scummvm/engines/made
2008-05-28 20:16:22 +00:00
..
database.cpp Split Object/GameDatabase into engine version specific classes 2008-05-28 20:16:22 +00:00
database.h Split Object/GameDatabase into engine version specific classes 2008-05-28 20:16:22 +00:00
detection.cpp Disable Drascula's and MADE's dummy fallbackDetect. 2008-05-26 18:18:38 +00:00
graphics.cpp Silence MSVC warning C4800. 2008-05-26 12:40:42 +00:00
graphics.h Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
made.cpp Split Object/GameDatabase into engine version specific classes 2008-05-28 20:16:22 +00:00
made.h - Moved event polling from sfPollEvent to runScript 2008-05-21 10:07:33 +00:00
module.mk Forgot the makefile, sorry 2008-05-14 11:21:33 +00:00
music.cpp Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
music.h Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) 2008-05-05 12:51:50 +00:00
pmvplayer.cpp Clarification about the weird sound frequencies in PMV videos 2008-05-20 18:20:17 +00:00
pmvplayer.h Some palette related fixes 2008-04-21 20:20:34 +00:00
redreader.cpp This memory is released with free(), so it has to be allocated with malloc(), 2008-04-23 21:07:11 +00:00
redreader.h Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. 2008-04-23 08:08:37 +00:00
resource.cpp Fixed graphics decoding bug in Manhole: N&E 2008-05-26 11:07:18 +00:00
resource.h Added a sanity check to getFrame() 2008-05-11 13:11:01 +00:00
screen.cpp Fixed a crash in LGOP2 when attempting to get a sprite item from an empty array. 2008-05-28 20:12:01 +00:00
screen.h - Hopefully fixed 'responsiveness' of the mouse cursor/event handling 2008-05-26 07:27:46 +00:00
screenfx.cpp Implemented visual effects 2 and 15 2008-05-26 07:20:23 +00:00
screenfx.h Implemented visual effects 2 and 15 2008-05-26 07:20:23 +00:00
script.cpp - Moved event polling from sfPollEvent to runScript 2008-05-21 10:07:33 +00:00
script.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
scriptfuncs.cpp - Hopefully fixed 'responsiveness' of the mouse cursor/event handling 2008-05-26 07:27:46 +00:00
scriptfuncs.h - Implemented "stand-alone" script dumper/disassembler; it can be enabled by defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. 2008-05-20 20:00:10 +00:00
sound.cpp (Poissbly) fixed sound glitches due to a non-implemented decoding variant. 2008-04-25 11:02:37 +00:00
sound.h Initial import of the work in progress MADE engine 2008-04-20 14:43:56 +00:00