scummvm/graphics/module.mk
Torbjörn Andersson 8062eb6ec3 Set and show/hide mouse cursors through a "cursor manager" (analogous to the
recently added (cursor) palette manager) so that the cursor can be properly
restored after returning from the GUI.

If there's any C++ magic that can keep the backend functions from being called
by anything else than these managing classes, that would probably be a good
idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps
there are at least some backends that will no longer need to?

svn-id: r22639
2006-05-25 22:51:42 +00:00

51 lines
721 B
Makefile

MODULE := graphics
MODULE_OBJS := \
animation.o \
cursorman.o \
font.o \
fontman.o \
fonts/consolefont.o \
fonts/newfont_big.o \
fonts/newfont.o \
fonts/scummfont.o \
ilbm.o \
imagedec.o \
imageman.o \
paletteman.o \
primitives.o \
scaler.o \
scaler/thumbnail.o \
surface.o
ifndef DISABLE_SCALERS
MODULE_OBJS += \
scaler/2xsai.o \
scaler/aspect.o \
scaler/scale2x.o \
scaler/scale3x.o \
scaler/scalebit.o
ifndef DISABLE_HQ_SCALERS
MODULE_OBJS += \
scaler/hq2x.o \
scaler/hq3x.o
ifdef HAVE_NASM
MODULE_OBJS += \
scaler/hq2x_i386.o \
scaler/hq3x_i386.o
endif
endif
endif
MODULE_DIRS += \
graphics \
graphics/fonts \
graphics/scaler
# Include common rules
include $(srcdir)/common.rules