.. |
.cvsignore
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command.cpp
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cleanup
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2003-12-15 12:59:43 +00:00 |
command.h
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don't call Command::changeObjectState() on items
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2003-12-14 20:24:29 +00:00 |
cutaway.cpp
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
cutaway.h
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
debug.cpp
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
debug.h
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
defs.h
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
display.cpp
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
display.h
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
graphics.cpp
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
graphics.h
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put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
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2003-12-19 09:22:20 +00:00 |
input.cpp
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cleanup
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2003-12-12 20:26:20 +00:00 |
input.h
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
journal.cpp
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handle mouse wheel in Journal screen
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2003-12-19 09:21:02 +00:00 |
journal.h
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handle mouse wheel in Journal screen
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2003-12-19 09:21:02 +00:00 |
logic.cpp
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
logic.h
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
module.mk
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Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
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2003-12-14 00:33:21 +00:00 |
music.cpp
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Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
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2003-12-14 00:33:21 +00:00 |
music.h
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Get rid of unused variable
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2003-12-14 01:04:07 +00:00 |
musicdata.cpp
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stdafx.h first, please.
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2003-12-21 16:17:27 +00:00 |
queen.cpp
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
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2003-12-21 15:29:52 +00:00 |
queen.h
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put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
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2003-12-19 09:22:20 +00:00 |
resource.cpp
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get rid of queencomp target (rather simply always check for both queen.1 and queen.1c); this allows some code simplification and gets rid of the last access to detector->_game in queen
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2003-12-12 15:29:58 +00:00 |
resource.h
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get rid of queencomp target (rather simply always check for both queen.1 and queen.1c); this allows some code simplification and gets rid of the last access to detector->_game in queen
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2003-12-12 15:29:58 +00:00 |
restables.cpp
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added resource-table loading from external file
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2003-10-06 23:04:00 +00:00 |
sound.cpp
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added convenience SoundMixer::playVorbis variant which calls through to playSfxSound_Vorbis; made scumm/queen engines use it
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2003-12-21 15:47:52 +00:00 |
sound.h
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cleanup
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2003-12-21 00:07:16 +00:00 |
state.cpp
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
state.h
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get rid of Verb class
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2003-12-12 10:33:34 +00:00 |
structs.h
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some refactoring in Command code (removed/commented unused code, renamed some methods)
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2003-12-13 20:05:28 +00:00 |
talk.cpp
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |
talk.h
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constructors cleanup
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2003-12-11 22:16:35 +00:00 |
walk.cpp
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cleanup
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2003-12-12 20:26:20 +00:00 |
walk.h
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cleanup
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2003-12-12 20:26:20 +00:00 |
xref.txt
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some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
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2003-12-20 16:54:46 +00:00 |