mirror of
https://github.com/libretro/scummvm.git
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424 lines
14 KiB
C++
424 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "common/config-manager.h"
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#include "common/memstream.h"
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#include "common/savefile.h"
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#include "common/serializer.h"
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#include "common/system.h"
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#include "common/compression/zlib.h"
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#include "graphics/palette.h"
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#include "composer/composer.h"
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#include "composer/graphics.h"
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namespace Composer {
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template<class T>
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void ComposerEngine::syncArray(Common::Serializer &ser, Common::Array<T> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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if (ser.isSaving()) {
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uint32 size = data.size();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (typename Common::Array<T>::iterator i = data.begin(); i != data.end(); i++) {
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sync<T>(ser, *i, minVersion, maxVersion);
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}
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} else {
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uint32 size;
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data.clear();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (uint32 i = 0; i < size; i++) {
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T item;
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sync<T>(ser, item, minVersion, maxVersion);
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data.push_back(item);
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}
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}
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}
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template<class T>
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void ComposerEngine::syncList(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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if (ser.isSaving()) {
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uint32 size = data.size();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (typename Common::List<T>::iterator i = data.begin(); i != data.end(); i++) {
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sync<T>(ser, *i, minVersion, maxVersion);
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}
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} else {
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uint32 size;
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data.clear();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (uint32 i = 0; i < size; i++) {
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T item;
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sync<T>(ser, item, minVersion, maxVersion);
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data.push_back(item);
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}
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}
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}
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template<class T>
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void ComposerEngine::syncListReverse(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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if (ser.isSaving()) {
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uint32 size = data.size();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (typename Common::List<T>::iterator i = data.reverse_begin(); i != data.end(); i--) {
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sync<T>(ser, *i, minVersion, maxVersion);
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}
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} else {
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uint32 size;
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data.clear();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (uint32 i = 0; i < size; i++) {
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T item;
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sync<T>(ser, item, minVersion, maxVersion);
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data.push_front(item);
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}
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}
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}
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template<>
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void ComposerEngine::sync<uint16>(Common::Serializer &ser, uint16 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint16LE(data, minVersion, maxVersion);
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}
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template<>
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void ComposerEngine::sync<uint32>(Common::Serializer &ser, uint32 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint32LE(data, minVersion, maxVersion);
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}
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template<>
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void ComposerEngine::sync<Library>(Common::Serializer &ser, Library &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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if (ser.isSaving()) {
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ser.syncAsUint16LE(data._id, minVersion, maxVersion);
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ser.syncString(data._group, minVersion, maxVersion);
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} else {
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uint16 id;
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ser.syncAsUint16LE(id, minVersion, maxVersion);
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ser.syncString(_bookGroup, minVersion, maxVersion);
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loadLibrary(id);
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}
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}
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template<>
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void ComposerEngine::syncListReverse<Library>(Common::Serializer &ser, Common::List<Library> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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if (ser.isSaving()) {
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uint32 size = data.size();
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (Common::List<Library>::iterator i = data.reverse_begin(); i != data.end(); i--) {
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sync<Library>(ser, *i, minVersion, maxVersion);
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}
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} else {
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uint32 size;
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ser.syncAsUint32LE(size, minVersion, maxVersion);
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for (uint32 i = 0; i < size; i++) {
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Library item;
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sync<Library>(ser, item, minVersion, maxVersion);
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}
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}
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}
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template<>
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void ComposerEngine::sync<PendingPageChange>(Common::Serializer &ser, PendingPageChange &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint16LE(data._pageId, minVersion, maxVersion);
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ser.syncAsByte(data._remove, minVersion, maxVersion);
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}
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template<>
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void ComposerEngine::sync<OldScript *>(Common::Serializer &ser, OldScript *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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uint16 id;
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uint32 pos, delay;
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if (ser.isSaving()) {
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pos = data->_stream->pos();
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id = data->_id;
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delay = data->_currDelay;
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}
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ser.syncAsUint32LE(pos);
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ser.syncAsUint16LE(id);
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ser.syncAsUint32LE(delay);
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if (ser.isLoading()) {
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data = new OldScript(id, getResource(ID_SCRP, id));
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data->_currDelay = delay;
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data->_stream->seek(pos, SEEK_SET);
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}
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}
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template<>
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void ComposerEngine::sync<QueuedScript>(Common::Serializer &ser, QueuedScript &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint32LE(data._baseTime);
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ser.syncAsUint32LE(data._duration);
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ser.syncAsUint32LE(data._count);
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ser.syncAsUint16LE(data._scriptId);
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if (ser.isLoading()) data._baseTime += _timeDelta;
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}
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template<>
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void ComposerEngine::sync<Pipe *>(Common::Serializer &ser, Pipe *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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uint16 id;
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uint32 offset, tmp;
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if (ser.isSaving()) {
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id = data->getPipeId();
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offset = data->getOffset();
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tmp = data->_bufferedResources.size();
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}
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ser.syncAsUint16LE(id);
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ser.syncAsUint32LE(offset);
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if (ser.isLoading()) {
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// On load, get and initialize streams
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Common::SeekableReadStream *stream;
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if (getGameType() == GType_ComposerV1) {
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stream = getResource(ID_PIPE, id);
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data = new OldPipe(stream, id);
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} else {
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stream = getResource(ID_ANIM, id);
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data = new Pipe(stream, id);
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}
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_pipeStreams.push_back(stream);
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data->setOffset(offset);
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ser.syncAsUint32LE(tmp);
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for (uint32 j = tmp; j > 0; j--) {
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uint32 tag;
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ser.syncAsUint32LE(tag);
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ser.syncAsUint32LE(tmp);
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for (uint32 k = tmp; k > 0; k--) {
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ser.syncAsUint16LE(id);
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if (data->hasResource(tag, id))
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data->getResource(tag, id, true);
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}
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}
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} else {
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ser.syncAsUint32LE(tmp);
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for (Pipe::DelMap::iterator i = data->_bufferedResources.begin(); i != data->_bufferedResources.end(); i++) {
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uint32 key = (*i)._key;
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ser.syncAsUint32LE(key);
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syncList<uint16>(ser, (*i)._value, minVersion, maxVersion);
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}
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}
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}
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template<>
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void ComposerEngine::sync<AnimationEntry>(Common::Serializer &ser, AnimationEntry &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint32LE(data.state);
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ser.syncAsUint16LE(data.counter);
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ser.syncAsUint16LE(data.prevValue);
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}
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template<>
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void ComposerEngine::sync<Animation *>(Common::Serializer &ser, Animation *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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uint16 animId, x, y;
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uint32 offset, state, param;
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int32 size;
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if (ser.isSaving()) {
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animId = data->_id;
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offset = data->_offset;
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x = data->_basePos.x;
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y = data->_basePos.x;
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state = data->_state;
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param = data->_eventParam;
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size = data->_size;
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}
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ser.syncAsUint16LE(animId);
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ser.syncAsUint32LE(offset);
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ser.syncAsUint16LE(x);
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ser.syncAsUint16LE(y);
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ser.syncAsUint32LE(state);
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ser.syncAsUint32LE(param);
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ser.syncAsUint32LE(size);
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if (ser.isLoading()) {
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// On load, get and initialize streams
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loadAnimation(data, animId, x, y, param, size);
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data->_offset = offset;
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data->_state = state;
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uint32 tmp;
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ser.syncAsUint32LE(tmp);
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for (uint32 i = 0; i < tmp; i++) {
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sync<AnimationEntry>(ser, data->_entries[i], minVersion, maxVersion);
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}
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} else {
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syncArray<AnimationEntry>(ser, data->_entries, minVersion, maxVersion);
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}
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}
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template<>
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void ComposerEngine::sync<Sprite>(Common::Serializer &ser, Sprite &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
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ser.syncAsUint16LE(data._id);
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ser.syncAsUint16LE(data._animId);
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ser.syncAsSint16LE(data._pos.x);
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ser.syncAsSint16LE(data._pos.y);
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ser.syncAsUint16LE(data._surface.w);
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ser.syncAsUint16LE(data._surface.h);
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ser.syncAsUint16LE(data._surface.pitch);
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ser.syncAsUint16LE(data._zorder);
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if (ser.isLoading())
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data._surface.setPixels(malloc(data._surface.h * data._surface.pitch));
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byte *pix = static_cast<byte *>(data._surface.getPixels());
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for (uint16 y = 0; y < data._surface.h; y++) {
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for (uint16 x = 0; x < data._surface.w; x++) {
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ser.syncAsByte(pix[x]);
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}
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pix += data._surface.pitch;
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}
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}
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Common::String ComposerEngine::getSaveStateName(int slot) const {
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return Common::String::format("%s.%02d", _targetName.c_str(), slot);
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}
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Common::Error ComposerEngine::loadGameState(int slot) {
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Common::String filename = getSaveStateName(slot);
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Common::InSaveFile *in;
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if (!(in = _saveFileMan->openForLoading(filename)))
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return Common::kPathNotFile;
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Common::Serializer ser(in, nullptr);
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byte magic[4];
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ser.syncBytes(magic, 4);
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if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S')
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return Common::kUnknownError;
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ser.syncVersion(0);
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Common::String desc;
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ser.syncString(desc);
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uint32 tmp;
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ser.syncAsUint32LE(tmp);
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_rnd->setSeed(tmp);
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ser.syncAsUint32LE(_currentTime);
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_timeDelta = _system->getMillis() - _currentTime;
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_currentTime += _timeDelta;
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ser.syncAsUint32LE(_lastTime);
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_lastTime += _timeDelta;
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// Unload all Libraries
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Common::Array<uint16> libIds;
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for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
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libIds.push_back((*i)._id);
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for (uint32 i = 0; i < libIds.size(); i++)
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unloadLibrary(libIds[i]);
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syncListReverse<Library>(ser, _libraries);
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ser.syncString(_bookGroup);
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syncArray<PendingPageChange>(ser, _pendingPageChanges);
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syncArray<uint16>(ser, _stack);
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syncArray<uint16>(ser, _vars);
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// Free outdated pointers
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for (Common::List<OldScript *>::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
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delete *i;
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}
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syncList<OldScript *>(ser, _oldScripts);
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syncArray<QueuedScript>(ser, _queuedScripts);
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ser.syncAsSint16LE(_lastMousePos.x);
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ser.syncAsSint16LE(_lastMousePos.y);
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g_system->warpMouse(_lastMousePos.x, _lastMousePos.y);
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ser.syncAsByte(_mouseEnabled);
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ser.syncAsByte(_mouseVisible);
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ser.syncAsUint16LE(_mouseSpriteId);
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// Free outdated pointers
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for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
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delete *i;
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}
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for (Common::Array<Common::SeekableReadStream *>::iterator i = _pipeStreams.begin(); i != _pipeStreams.end(); i++) {
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delete *i;
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}
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_pipeStreams.clear();
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syncListReverse<Pipe *>(ser, _pipes);
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// Free outdated pointers
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for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
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delete *i;
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}
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syncList<Animation *>(ser, _anims);
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syncList<Sprite>(ser, _sprites);
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_dirtyRects.clear();
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// Redraw the whole screen
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_dirtyRects.push_back(Common::Rect(0, 0, 640, 480));
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byte palbuf[256 * 3];
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ser.syncBytes(palbuf, 256 * 3);
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_system->getPaletteManager()->setPalette(palbuf, 0, 256);
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_needsUpdate = true;
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_mixer->stopAll();
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_audioStream = nullptr;
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// Restore the buffered audio
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ser.syncAsSint16LE(_currSoundPriority);
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int32 numSamples;
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ser.syncAsSint32LE(numSamples);
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int16 *audioBuffer = (int16 *)malloc(numSamples * 2);
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for (int32 i = 0; i < numSamples; i++)
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ser.syncAsSint16LE(audioBuffer[i]);
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_audioStream = Audio::makeQueuingAudioStream(22050, false);
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_audioStream->queueBuffer((byte *)audioBuffer, numSamples * 2, DisposeAfterUse::YES, Audio::FLAG_16BITS);
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if (!_mixer->isSoundHandleActive(_soundHandle))
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
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return Common::kNoError;
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}
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Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc, bool isAutosave) {
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Common::String filename = getSaveStateName(slot);
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Common::OutSaveFile *out;
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if (!(out = _saveFileMan->openForSaving(filename)))
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return Common::kWritingFailed;
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Common::Serializer ser(nullptr, out);
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byte magic[4] = {'C', 'M', 'P', 'S'};
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ser.syncBytes(magic, 4);
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ser.syncVersion(0);
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Common::String desctmp = desc;
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ser.syncString(desctmp);
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uint32 tmp = _rnd->getSeed();
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ser.syncAsUint32LE(tmp);
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ser.syncAsUint32LE(_currentTime);
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ser.syncAsUint32LE(_lastTime);
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syncListReverse<Library>(ser, _libraries);
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ser.syncString(_bookGroup);
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syncArray<PendingPageChange>(ser, _pendingPageChanges);
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syncArray<uint16>(ser, _stack);
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syncArray<uint16>(ser, _vars);
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syncList<OldScript *>(ser, _oldScripts);
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syncArray<QueuedScript>(ser, _queuedScripts);
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ser.syncAsSint16LE(_lastMousePos.x);
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ser.syncAsSint16LE(_lastMousePos.y);
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ser.syncAsByte(_mouseEnabled);
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ser.syncAsByte(_mouseVisible);
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ser.syncAsUint16LE(_mouseSpriteId);
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syncListReverse<Pipe *>(ser, _pipes);
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syncList<Animation *>(ser, _anims);
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syncList<Sprite>(ser, _sprites);
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byte paletteBuffer[256 * 3];
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_system->getPaletteManager()->grabPalette(paletteBuffer, 0, 256);
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ser.syncBytes(paletteBuffer, 256 * 3);
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ser.syncAsSint16LE(_currSoundPriority);
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int16 audioBuffer[22050];
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int32 numSamples = _audioStream->readBuffer(audioBuffer, 22050);
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if (numSamples == -1) numSamples = 0;
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ser.syncAsSint32LE(numSamples);
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for (int32 i = 0; i < numSamples; i++)
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ser.syncAsSint16LE(audioBuffer[i]);
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out->finalize();
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return Common::kNoError;
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}
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} // End of namespace Composer
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