mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 03:07:06 +00:00
059ba7326c
svn-id: r27207
462 lines
8.1 KiB
C++
462 lines
8.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "cine/cine.h"
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#include "cine/unpack.h"
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#include "cine/various.h"
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namespace Cine {
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uint16 numElementInPart;
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AnimData *animDataTable;
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PartBuffer *partBuffer;
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void loadPart(const char *partName) {
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uint16 i;
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memset(partBuffer, 0, sizeof(PartBuffer) * NUM_MAX_PARTDATA);
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numElementInPart = 0;
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g_cine->_partFileHandle.close();
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checkDataDisk(-1);
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if (!g_cine->_partFileHandle.open(partName))
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error("loadPart(): Cannot open file %s", partName);
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setMouseCursor(MOUSE_CURSOR_DISK);
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numElementInPart = g_cine->_partFileHandle.readUint16BE();
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g_cine->_partFileHandle.readUint16BE(); // entry size
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if (currentPartName != partName)
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strcpy(currentPartName, partName);
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for (i = 0; i < numElementInPart; i++) {
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g_cine->_partFileHandle.read(partBuffer[i].partName, 14);
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partBuffer[i].offset = g_cine->_partFileHandle.readUint32BE();
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partBuffer[i].packedSize = g_cine->_partFileHandle.readUint32BE();
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partBuffer[i].unpackedSize = g_cine->_partFileHandle.readUint32BE();
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g_cine->_partFileHandle.readUint32BE(); // unused
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}
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if (g_cine->getGameType() == Cine::GType_FW && g_cine->getPlatform() == Common::kPlatformPC && strcmp(partName, "BASESON.SND") != 0)
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loadPal(partName);
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}
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void closePart(void) {
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// TODO
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}
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static const char *bundleNamesDOSEN[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCEGOU",
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"PROCLABY",
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"PROCS00",
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"PROCS01",
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"PROCS02",
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"PROCS03",
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"PROCS04",
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"PROCS06",
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"PROCS07",
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"PROCS08",
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"PROCS10",
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"PROCS12",
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"PROCS13",
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"PROCS15",
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"PROCS16",
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"RSC00",
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"RSC01",
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"RSC02",
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"RSC03",
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"RSC04",
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"RSC05",
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"RSC06",
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"RSC07",
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"RSC08",
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"RSC09",
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"RSC10",
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"RSC11",
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"RSC12",
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"RSC13",
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"RSC14",
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"RSC15",
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"RSC16",
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"RSC17",
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"SONS1",
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"SONS2",
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"SONS3",
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"SONS4",
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"SONS5",
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"SONS6",
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"SONS7",
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"SONS8",
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"SONS9",
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NULL
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};
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static const char *bundleNamesDOSUS[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCEGOU",
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"PROCLABY",
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"PROCS00",
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"PROCS01",
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"PROCS02",
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"PROCS03",
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"PROCS04",
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"PROCS06",
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"PROCS07",
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"PROCS08",
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"PROCS12",
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"PROCS13",
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"PROCS15",
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"PROCS16",
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"RSC00",
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"RSC02",
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"RSC03",
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"RSC04",
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"RSC05",
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"RSC06",
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"RSC07",
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"RSC08",
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"RSC09",
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"RSC10",
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"RSC11",
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"RSC12",
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"RSC13",
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"RSC14",
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"RSC15",
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"RSC16",
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"RSC17",
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"SONS31",
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"SONS32",
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"SONS33",
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"SONS34",
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NULL
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};
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static const char *bundleNamesDOSFR[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCEGOU",
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"PROCLABY",
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"PROCS00",
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"PROCS01",
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"PROCS02",
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"PROCS03",
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"PROCS04",
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"PROCS06",
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"PROCS07",
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"PROCS08",
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"PROCS10",
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"PROCS12",
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"PROCS13",
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"PROCS15",
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"PROCS16",
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"RSC00",
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"RSC01",
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"RSC02",
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"RSC03",
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"RSC04",
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"RSC05",
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"RSC06",
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"RSC07",
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"RSC08",
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"RSC09",
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"RSC10",
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"RSC11",
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"RSC12",
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"RSC13",
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"RSC14",
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"RSC15",
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"RSC16",
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"RSC17",
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"SONS31",
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"SONS32",
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"SONS33",
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"SONS34",
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NULL
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};
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static const char *bundleNamesDOSES[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCS1",
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"PROCS2",
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"PROCS3",
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"PROCS4",
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"PROCS5",
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"PROCS6",
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"SD01A",
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"SD01B",
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"SD01C",
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"SD01D",
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"SD021",
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"SD022",
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"SD03",
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"SDSONS",
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"SDSONS2",
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"SDSONS3",
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"SINTRO2",
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NULL
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};
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static const char *bundleNamesDOSInt[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCS1",
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"PROCS2",
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"PROCS3",
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"PROCS4",
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"PROCS5",
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"PROCS6",
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"SD01A",
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"SD01B",
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"SD01C",
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"SD01D",
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"SD021",
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"SD022",
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"SD03",
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"SDS1",
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"SDS2",
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"SDS3",
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"SDS4",
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"SDS5",
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"SDS6",
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"SINTRO2",
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NULL
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};
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static const char *bundleNamesAmiga[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCS0",
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"PROCS1",
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"PROCS2",
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"SAMPLES",
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"SAMPLES2",
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"SAMPLES3",
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"SD01A",
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"SD01B",
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"SD01C",
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"SD01D",
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"SD02",
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"SD03",
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"SDSONS",
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"SDSONS2",
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"SDSONS3",
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"SINTRO2",
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NULL
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};
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static const char *bundleNamesAmigaDemo[] = {
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"DEMO_OS",
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"SDSONS",
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NULL
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};
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static const char *bundleNamesAtari[] = {
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"EGOUBASE",
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"LABYBASE",
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"PROCS0",
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"PROCS1",
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"PROCS2",
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"SAMPLES",
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"SD01A",
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"SD01B",
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"SD01C",
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"SD01D",
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"SD02",
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"SD03",
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"SDSONS",
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"SDSONS2",
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"SDSONS3",
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"SINTRO2",
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NULL
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};
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int16 findFileInBundle(const char *fileName) {
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uint16 i;
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if (g_cine->getGameType() == Cine::GType_OS) {
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for (i = 0; i < numElementInPart; i++) {
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if (!scumm_stricmp(fileName, partBuffer[i].partName)) {
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return i;
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}
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}
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const char **bPtr = 0;
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if (g_cine->getPlatform() == Common::kPlatformPC) {
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switch (g_cine->getLanguage()) {
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case Common::EN_GRB:
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bPtr = bundleNamesDOSEN;
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break;
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case Common::EN_USA:
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if (g_cine->getFeatures() & GF_CD)
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bPtr = bundleNamesDOSUS;
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else
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bPtr = bundleNamesDOSInt;
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break;
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case Common::DE_DEU:
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case Common::IT_ITA:
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bPtr = bundleNamesDOSInt;
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break;
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case Common::ES_ESP:
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if (g_cine->getFeatures() & GF_CD)
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bPtr = bundleNamesDOSInt;
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else
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bPtr = bundleNamesDOSES;
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break;
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case Common::FR_FRA:
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bPtr = bundleNamesDOSFR;
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break;
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default:
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break;
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}
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} else if (g_cine->getPlatform() == Common::kPlatformAmiga) {
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if (g_cine->getFeatures() & GF_DEMO)
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bPtr = bundleNamesAmigaDemo;
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else
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bPtr = bundleNamesAmiga;
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} else if (g_cine->getPlatform() == Common::kPlatformAtariST) {
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bPtr = bundleNamesAtari;
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}
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while (*bPtr) {
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loadPart(*bPtr);
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for (i = 0; i < numElementInPart; i++) {
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if (!scumm_stricmp(fileName, partBuffer[i].partName)) {
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return i;
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}
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}
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bPtr++;
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}
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} else {
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for (i = 0; i < numElementInPart; i++) {
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if (!scumm_stricmp(fileName, partBuffer[i].partName)) {
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return i;
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}
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}
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}
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return -1;
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}
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void readFromPart(int16 idx, byte *dataPtr) {
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setMouseCursor(MOUSE_CURSOR_DISK);
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g_cine->_partFileHandle.seek(partBuffer[idx].offset, SEEK_SET);
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g_cine->_partFileHandle.read(dataPtr, partBuffer[idx].packedSize);
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}
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byte *readBundleFile(int16 foundFileIdx) {
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byte *dataPtr;
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dataPtr = (byte *)calloc(partBuffer[foundFileIdx].unpackedSize, 1);
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if (partBuffer[foundFileIdx].unpackedSize != partBuffer[foundFileIdx].packedSize) {
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byte *unpackBuffer;
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unpackBuffer = (byte *)malloc(partBuffer[foundFileIdx].packedSize);
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readFromPart(foundFileIdx, unpackBuffer);
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delphineUnpack(dataPtr, unpackBuffer, partBuffer[foundFileIdx].packedSize);
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free(unpackBuffer);
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} else {
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readFromPart(foundFileIdx, dataPtr);
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}
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return dataPtr;
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}
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byte *readBundleSoundFile(const char *entryName, uint32 *size) {
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int16 index;
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byte *data = 0;
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char previousPartName[15] = "";
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if (g_cine->getGameType() == Cine::GType_FW) {
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strcpy(previousPartName, currentPartName);
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loadPart("BASESON.SND");
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}
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index = findFileInBundle((const char *)entryName);
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if (index != -1) {
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data = readBundleFile(index);
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if (size) {
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*size = partBuffer[index].unpackedSize;
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}
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}
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if (g_cine->getGameType() == Cine::GType_FW) {
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loadPart(previousPartName);
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}
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return data;
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}
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byte *readFile(const char *filename) {
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Common::File in;
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in.open(filename);
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if (!in.isOpen())
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error("readFile(): Cannot open file %s", filename);
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uint32 size = in.size();
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byte *dataPtr = (byte *)malloc(size);
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in.read(dataPtr, size);
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return dataPtr;
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}
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void checkDataDisk(int16 param) {
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}
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void dumpBundle(const char *fileName) {
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char tmpPart[15];
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strcpy(tmpPart, currentPartName);
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loadPart(fileName);
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for (int i = 0; i < numElementInPart; i++) {
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byte *data = readBundleFile(i);
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debug(0, "%s", partBuffer[i].partName);
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Common::File out;
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if (out.open(Common::String("dumps/") + partBuffer[i].partName, Common::File::kFileWriteMode)) {
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out.write(data, partBuffer[i].unpackedSize);
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out.close();
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}
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free(data);
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}
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loadPart(tmpPart);
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}
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} // End of namespace Cine
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