry
|
2008-05-14 11:21:33 +00:00 |
music.cpp
|
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
|
2008-05-05 12:51:50 +00:00 |
music.h
|
Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)
|
2008-05-05 12:51:50 +00:00 |
pmvplayer.cpp
|
Clarification about the weird sound frequencies in PMV videos
|
2008-05-20 18:20:17 +00:00 |
pmvplayer.h
|
Some palette related fixes
|
2008-04-21 20:20:34 +00:00 |
redreader.cpp
|
This memory is released with free(), so it has to be allocated with malloc(),
|
2008-04-23 21:07:11 +00:00 |
redreader.h
|
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
|
2008-04-23 08:08:37 +00:00 |
resource.cpp
|
Fixed graphics decoding bug in Manhole: N&E
|
2008-05-26 11:07:18 +00:00 |
resource.h
|
Added a sanity check to getFrame()
|
2008-05-11 13:11:01 +00:00 |
screen.cpp
|
Fixed a crash in LGOP2 when attempting to get a sprite item from an empty array.
|
2008-05-28 20:12:01 +00:00 |
screen.h
|
- Hopefully fixed 'responsiveness' of the mouse cursor/event handling
|
2008-05-26 07:27:46 +00:00 |
screenfx.cpp
|
Implemented visual effects 2 and 15
|
2008-05-26 07:20:23 +00:00 |
screenfx.h
|
Implemented visual effects 2 and 15
|
2008-05-26 07:20:23 +00:00 |
script.cpp
|
- Moved event polling from sfPollEvent to runScript
|
2008-05-21 10:07:33 +00:00 |
script.h
|
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
|
2008-05-20 20:00:10 +00:00 |
scriptfuncs.cpp
|
- Hopefully fixed 'responsiveness' of the mouse cursor/event handling
|
2008-05-26 07:27:46 +00:00 |
scriptfuncs.h
|
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1.
|
2008-05-20 20:00:10 +00:00 |
sound.cpp
|
(Poissbly) fixed sound glitches due to a non-implemented decoding variant.
|
2008-04-25 11:02:37 +00:00 |
sound.h
|
Initial import of the work in progress MADE engine
|
2008-04-20 14:43:56 +00:00 |