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https://github.com/libretro/scummvm.git
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133 lines
3.5 KiB
C++
133 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef NEVERHOOD_KLAYMAN_H
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#define NEVERHOOD_KLAYMAN_H
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#include "neverhood/neverhood.h"
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#include "neverhood/sprite.h"
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#include "neverhood/graphics.h"
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#include "neverhood/resource.h"
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namespace Neverhood {
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// TODO: This code is horrible and weird and a lot of stuff needs renaming once a better name is found
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class Klayman;
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struct KlaymanTableItem {
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int value;
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void (Klayman::*callback)();
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};
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class Klayman : public AnimatedSprite {
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public:
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Klayman(NeverhoodEngine *vm, Entity *parentScene, int16 x, int16 y, int surfacePriority, int objectPriority);
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void sub41FD30();
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void sub41FDA0();
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void sub41FDF0();
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void sub41FE60();
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void sub41FEB0();
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protected:
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Entity *_parentScene;
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Entity *_attachedSprite;
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int _statusE0;
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bool _flagE1;
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bool _flagE2;
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bool _flagE3;
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bool _flagE4;
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bool _flagE5;
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int16 _x4, _y4;
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int16 _counter, _counterMax;
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int16 _counter3, _counter3Max;
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int16 _counter1;
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int16 _counter2;
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bool _flagF6;
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bool _flagF7;
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bool _flagF8;
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int _status2;
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bool _flagFA;
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SoundResource _soundResource1;
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SoundResource _soundResource2;
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int _status;
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const KlaymanTableItem *_table;
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int _tableCount;
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int _tableMaxValue;
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/*
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00000114 field114 dd ?
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00000118 field118 dw ?
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*/
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bool _soundFlag;
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int _resourceHandle;
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virtual void xUpdate();
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virtual uint32 xHandleMessage(int messageNum, const MessageParam ¶m);
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void update();
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void setKlaymanTable(const KlaymanTableItem *table, int tableCount);
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void setKlaymanTable1();
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void setKlaymanTable2();
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void setKlaymanTable3();
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void sub41FD40();
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void sub41FD90();
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uint32 handleMessage41EB10(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FDB0();
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uint32 handleMessage41E980(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FE00();
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void sub41FE50();
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uint32 handleMessage41E9E0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FE70();
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uint32 handleMessage41EF80(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FEC0();
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uint32 handleMessage41EFE0(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41D320(uint32 fileHash, AnimationCb callback);
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void update41D2B0();
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bool sub41CF10(AnimationCb callback);
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void sub41C7B0();
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void sub41C770();
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void sub41C790();
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void sub41FC80();
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void update41D0F0();
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uint32 handleMessage41D360(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FF00();
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uint32 handleMessage41D480(int messageNum, const MessageParam ¶m, Entity *sender);
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void sub41FCF0();
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uint32 handleMessage41F140(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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} // End of namespace Neverhood
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#endif /* NEVERHOOD_KLAYMAN_H */
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