mirror of
https://github.com/libretro/scummvm.git
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1ac5aef647
svn-id: r13688
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Background animation management module public header
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#ifndef SAGA_ANIMATION_MOD_H__
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#define SAGA_ANIMATION_MOD_H__
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namespace Saga {
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enum ANIM_FLAGS {
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ANIM_LOOP = 0x01,
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ANIM_ENDSCENE = 0x80 // When animation ends, dispatch scene end event
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};
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int ANIM_Register(void);
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int ANIM_Init(void);
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int ANIM_Shutdown(void);
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int ANIM_Load(const byte *anim_resdata, size_t anim_resdata_len, uint16 *anim_id_p);
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int ANIM_Free(uint16 anim_id);
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int ANIM_Play(uint16 anim_id, int vector_time);
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int ANIM_Link(uint16 anim_id1, uint16 anim_id2);
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int ANIM_SetFlag(uint16 anim_id, uint16 flag);
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int ANIM_SetFrameTime(uint16 anim_id, int time);
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int ANIM_Reset(void);
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} // End of namespace Saga
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#endif
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