.. |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
about.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
about.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
browser.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
browser.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
chooser.cpp
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reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
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2003-11-28 21:56:14 +00:00 |
chooser.h
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reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
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2003-11-28 21:56:14 +00:00 |
console.cpp
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cleanup
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2003-11-28 22:08:52 +00:00 |
console.h
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cleanup
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2003-11-28 22:08:52 +00:00 |
dialog.cpp
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erik's patch for bug #854470
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2003-12-06 13:55:50 +00:00 |
dialog.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
EditTextWidget.cpp
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
EditTextWidget.h
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oops
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2003-11-18 23:49:33 +00:00 |
font.cpp
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
font.h
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
launcher.cpp
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
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2003-12-21 15:29:52 +00:00 |
launcher.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
ListWidget.cpp
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
ListWidget.h
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cleanup; fixed return/enter in ListWidget when not in editing mode
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2003-11-18 23:44:28 +00:00 |
message.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
message.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
module.mk
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
newgui.cpp
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Fixed error using NEW_FONT_CODE with PalmOS port
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2003-11-28 15:18:14 +00:00 |
newgui.h
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explicitly specify namespace in g_gui helper macro
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2003-12-01 21:16:18 +00:00 |
object.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
options.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
options.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
PopUpWidget.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
PopUpWidget.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
ScrollBarWidget.cpp
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
ScrollBarWidget.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
TabWidget.cpp
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
TabWidget.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |
widget.cpp
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new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
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2003-11-19 23:46:39 +00:00 |
widget.h
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added namespace GUI
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2003-11-10 23:40:48 +00:00 |