mirror of
https://github.com/libretro/scummvm.git
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84 lines
3.1 KiB
C++
84 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mtropolis/element_factory.h"
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#include "mtropolis/elements.h"
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#include "mtropolis/runtime.h"
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namespace MTropolis {
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ElementLoaderContext::ElementLoaderContext(Runtime *elc_runtime, size_t elc_streamIndex) : runtime(elc_runtime), streamIndex(elc_streamIndex) {
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}
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template<typename TElement, typename TElementData>
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class ElementFactory {
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public:
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static Common::SharedPtr<Element> createElement(ElementLoaderContext &context, const Data::DataObject &dataObject);
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static SIElementFactory *getInstance();
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private:
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static SIElementFactory _instance;
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};
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template<typename TElement, typename TElementData>
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Common::SharedPtr<Element> ElementFactory<TElement, TElementData>::createElement(ElementLoaderContext &context, const Data::DataObject &dataObject) {
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Common::SharedPtr<TElement> element(new TElement());
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if (!element->load(context, static_cast<const TElementData &>(dataObject)))
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element.reset();
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else
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element->setSelfReference(element);
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return Common::SharedPtr<Element>(element);
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}
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template<typename TElement, typename TElementData>
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SIElementFactory *ElementFactory<TElement, TElementData>::getInstance() {
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return &_instance;
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}
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template<typename TElement, typename TElementData>
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SIElementFactory ElementFactory<TElement, TElementData>::_instance = {
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ElementFactory<TElement, TElementData>::createElement
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};
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SIElementFactory *getElementFactoryForDataObjectType(const Data::DataObjectTypes::DataObjectType dataObjectType) {
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switch (dataObjectType) {
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case Data::DataObjectTypes::kGraphicElement:
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return ElementFactory<GraphicElement, Data::GraphicElement>::getInstance();
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case Data::DataObjectTypes::kMovieElement:
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return ElementFactory<MovieElement, Data::MovieElement>::getInstance();
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case Data::DataObjectTypes::kImageElement:
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return ElementFactory<ImageElement, Data::ImageElement>::getInstance();
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case Data::DataObjectTypes::kMToonElement:
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return ElementFactory<MToonElement, Data::MToonElement>::getInstance();
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case Data::DataObjectTypes::kTextLabelElement:
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return ElementFactory<TextLabelElement, Data::TextLabelElement>::getInstance();
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case Data::DataObjectTypes::kSoundElement:
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return ElementFactory<SoundElement, Data::SoundElement>::getInstance();
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default:
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return nullptr;
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}
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}
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} // End of namespace MTropolis
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