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he
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Merge pull request #244 from clone2727/football2002-wday
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2012-06-17 17:17:06 -07:00 |
imuse
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imuse_digi
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SCUMM: Fix spelling of length
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2012-04-04 21:23:14 -07:00 |
insane
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SCUMM - Fix bug #3536645, FT Missing Dialogue Line
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2012-06-23 19:30:10 +02:00 |
smush
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COMMON: Move isFoo functions to namespace Common, add doxygen comments
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2012-02-20 16:18:27 +01:00 |
actor_he.h
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actor.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
actor.h
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SCUMM: add support for diagonal walking between boxes (e.g. used for meteor opening scene)
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2012-02-11 08:30:14 +01:00 |
akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
boxes.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
camera.cpp
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charset-fontdata.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
charset.cpp
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charset.h
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costume.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
costume.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
cursor.cpp
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ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
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2012-06-03 02:02:57 +02:00 |
debugger.cpp
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SCUMM: Fix actor ID handling in v0
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2012-02-11 08:29:13 +01:00 |
debugger.h
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detection_tables.h
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SCUMM: Add HE101 version, for debugInput opcode difference in some HE100 games.
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2012-06-09 15:36:47 +10:00 |
detection.cpp
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SCUMM: Slight cleanup in querySaveMetaInfos.
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2012-07-03 18:39:49 +02:00 |
detection.h
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SCUMM: Add support for Spy Fox iOS
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2012-05-28 14:29:44 -04:00 |
dialogs.cpp
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dialogs.h
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file_nes.cpp
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file_nes.h
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file.cpp
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file.h
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gfx_towns.cpp
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JANITORIAL: Replace (x ? false : true) by !(x).
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2012-03-13 15:43:36 +01:00 |
gfx.cpp
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SCUMM: Get rid of casts on OSystem::copyRectToScreen calls.
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2012-06-16 02:39:00 +02:00 |
gfx.h
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
gfxARM.s
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SCUMM: Fix utilization of ARM assembly routines. This fixes bug #3494448.
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2012-02-26 13:01:23 +01:00 |
help.cpp
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help.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
input.cpp
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midiparser_ro.cpp
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module.mk
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music.h
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nut_renderer.cpp
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nut_renderer.h
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object.cpp
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SCUMM: cleanup and separation of objIsActor()/objToActor()/actorToObj() for v0 and other engines
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2012-02-11 08:36:27 +01:00 |
object.h
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SCUMM: adjust to coding style-guide
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2012-02-11 08:30:02 +01:00 |
palette.cpp
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player_apple2.cpp
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player_apple2.h
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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JANITORIAL: Fix template definition whitespace
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2012-02-10 21:17:27 -06:00 |
player_nes.h
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player_pce.cpp
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SCUMM: match style-guide, add missing spaces between some "if ()", "for ()"
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2012-02-11 08:30:15 +01:00 |
player_pce.h
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SCUMM: remove unimplemented und unused method startMusic() in pce and apple2 players
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2012-02-11 08:29:08 +01:00 |
player_sid.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_sid.h
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SCUMM: fix resetAllSounds() in player_sid
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2012-02-11 08:29:10 +01:00 |
player_towns.cpp
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player_towns.h
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player_v1.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
player_v1.h
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player_v2.cpp
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player_v2.h
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player_v2a.cpp
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player_v2a.h
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player_v2base.cpp
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player_v2base.h
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player_v2cms.cpp
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player_v2cms.h
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player_v3a.cpp
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player_v3a.h
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player_v4a.cpp
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player_v4a.h
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proc3ARM.s
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SCUMM/ARM: Fix crashes in ARM asm costume renderer
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2012-04-04 08:54:58 +02:00 |
resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
resource.h
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room.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
saveload.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
saveload.h
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script_v0.cpp
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SCUMM: Fix casting away const
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2012-04-03 16:53:54 -07:00 |
script_v2.cpp
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SCUMM: Clean up resetSentence
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2012-02-13 20:26:43 +01:00 |
script_v3.cpp
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script_v4.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script_v5.cpp
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SCUMM: Fix actor ID handling in v0
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2012-02-11 08:29:13 +01:00 |
script_v6.cpp
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script_v8.cpp
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JANITORIAL: Fix missing whitespace in pointer cast
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2012-02-15 10:07:10 -06:00 |
script.cpp
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SCUMM: Change the nest.number default to zero in stopScript and stopObjectScript too.
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2012-05-31 19:01:07 +10:00 |
script.h
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scumm_v0.h
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SCUMM: Fix compiler warning.
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2012-02-13 13:38:25 +11:00 |
scumm_v2.h
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SCUMM: Clean up resetSentence
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2012-02-13 20:26:43 +01:00 |
scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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SCUMM: use command stack and SentenceTab in mm c64
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2012-02-11 08:28:22 +01:00 |
scumm_v6.h
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scumm_v7.h
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ALL: Make use of defined() for the preprocessor consistent.
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2012-03-17 22:02:44 +01:00 |
scumm_v8.h
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scumm-md5.h
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SCUMM: Correct HE version for another English Windows version of Freddi Fish and Luther's Maze Madness.
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2012-07-08 09:41:25 +10:00 |
scumm.cpp
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SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting, fixes changing subtitles via ScummVM.
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2012-05-31 11:40:21 +10:00 |
scumm.h
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SCUMM: Stub off other football2002 u32 opcodes
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2012-06-08 19:45:31 -04:00 |
sound.cpp
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SCUMM: add missing free()
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2012-01-15 13:36:58 +01:00 |
sound.h
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string.cpp
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Merge pull request #182 from fingolfin/forbid-ctype
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2012-02-21 11:33:32 -08:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM: fix blank sentence line in v0 after cutscenes and remove unused parameter of resetSentence()
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2012-02-11 08:29:03 +01:00 |
verbs.cpp
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SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 versions
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2012-02-11 08:30:08 +01:00 |
verbs.h
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SCUMM: fix gcc compiler warnings
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2012-02-11 08:30:00 +01:00 |