mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
ea5ad543d9
svn-id: r34440
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
// Sound resource class header
|
|
|
|
#ifndef SAGA_SNDRES_H
|
|
#define SAGA_SNDRES_H
|
|
|
|
#include "saga/itedata.h"
|
|
#include "saga/sound.h"
|
|
|
|
namespace Saga {
|
|
|
|
class SndRes {
|
|
public:
|
|
|
|
SndRes(SagaEngine *vm);
|
|
~SndRes();
|
|
|
|
void playSound(uint32 resourceId, int volume, bool loop);
|
|
void playVoice(uint32 resourceId);
|
|
int getVoiceLength(uint32 resourceId);
|
|
void setVoiceBank(int serial);
|
|
|
|
FxTable *_fxTable;
|
|
int _fxTableLen;
|
|
|
|
int16 *_fxTableIDs;
|
|
int _fxTableIDsLen;
|
|
|
|
private:
|
|
bool load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader);
|
|
bool loadVocSound(byte *soundResource, size_t soundResourceLength, SoundBuffer &buffer);
|
|
bool loadWavSound(byte *soundResource, size_t soundResourceLength, SoundBuffer &buffer);
|
|
|
|
ResourceContext *_sfxContext;
|
|
ResourceContext *_voiceContext;
|
|
|
|
int _voiceSerial; // voice bank number
|
|
|
|
SagaEngine *_vm;
|
|
};
|
|
|
|
} // End of namespace Saga
|
|
|
|
#endif
|