scummvm/scumm
2005-04-10 22:43:46 +00:00
..
imuse_digi Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
insane Removed reinit() and replaced with offsets of zero. We only need to skip type/size. 2005-04-03 06:27:44 +00:00
smush Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
.cvsignore
actor.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
actor.h Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
akos.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
akos.h Tie the AKOS code into the new costume infrastructure, too 2005-03-27 01:07:22 +00:00
base-costume.cpp Tie the AKOS code into the new costume infrastructure, too 2005-03-27 01:07:22 +00:00
base-costume.h Always check hasManyDirections for AKOS costumes -- this could cause regressions with HE games (or fix something, who knows?) 2005-03-28 20:34:18 +00:00
bomp.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
bomp.h
boxes.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
boxes.h
camera.cpp
charset.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
charset.h Clear the text surface when loading a saved game, otherwise any text that 2005-04-05 07:53:46 +00:00
costume.cpp Fix for bug #1180240 2005-04-10 16:20:22 +00:00
costume.h More costume code restructuring 2005-03-27 00:42:53 +00:00
cursor.cpp
debugger.cpp Remove usage of vsprintf in favour of vsnprintf and make 2005-04-09 01:52:44 +00:00
debugger.h
dialogs.cpp
dialogs.h
gfx.cpp Moved createResource, resourceStats, expireResources to ResourceManager 2005-04-06 17:31:35 +00:00
gfx.h Cleanup 2005-04-02 14:24:43 +00:00
help.cpp
help.h
imuse_internal.h
imuse_player.cpp
imuse.cpp Extremely minor consistency change. 2005-04-02 13:58:00 +00:00
imuse.h
input.cpp Moved createResource, resourceStats, expireResources to ResourceManager 2005-04-06 17:31:35 +00:00
instrument.cpp Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. This does the following: 2005-04-03 22:01:38 +00:00
instrument.h
intern.h Add initial rmap support for wizImages. 2005-04-10 01:25:33 +00:00
midiparser_eup.cpp
midiparser_ro.cpp
module.mk Moved some room loading stuff into a new source file 2005-04-10 01:23:33 +00:00
music.h
nut_renderer.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
nut_renderer.h
object.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
object.h Moved ObjectClass to object.h 2005-03-28 22:37:30 +00:00
palette_he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
palette.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
player_mod.cpp
player_mod.h
player_nes.cpp Patch from Quietust: 2005-04-07 21:13:01 +00:00
player_nes.h Patch from Quietust: 2005-04-07 21:13:01 +00:00
player_v1.cpp
player_v1.h
player_v2.cpp
player_v2.h
player_v2a.cpp Patch from Quietust 2005-04-07 07:29:19 +00:00
player_v2a.h Patch from Quietust 2005-04-07 07:29:19 +00:00
player_v3a.cpp Patch from Quietust 2005-04-07 07:29:19 +00:00
player_v3a.h Patch from Quietust 2005-04-07 07:29:19 +00:00
resource_v2.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
resource_v3.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
resource_v4.cpp Read the RNAM data (might be useful for debugging) 2005-04-10 13:16:49 +00:00
resource_v7he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
resource_v7he.h
resource.cpp cleanup 2005-04-10 17:38:09 +00:00
resource.h Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we don't use it nor save it at this time, this is harmless); added a comment about _CLUT_offs ugliness 2005-03-31 23:11:39 +00:00
room.cpp Fix regression in MM NES which disabled scrolling and lead to weird crashes 2005-04-10 22:43:46 +00:00
saveload.cpp split SaveFileManager::openSavefile and class SaveFile into two, each, one for loading and one for saving 2005-04-10 15:13:40 +00:00
saveload.h split SaveFileManager::openSavefile and class SaveFile into two, each, one for loading and one for saving 2005-04-10 15:13:40 +00:00
script_v2.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script_v5.cpp split SaveFileManager::openSavefile and class SaveFile into two, each, one for loading and one for saving 2005-04-10 15:13:40 +00:00
script_v6.cpp Moved createResource, resourceStats, expireResources to ResourceManager 2005-04-06 17:31:35 +00:00
script_v6he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script_v7he.cpp Enable object lock/unlock in HE 100 too. 2005-04-10 06:17:49 +00:00
script_v8.cpp Add flObject lock/unlock support for HE games. 2005-04-09 09:57:54 +00:00
script_v72he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script_v80he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script_v90he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script_v100he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
script.h
scumm-md5.h Added Russian puttcirc. 2005-03-31 01:16:14 +00:00
scumm.cpp Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the substResFileNameTable table) 2005-04-10 17:20:24 +00:00
scumm.h Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
sound.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
sound.h Add 8 sound channel support for HE games 2005-04-04 11:43:25 +00:00
sprite_he.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
sprite_he.h Set size of sprite fields 2005-04-08 23:32:30 +00:00
string.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
usage_bits.cpp Some more cleanup 2005-03-25 01:59:47 +00:00
usage_bits.h
util.cpp Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
util.h Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules 2005-04-10 12:59:17 +00:00
vars.cpp
verbs.cpp Moved createResource, resourceStats, expireResources to ResourceManager 2005-04-06 17:31:35 +00:00
verbs.h
wiz_he.cpp Pointer off by 8 2005-04-10 03:50:17 +00:00
wiz_he.h Add WIP on hePalette. 2005-04-07 10:43:51 +00:00