scummvm/image/codecs/indeo/indeo.cpp
2021-12-26 18:48:43 +01:00

1729 lines
61 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* Common structures, macros, and base class shared by both Indeo4 and
* Indeo5 decoders, derived from ffmpeg.
*/
#include "image/codecs/indeo/indeo.h"
#include "image/codecs/indeo/indeo_dsp.h"
#include "image/codecs/indeo/mem.h"
#include "graphics/yuv_to_rgb.h"
#include "common/system.h"
#include "common/algorithm.h"
#include "common/rect.h"
#include "common/textconsole.h"
#include "common/util.h"
namespace Image {
namespace Indeo {
/**
* These are 2x8 predefined Huffman codebooks for coding macroblock/block
* signals. They are specified using "huffman descriptors" in order to
* avoid huge static tables. The decoding tables will be generated at
* startup from these descriptors.
*/
/**
* Static macroblock huffman tables
*/
static const IVIHuffDesc ivi_mb_huff_desc[8] = {
{8, {0, 4, 5, 4, 4, 4, 6, 6}},
{12, {0, 2, 2, 3, 3, 3, 3, 5, 3, 2, 2, 2}},
{12, {0, 2, 3, 4, 3, 3, 3, 3, 4, 3, 2, 2}},
{12, {0, 3, 4, 4, 3, 3, 3, 3, 3, 2, 2, 2}},
{13, {0, 4, 4, 3, 3, 3, 3, 2, 3, 3, 2, 1, 1}},
{9, {0, 4, 4, 4, 4, 3, 3, 3, 2}},
{10, {0, 4, 4, 4, 4, 3, 3, 2, 2, 2}},
{12, {0, 4, 4, 4, 3, 3, 2, 3, 2, 2, 2, 2}}
};
/**
* static block huffman tables
*/
static const IVIHuffDesc ivi_blk_huff_desc[8] = {
{10, {1, 2, 3, 4, 4, 7, 5, 5, 4, 1} },
{11, {2, 3, 4, 4, 4, 7, 5, 4, 3, 3, 2} },
{12, {2, 4, 5, 5, 5, 5, 6, 4, 4, 3, 1, 1} },
{13, {3, 3, 4, 4, 5, 6, 6, 4, 4, 3, 2, 1, 1} },
{11, {3, 4, 4, 5, 5, 5, 6, 5, 4, 2, 2} },
{13, {3, 4, 5, 5, 5, 5, 6, 4, 3, 3, 2, 1, 1} },
{13, {3, 4, 5, 5, 5, 6, 5, 4, 3, 3, 2, 1, 1} },
{9, {3, 4, 4, 5, 5, 5, 6, 5, 5} }
};
/*------------------------------------------------------------------------*/
/**
* calculate number of _tiles in a stride
*/
#define IVI_NUM_TILES(stride, tileSize) (((stride) + (tileSize) - 1) / (tileSize))
/*------------------------------------------------------------------------*/
int IVIHuffDesc::createHuffFromDesc(VLC *vlc, bool flag) const {
uint16 codewords[256];
uint8 bits[256];
int pos = 0; // current position = 0
for (int i = 0; i < _numRows; i++) {
int codesPerRow = 1 << _xBits[i];
int notLastRow = (i != _numRows - 1);
int prefix = ((1 << i) - 1) << (_xBits[i] + notLastRow);
for (int j = 0; j < codesPerRow; j++) {
if (pos >= 256) // Some Indeo5 codebooks can have more than 256
break; // elements, but only 256 codes are allowed!
bits[pos] = i + _xBits[i] + notLastRow;
if (bits[pos] > IVI_VLC_BITS)
return -1; // invalid descriptor
codewords[pos] = invertBits((prefix | j), bits[pos]);
if (!bits[pos])
bits[pos] = 1;
pos++;
}//for j
}//for i
// number of codewords = pos
return vlc->init_vlc(IVI_VLC_BITS, pos, bits, 1, 1, codewords, 2, 2,
(flag ? INIT_VLC_USE_NEW_STATIC : 0) | INIT_VLC_LE);
}
/*------------------------------------------------------------------------*/
bool IVIHuffDesc::huffDescCompare(const IVIHuffDesc *desc2) const {
return _numRows != desc2->_numRows || memcmp(_xBits, desc2->_xBits, _numRows);
}
void IVIHuffDesc::huffDescCopy(const IVIHuffDesc *src) {
_numRows = src->_numRows;
memcpy(_xBits, src->_xBits, src->_numRows);
}
/*------------------------------------------------------------------------*/
IVIHuffTab::IVIHuffTab() : _tab(nullptr) {
_custDesc._numRows = 0;
Common::fill(&_custDesc._xBits[0], &_custDesc._xBits[16], 0);
}
int IVIHuffTab::decodeHuffDesc(IVI45DecContext *ctx, int descCoded, int whichTab) {
IVIHuffDesc newHuff;
if (!descCoded) {
// select default table
_tab = (whichTab) ? &ctx->_iviBlkVlcTabs[7]
: &ctx->_iviMbVlcTabs[7];
return 0;
}
_tabSel = ctx->_gb->getBits(3);
if (_tabSel == 7) {
// custom huffman table (explicitly encoded)
newHuff._numRows = ctx->_gb->getBits(4);
if (!newHuff._numRows) {
warning("Empty custom Huffman table!");
return -1;
}
for (int i = 0; i < newHuff._numRows; i++)
newHuff._xBits[i] = ctx->_gb->getBits(4);
// Have we got the same custom table? Rebuild if not.
if (newHuff.huffDescCompare(&_custDesc) || !_custTab._table) {
_custDesc.huffDescCopy(&newHuff);
if (_custTab._table)
_custTab.freeVlc();
int result = _custDesc.createHuffFromDesc(&_custTab, false);
if (result) {
// reset faulty description
_custDesc._numRows = 0;
warning("Error while initializing custom vlc table!");
return result;
}
}
_tab = &_custTab;
} else {
// select one of predefined tables
_tab = (whichTab) ? &ctx->_iviBlkVlcTabs[_tabSel]
: &ctx->_iviMbVlcTabs[_tabSel];
}
return 0;
}
/*------------------------------------------------------------------------*/
IVIMbInfo::IVIMbInfo() : _xPos(0), _yPos(0), _bufOffs(0), _type(0), _cbp(0),
_qDelta(0), _mvX(0), _mvY(0), _bMvX(0), _bMvY(0) {
}
/*------------------------------------------------------------------------*/
IVITile::IVITile() : _xPos(0), _yPos(0), _width(0), _height(0), _mbSize(0),
_isEmpty(false), _dataSize(0), _numMBs(0), _mbs(nullptr), _refMbs(nullptr) {
}
/*------------------------------------------------------------------------*/
IVIBandDesc::IVIBandDesc() : _plane(0), _bandNum(0), _width(0), _height(0),
_aHeight(0), _dataPtr(nullptr), _dataSize(0), _buf(nullptr),
_refBuf(nullptr), _bRefBuf(nullptr), _pitch(0), _isEmpty(false),
_mbSize(0), _blkSize(0), _isHalfpel(false), _inheritMv(false), _bufSize(0),
_inheritQDelta(false), _qdeltaPresent(false), _quantMat(0), _globQuant(0),
_scan(nullptr), _scanSize(0), _numCorr(0), _rvmapSel(0), _rvMap(nullptr),
_numTiles(0), _tiles(nullptr), _invTransform(nullptr), _transformSize(0),
_dcTransform(nullptr), _is2dTrans(0), _checksum(0), _checksumPresent(false),
_intraBase(nullptr), _interBase(nullptr), _intraScale(nullptr),
_interScale(nullptr) {
Common::fill(&_bufs[0], &_bufs[4], (int16 *)nullptr);
Common::fill(&_corr[0], &_corr[61 * 2], 0);
}
int IVIBandDesc::initTiles(IVITile *refTile, int p, int b, int tHeight, int tWidth) {
IVITile *tile = _tiles;
for (int y = 0; y < _height; y += tHeight) {
for (int x = 0; x < _width; x += tWidth) {
tile->_xPos = x;
tile->_yPos = y;
tile->_mbSize = _mbSize;
tile->_width = MIN(_width - x, tWidth);
tile->_height = MIN(_height - y, tHeight);
tile->_dataSize = 0;
tile->_isEmpty = false;
// calculate number of macroblocks
tile->_numMBs = IVI_MBs_PER_TILE(tile->_width, tile->_height,
_mbSize);
avFreeP(&tile->_mbs);
tile->_mbs = (IVIMbInfo *)calloc(tile->_numMBs, sizeof(IVIMbInfo));
if (!tile->_mbs)
return -2;
tile->_refMbs = 0;
if (p || b) {
if (tile->_numMBs != refTile->_numMBs) {
warning("refTile mismatch");
return -1;
}
tile->_refMbs = refTile->_mbs;
refTile++;
}
tile++;
}
}
return 0;
}
/*------------------------------------------------------------------------*/
IVIPicConfig::IVIPicConfig() : _picWidth(0), _picHeight(0), _chromaWidth(0),
_chromaHeight(0), _tileWidth(0), _tileHeight(0), _lumaBands(0), _chromaBands(0) {
}
bool IVIPicConfig::ivi_pic_config_cmp(const IVIPicConfig &cfg2) {
return _picWidth != cfg2._picWidth || _picHeight != cfg2._picHeight ||
_chromaWidth != cfg2._chromaWidth || _chromaHeight != cfg2._chromaHeight ||
_tileWidth != cfg2._tileWidth || _tileHeight != cfg2._tileHeight ||
_lumaBands != cfg2._lumaBands || _chromaBands != cfg2._chromaBands;
}
/*------------------------------------------------------------------------*/
IVIPlaneDesc::IVIPlaneDesc() : _width(0), _height(0), _numBands(0), _bands(nullptr) {
}
int IVIPlaneDesc::initPlanes(IVIPlaneDesc *planes, const IVIPicConfig *cfg, bool isIndeo4) {
uint32 b_width, b_height, align_fac, width_aligned, height_aligned, bufSize;
IVIBandDesc *band;
freeBuffers(planes);
if (checkImageSize(cfg->_picWidth, cfg->_picHeight, 0) < 0 ||
cfg->_lumaBands < 1 || cfg->_chromaBands < 1)
return -1;
// fill in the descriptor of the luminance _plane
planes[0]._width = cfg->_picWidth;
planes[0]._height = cfg->_picHeight;
planes[0]._numBands = cfg->_lumaBands;
// fill in the descriptors of the chrominance planes
planes[1]._width = planes[2]._width = (cfg->_picWidth + 3) >> 2;
planes[1]._height = planes[2]._height = (cfg->_picHeight + 3) >> 2;
planes[1]._numBands = planes[2]._numBands = cfg->_chromaBands;
for (int p = 0; p < 3; p++) {
planes[p]._bands = (IVIBandDesc *)calloc(planes[p]._numBands, sizeof(IVIBandDesc));
if (!planes[p]._bands)
return -2;
// select band dimensions: if there is only one band then it
// has the full size, if there are several bands each of them
// has only half size
b_width = planes[p]._numBands == 1 ? planes[p]._width
: (planes[p]._width + 1) >> 1;
b_height = planes[p]._numBands == 1 ? planes[p]._height
: (planes[p]._height + 1) >> 1;
// luma band buffers will be aligned on 16x16 (max macroblock size)
// chroma band buffers will be aligned on 8x8 (max macroblock size)
align_fac = p ? 8 : 16;
width_aligned = FFALIGN(b_width, align_fac);
height_aligned = FFALIGN(b_height, align_fac);
bufSize = width_aligned * height_aligned * sizeof(int16);
for (int b = 0; b < planes[p]._numBands; b++) {
band = &planes[p]._bands[b]; // select appropriate _plane/band
band->_plane = p;
band->_bandNum = b;
band->_width = b_width;
band->_height = b_height;
band->_pitch = width_aligned;
band->_aHeight = height_aligned;
band->_bufs[0] = (int16 *)calloc(bufSize, 1);
band->_bufs[1] = (int16 *)calloc(bufSize, 1);
band->_bufSize = bufSize / 2;
if (!band->_bufs[0] || !band->_bufs[1])
return -2;
// allocate the 3rd band buffer for scalability mode
if (cfg->_lumaBands > 1) {
band->_bufs[2] = (int16 *)calloc(bufSize, 1);
if (!band->_bufs[2])
return -2;
}
if (isIndeo4) {
band->_bufs[3] = (int16 *)calloc(bufSize, 1);
if (!band->_bufs[3])
return -2;
}
// reset custom vlc
planes[p]._bands[0]._blkVlc._custDesc._numRows = 0;
}
}
return 0;
}
int IVIPlaneDesc::initTiles(IVIPlaneDesc *planes, int tileWidth, int tileHeight) {
int xTiles, yTiles, tWidth, tHeight, ret;
IVIBandDesc *band;
for (int p = 0; p < 3; p++) {
tWidth = !p ? tileWidth : (tileWidth + 3) >> 2;
tHeight = !p ? tileHeight : (tileHeight + 3) >> 2;
if (!p && planes[0]._numBands == 4) {
tWidth >>= 1;
tHeight >>= 1;
}
if (tWidth <= 0 || tHeight <= 0)
return -3;
for (int b = 0; b < planes[p]._numBands; b++) {
band = &planes[p]._bands[b];
xTiles = IVI_NUM_TILES(band->_width, tWidth);
yTiles = IVI_NUM_TILES(band->_height, tHeight);
band->_numTiles = xTiles * yTiles;
avFreeP(&band->_tiles);
band->_tiles = (IVITile *)calloc(band->_numTiles, sizeof(IVITile));
if (!band->_tiles)
return -2;
// use the first luma band as reference for motion vectors
// and quant
ret = band->initTiles(planes[0]._bands[0]._tiles,
p, b, tHeight, tWidth);
if (ret < 0)
return ret;
}
}
return 0;
}
void IVIPlaneDesc::freeBuffers(IVIPlaneDesc *planes) {
for (int p = 0; p < 3; p++) {
if (planes[p]._bands)
for (int b = 0; b < planes[p]._numBands; b++) {
avFreeP(&planes[p]._bands[b]._bufs[0]);
avFreeP(&planes[p]._bands[b]._bufs[1]);
avFreeP(&planes[p]._bands[b]._bufs[2]);
avFreeP(&planes[p]._bands[b]._bufs[3]);
if (planes[p]._bands[b]._blkVlc._custTab._table)
planes[p]._bands[b]._blkVlc._custTab.freeVlc();
for (int t = 0; t < planes[p]._bands[b]._numTiles; t++)
avFreeP(&planes[p]._bands[b]._tiles[t]._mbs);
avFreeP(&planes[p]._bands[b]._tiles);
}
avFreeP(&planes[p]._bands);
planes[p]._numBands = 0;
}
}
int IVIPlaneDesc::checkImageSize(unsigned int w, unsigned int h, int log_offset) {
if (((w + 128) * (uint64)(h + 128)) < (MAX_INTEGER / 8))
return 0;
error("Picture size %ux%u is invalid", w, h);
}
/*------------------------------------------------------------------------*/
AVFrame::AVFrame() {
Common::fill(&_data[0], &_data[AV_NUM_DATA_POINTERS], (uint8 *)nullptr);
Common::fill(&_linesize[0], &_linesize[AV_NUM_DATA_POINTERS], 0);
}
int AVFrame::setDimensions(uint16 width, uint16 height) {
_width = width;
_height = height;
_linesize[0] = _linesize[1] = _linesize[2] = width;
return 0;
}
int AVFrame::getBuffer(int flags) {
freeFrame();
// Luminance channel
_data[0] = (uint8 *)calloc(_width * _height, 1);
// UV Chroma Channels
_data[1] = (uint8 *)malloc(_width * _height);
_data[2] = (uint8 *)malloc(_width * _height);
Common::fill(_data[1], _data[1] + _width * _height, 0x80);
Common::fill(_data[2], _data[2] + _width * _height, 0x80);
return 0;
}
void AVFrame::freeFrame() {
avFreeP(&_data[0]);
avFreeP(&_data[1]);
avFreeP(&_data[2]);
}
/*------------------------------------------------------------------------*/
IVI45DecContext::IVI45DecContext() : _gb(nullptr), _frameNum(0), _frameType(0),
_prevFrameType(0), _dataSize(0), _isScalable(0), _frameData(0),
_interScal(0), _frameSize(0), _picHdrSize(0), _frameFlags(0),
_checksum(0), _bufSwitch(0), _dstBuf(0), _refBuf(0), _ref2Buf(0),
_bRefBuf(0), _rvmapSel(0), _inImf(false), _inQ(false), _picGlobQuant(0),
_unknown1(0), _gopHdrSize(0), _gopFlags(0), _lockWord(0), _hasBFrames(false),
_hasTransp(false), _usesTiling(false), _usesHaar(false), _usesFullpel(false),
_gopInvalid(false), _isIndeo4(false), _transKeyColor(0), _pFrame(nullptr),
_gotPFrame(false) {
Common::fill(&_bufInvalid[0], &_bufInvalid[4], 0);
Common::copy(&_ff_ivi_rvmap_tabs[0], &_ff_ivi_rvmap_tabs[9], &_rvmapTabs[0]);
for (int idx = 0; idx < (8192 * 16); ++idx)
_tableData[idx][0] = _tableData[idx][1] = 0;
for (int i = 0; i < 8; i++) {
_iviMbVlcTabs[i]._table = _tableData + i * 2 * 8192;
_iviMbVlcTabs[i]._tableAllocated = 8192;
ivi_mb_huff_desc[i].createHuffFromDesc(&_iviMbVlcTabs[i], true);
_iviBlkVlcTabs[i]._table = _tableData + (i * 2 + 1) * 8192;
_iviBlkVlcTabs[i]._tableAllocated = 8192;
ivi_blk_huff_desc[i].createHuffFromDesc(&_iviBlkVlcTabs[i], true);
}
}
/*------------------------------------------------------------------------*/
IndeoDecoderBase::IndeoDecoderBase(uint16 width, uint16 height, uint bitsPerPixel) : Codec() {
_pixelFormat = g_system->getScreenFormat();
if (_pixelFormat.bytesPerPixel == 1) {
switch (bitsPerPixel) {
case 15:
_pixelFormat = Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0);
break;
case 16:
_pixelFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
break;
case 24:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 0, 16, 8, 0, 0);
break;
case 32:
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
break;
default:
error("Invalid color depth");
break;
}
}
_surface.create(width, height, _pixelFormat);
_surface.fillRect(Common::Rect(0, 0, width, height), (bitsPerPixel == 32) ? 0xff : 0);
_ctx._bRefBuf = 3; // buffer 2 is used for scalability mode
}
IndeoDecoderBase::~IndeoDecoderBase() {
_surface.free();
IVIPlaneDesc::freeBuffers(_ctx._planes);
if (_ctx._mbVlc._custTab._table)
_ctx._mbVlc._custTab.freeVlc();
if (_ctx._transVlc._custTab._table)
_ctx._transVlc._custTab.freeVlc();
delete _ctx._pFrame;
}
int IndeoDecoderBase::decodeIndeoFrame() {
int result;
AVFrame frameData;
AVFrame *frame = &frameData;
// Decode the header
if (decodePictureHeader() < 0)
return -1;
if (_ctx._gopInvalid)
return -1;
if (_ctx._frameType == IVI4_FRAMETYPE_NULL_LAST) {
// Returning the previous frame, so exit wth success
return 0;
}
if (_ctx._gopFlags & IVI5_IS_PROTECTED) {
warning("Password-protected clip");
return -1;
}
if (!_ctx._planes[0]._bands) {
warning("Color planes not initialized yet");
return -1;
}
switchBuffers();
//{ START_TIMER;
if (isNonNullFrame()) {
_ctx._bufInvalid[_ctx._dstBuf] = 1;
for (int p = 0; p < 3; p++) {
for (int b = 0; b < _ctx._planes[p]._numBands; b++) {
result = decode_band(&_ctx._planes[p]._bands[b]);
if (result < 0) {
warning("Error while decoding band: %d, _plane: %d", b, p);
return result;
}
}
}
_ctx._bufInvalid[_ctx._dstBuf] = 0;
} else {
if (_ctx._isScalable)
return -1;
for (int p = 0; p < 3; p++) {
if (!_ctx._planes[p]._bands[0]._buf)
return -1;
}
}
if (_ctx._bufInvalid[_ctx._dstBuf])
return -1;
//STOP_TIMER("decode_planes"); }
if (!isNonNullFrame())
return 0;
assert(_ctx._planes[0]._width <= _surface.w && _ctx._planes[0]._height <= _surface.h);
result = frame->setDimensions(_ctx._planes[0]._width, _ctx._planes[0]._height);
if (result < 0)
return result;
if ((result = frame->getBuffer(0)) < 0)
return result;
if (_ctx._isScalable) {
if (_ctx._isIndeo4)
recomposeHaar(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]);
else
recompose53(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]);
} else {
outputPlane(&_ctx._planes[0], frame->_data[0], frame->_linesize[0]);
}
outputPlane(&_ctx._planes[2], frame->_data[1], frame->_linesize[1]);
outputPlane(&_ctx._planes[1], frame->_data[2], frame->_linesize[2]);
// Merge the planes into the final surface
YUVToRGBMan.convert410(&_surface, Graphics::YUVToRGBManager::kScaleITU,
frame->_data[0], frame->_data[1], frame->_data[2], frame->_width, frame->_height,
frame->_width, frame->_width);
if (_ctx._hasTransp)
decodeTransparency();
// If the bidirectional mode is enabled, next I and the following P
// frame will be sent together. Unfortunately the approach below seems
// to be the only way to handle the B-frames mode.
// That's exactly the same Intel decoders do.
if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_INTRA) {
// TODO: It appears from the reference decoder that this should be
// aligning GetBits to a 32-bit boundary before reading again?
int left;
// skip version string
while (_ctx._gb->getBits(8)) {
if (_ctx._gb->getBitsLeft() < 8)
return -1;
}
left = _ctx._gb->pos() & 0x18;
_ctx._gb->skip(64 - left);
if (_ctx._gb->getBitsLeft() > 18 &&
_ctx._gb->peekBits(21) == 0xBFFF8) { // syncheader + inter _type
error("Indeo decoder: Mode not currently implemented in ScummVM");
}
}
// Free the now un-needed frame data
frame->freeFrame();
return 0;
}
int IndeoDecoderBase::decode_band(IVIBandDesc *band) {
band->_buf = band->_bufs[_ctx._dstBuf];
if (!band->_buf) {
warning("Band buffer points to no data!");
return -1;
}
if (_ctx._isIndeo4 && _ctx._frameType == IVI4_FRAMETYPE_BIDIR) {
band->_refBuf = band->_bufs[_ctx._bRefBuf];
band->_bRefBuf = band->_bufs[_ctx._refBuf];
} else {
band->_refBuf = band->_bufs[_ctx._refBuf];
band->_bRefBuf = 0;
}
band->_dataPtr = _ctx._frameData + (_ctx._gb->pos() >> 3);
int result = decodeBandHeader(band);
if (result) {
warning("Error while decoding band header: %d",
result);
return result;
}
if (band->_isEmpty) {
warning("Empty band encountered!");
return -1;
}
band->_rvMap = &_ctx._rvmapTabs[band->_rvmapSel];
// apply corrections to the selected rvmap table if present
for (int i = 0; i < band->_numCorr; i++) {
int idx1 = band->_corr[i * 2];
int idx2 = band->_corr[i * 2 + 1];
SWAP(band->_rvMap->_runtab[idx1], band->_rvMap->_runtab[idx2]);
SWAP(band->_rvMap->_valtab[idx1], band->_rvMap->_valtab[idx2]);
if (idx1 == band->_rvMap->_eobSym || idx2 == band->_rvMap->_eobSym)
band->_rvMap->_eobSym ^= idx1 ^ idx2;
if (idx1 == band->_rvMap->_escSym || idx2 == band->_rvMap->_escSym)
band->_rvMap->_escSym ^= idx1 ^ idx2;
}
int pos = _ctx._gb->pos();
for (int t = 0; t < band->_numTiles; t++) {
IVITile *tile = &band->_tiles[t];
if (tile->_mbSize != band->_mbSize) {
warning("MB sizes mismatch: %d vs. %d",
band->_mbSize, tile->_mbSize);
return -1;
}
tile->_isEmpty = _ctx._gb->getBit();
if (tile->_isEmpty) {
result = processEmptyTile(band, tile,
(_ctx._planes[0]._bands[0]._mbSize >> 3) - (band->_mbSize >> 3));
if (result < 0)
break;
warning("Empty tile encountered!");
} else {
tile->_dataSize = decodeTileDataSize(_ctx._gb);
if (!tile->_dataSize) {
warning("Tile data size is zero!");
result = -1;
break;
}
result = decodeMbInfo(band, tile);
if (result < 0)
break;
result = decodeBlocks(_ctx._gb, band, tile);
if (result < 0) {
warning("Corrupted tile data encountered!");
break;
}
if ((((int)_ctx._gb->pos() - pos) >> 3) != tile->_dataSize) {
warning("Tile _dataSize mismatch!");
result = -1;
break;
}
pos += tile->_dataSize << 3; // skip to next tile
}
}
// restore the selected rvmap table by applying its corrections in
// reverse order
for (int i = band->_numCorr - 1; i >= 0; i--) {
int idx1 = band->_corr[i * 2];
int idx2 = band->_corr[i * 2 + 1];
SWAP(band->_rvMap->_runtab[idx1], band->_rvMap->_runtab[idx2]);
SWAP(band->_rvMap->_valtab[idx1], band->_rvMap->_valtab[idx2]);
if (idx1 == band->_rvMap->_eobSym || idx2 == band->_rvMap->_eobSym)
band->_rvMap->_eobSym ^= idx1 ^ idx2;
if (idx1 == band->_rvMap->_escSym || idx2 == band->_rvMap->_escSym)
band->_rvMap->_escSym ^= idx1 ^ idx2;
}
_ctx._gb->align();
return result;
}
void IndeoDecoderBase::recomposeHaar(const IVIPlaneDesc *_plane,
uint8 *dst, const int dstPitch) {
// all bands should have the same _pitch
int32 pitch = _plane->_bands[0]._pitch;
// get pointers to the wavelet bands
const short *b0Ptr = _plane->_bands[0]._buf;
const short *b1Ptr = _plane->_bands[1]._buf;
const short *b2Ptr = _plane->_bands[2]._buf;
const short *b3Ptr = _plane->_bands[3]._buf;
for (int y = 0; y < _plane->_height; y += 2) {
for (int x = 0, indx = 0; x < _plane->_width; x += 2, indx++) {
// load coefficients
int b0 = b0Ptr[indx]; //should be: b0 = (_numBands > 0) ? b0Ptr[indx] : 0;
int b1 = b1Ptr[indx]; //should be: b1 = (_numBands > 1) ? b1Ptr[indx] : 0;
int b2 = b2Ptr[indx]; //should be: b2 = (_numBands > 2) ? b2Ptr[indx] : 0;
int b3 = b3Ptr[indx]; //should be: b3 = (_numBands > 3) ? b3Ptr[indx] : 0;
// haar wavelet recomposition
int p0 = (b0 + b1 + b2 + b3 + 2) >> 2;
int p1 = (b0 + b1 - b2 - b3 + 2) >> 2;
int p2 = (b0 - b1 + b2 - b3 + 2) >> 2;
int p3 = (b0 - b1 - b2 + b3 + 2) >> 2;
// bias, convert and output four pixels
dst[x] = avClipUint8(p0 + 128);
dst[x + 1] = avClipUint8(p1 + 128);
dst[dstPitch + x] = avClipUint8(p2 + 128);
dst[dstPitch + x + 1] = avClipUint8(p3 + 128);
}// for x
dst += dstPitch << 1;
b0Ptr += pitch;
b1Ptr += pitch;
b2Ptr += pitch;
b3Ptr += pitch;
}// for y
}
void IndeoDecoderBase::recompose53(const IVIPlaneDesc *_plane,
uint8 *dst, const int dstPitch) {
int32 p0, p1, p2, p3, tmp0, tmp1, tmp2;
int32 b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
int32 b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
const int numBands = 4;
// all bands should have the same _pitch
int32 pitch_ = _plane->_bands[0]._pitch;
// pixels at the position "y-1" will be set to pixels at the "y" for the 1st iteration
int32 back_pitch = 0;
// get pointers to the wavelet bands
const short *b0Ptr = _plane->_bands[0]._buf;
const short *b1Ptr = _plane->_bands[1]._buf;
const short *b2Ptr = _plane->_bands[2]._buf;
const short *b3Ptr = _plane->_bands[3]._buf;
for (int y = 0; y < _plane->_height; y += 2) {
if (y + 2 >= _plane->_height)
pitch_ = 0;
// load storage variables with values
if (numBands > 0) {
b0_1 = b0Ptr[0];
b0_2 = b0Ptr[pitch_];
}
if (numBands > 1) {
b1_1 = b1Ptr[back_pitch];
b1_2 = b1Ptr[0];
b1_3 = b1_1 - b1_2 * 6 + b1Ptr[pitch_];
}
if (numBands > 2) {
b2_2 = b2Ptr[0]; // b2[x, y ]
b2_3 = b2_2; // b2[x+1,y ] = b2[x,y]
b2_5 = b2Ptr[pitch_]; // b2[x ,y+1]
b2_6 = b2_5; // b2[x+1,y+1] = b2[x,y+1]
}
if (numBands > 3) {
b3_2 = b3Ptr[back_pitch]; // b3[x ,y-1]
b3_3 = b3_2; // b3[x+1,y-1] = b3[x ,y-1]
b3_5 = b3Ptr[0]; // b3[x ,y ]
b3_6 = b3_5; // b3[x+1,y ] = b3[x ,y ]
b3_8 = b3_2 - b3_5 * 6 + b3Ptr[pitch_];
b3_9 = b3_8;
}
for (int x = 0, indx = 0; x < _plane->_width; x += 2, indx++) {
if (x + 2 >= _plane->_width) {
b0Ptr--;
b1Ptr--;
b2Ptr--;
b3Ptr--;
}
// some values calculated in the previous iterations can
// be reused in the next ones, so do appropriate copying
b2_1 = b2_2; // b2[x-1,y ] = b2[x, y ]
b2_2 = b2_3; // b2[x ,y ] = b2[x+1,y ]
b2_4 = b2_5; // b2[x-1,y+1] = b2[x ,y+1]
b2_5 = b2_6; // b2[x ,y+1] = b2[x+1,y+1]
b3_1 = b3_2; // b3[x-1,y-1] = b3[x ,y-1]
b3_2 = b3_3; // b3[x ,y-1] = b3[x+1,y-1]
b3_4 = b3_5; // b3[x-1,y ] = b3[x ,y ]
b3_5 = b3_6; // b3[x ,y ] = b3[x+1,y ]
b3_7 = b3_8; // vert_HPF(x-1)
b3_8 = b3_9; // vert_HPF(x )
p0 = p1 = p2 = p3 = 0;
// process the LL-band by applying LPF both vertically and horizontally
if (numBands > 0) {
tmp0 = b0_1;
tmp2 = b0_2;
b0_1 = b0Ptr[indx + 1];
b0_2 = b0Ptr[pitch_ + indx + 1];
tmp1 = tmp0 + b0_1;
p0 = tmp0 << 4;
p1 = tmp1 << 3;
p2 = (tmp0 + tmp2) << 3;
p3 = (tmp1 + tmp2 + b0_2) << 2;
}
// process the HL-band by applying HPF vertically and LPF horizontally
if (numBands > 1) {
tmp0 = b1_2;
tmp1 = b1_1;
b1_2 = b1Ptr[indx + 1];
b1_1 = b1Ptr[back_pitch + indx + 1];
tmp2 = tmp1 - tmp0 * 6 + b1_3;
b1_3 = b1_1 - b1_2 * 6 + b1Ptr[pitch_ + indx + 1];
p0 += (tmp0 + tmp1) << 3;
p1 += (tmp0 + tmp1 + b1_1 + b1_2) << 2;
p2 += tmp2 << 2;
p3 += (tmp2 + b1_3) << 1;
}
// process the LH-band by applying LPF vertically and HPF horizontally
if (numBands > 2) {
b2_3 = b2Ptr[indx + 1];
b2_6 = b2Ptr[pitch_ + indx + 1];
tmp0 = b2_1 + b2_2;
tmp1 = b2_1 - b2_2 * 6 + b2_3;
p0 += tmp0 << 3;
p1 += tmp1 << 2;
p2 += (tmp0 + b2_4 + b2_5) << 2;
p3 += (tmp1 + b2_4 - b2_5 * 6 + b2_6) << 1;
}
// process the HH-band by applying HPF both vertically and horizontally
if (numBands > 3) {
b3_6 = b3Ptr[indx + 1]; // b3[x+1,y ]
b3_3 = b3Ptr[back_pitch + indx + 1]; // b3[x+1,y-1]
tmp0 = b3_1 + b3_4;
tmp1 = b3_2 + b3_5;
tmp2 = b3_3 + b3_6;
b3_9 = b3_3 - b3_6 * 6 + b3Ptr[pitch_ + indx + 1];
p0 += (tmp0 + tmp1) << 2;
p1 += (tmp0 - tmp1 * 6 + tmp2) << 1;
p2 += (b3_7 + b3_8) << 1;
p3 += b3_7 - b3_8 * 6 + b3_9;
}
// output four pixels
dst[x] = avClipUint8((p0 >> 6) + 128);
dst[x + 1] = avClipUint8((p1 >> 6) + 128);
dst[dstPitch + x] = avClipUint8((p2 >> 6) + 128);
dst[dstPitch + x + 1] = avClipUint8((p3 >> 6) + 128);
}// for x
dst += dstPitch << 1;
back_pitch = -pitch_;
b0Ptr += pitch_ + 1;
b1Ptr += pitch_ + 1;
b2Ptr += pitch_ + 1;
b3Ptr += pitch_ + 1;
}
}
void IndeoDecoderBase::outputPlane(IVIPlaneDesc *_plane, uint8 *dst, int dstPitch) {
const int16 *src = _plane->_bands[0]._buf;
uint32 pitch = _plane->_bands[0]._pitch;
if (!src)
return;
for (int y = 0; y < _plane->_height; y++) {
for (int x = 0; x < _plane->_width; x++)
dst[x] = avClipUint8(src[x] + 128);
src += pitch;
dst += dstPitch;
}
}
int IndeoDecoderBase::processEmptyTile(IVIBandDesc *band,
IVITile *tile, int32 mvScale) {
if (tile->_numMBs != IVI_MBs_PER_TILE(tile->_width, tile->_height, band->_mbSize)) {
warning("Allocated tile size %d mismatches "
"parameters %d in processEmptyTile()",
tile->_numMBs, IVI_MBs_PER_TILE(tile->_width, tile->_height, band->_mbSize));
return -1;
}
int offs = tile->_yPos * band->_pitch + tile->_xPos;
IVIMbInfo *mb = tile->_mbs;
IVIMbInfo *refMb = tile->_refMbs;
int rowOffset = band->_mbSize * band->_pitch;
int needMc = 0; // reset the mc tracking flag
for (int y = tile->_yPos; y < (tile->_yPos + tile->_height); y += band->_mbSize) {
int mbOffset = offs;
for (int x = tile->_xPos; x < (tile->_xPos + tile->_width); x += band->_mbSize) {
mb->_xPos = x;
mb->_yPos = y;
mb->_bufOffs = mbOffset;
mb->_type = 1; // set the macroblocks _type = INTER
mb->_cbp = 0; // all blocks are empty
if (!band->_qdeltaPresent && !band->_plane && !band->_bandNum) {
mb->_qDelta = band->_globQuant;
mb->_mvX = 0;
mb->_mvY = 0;
}
if (band->_inheritQDelta && refMb)
mb->_qDelta = refMb->_qDelta;
if (band->_inheritMv && refMb) {
// motion vector inheritance
if (mvScale) {
mb->_mvX = scaleMV(refMb->_mvX, mvScale);
mb->_mvY = scaleMV(refMb->_mvY, mvScale);
} else {
mb->_mvX = refMb->_mvX;
mb->_mvY = refMb->_mvY;
}
needMc |= mb->_mvX || mb->_mvY; // tracking non-zero motion vectors
int dmv_x, dmv_y, cx, cy;
dmv_x = mb->_mvX >> band->_isHalfpel;
dmv_y = mb->_mvY >> band->_isHalfpel;
cx = mb->_mvX & band->_isHalfpel;
cy = mb->_mvY & band->_isHalfpel;
if (mb->_xPos + dmv_x < 0
|| mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch
|| mb->_yPos + dmv_y < 0
|| mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) {
warning("MV out of bounds");
return -1;
}
}
mb++;
if (refMb)
refMb++;
mbOffset += band->_mbSize;
} // for x
offs += rowOffset;
} // for y
if (band->_inheritMv && needMc) { // apply motion compensation if there is at least one non-zero motion vector
int numBlocks = (band->_mbSize != band->_blkSize) ? 4 : 1; // number of blocks per mb
IviMCFunc mcNoDeltaFunc = (band->_blkSize == 8) ? IndeoDSP::ffIviMc8x8NoDelta
: IndeoDSP::ffIviMc4x4NoDelta;
int mbn;
for (mbn = 0, mb = tile->_mbs; mbn < tile->_numMBs; mb++, mbn++) {
int mvX = mb->_mvX;
int mvY = mb->_mvY;
int mcType;
if (!band->_isHalfpel) {
mcType = 0; // we have only fullpel vectors
} else {
mcType = ((mvY & 1) << 1) | (mvX & 1);
mvX >>= 1;
mvY >>= 1; // convert halfpel vectors into fullpel ones
}
for (int blk = 0; blk < numBlocks; blk++) {
// adjust block position in the buffer according with its number
offs = mb->_bufOffs + band->_blkSize * ((blk & 1) + !!(blk & 2) * band->_pitch);
int ret = iviMc(band, mcNoDeltaFunc, nullptr, offs,
mvX, mvY, 0, 0, mcType, -1);
if (ret < 0)
return ret;
}
}
} else {
// copy data from the reference tile into the current one
const int16 *src = band->_refBuf + tile->_yPos * band->_pitch + tile->_xPos;
int16 *dst = band->_buf + tile->_yPos * band->_pitch + tile->_xPos;
for (int y = 0; y < tile->_height; y++) {
memcpy(dst, src, tile->_width*sizeof(band->_buf[0]));
src += band->_pitch;
dst += band->_pitch;
}
}
return 0;
}
int IndeoDecoderBase::decodeTileDataSize(GetBits *gb) {
int len = 0;
if (gb->getBit()) {
len = gb->getBits(8);
if (len == 255)
len = gb->getBits(24);
}
// align the bitstream reader on the byte boundary
gb->align();
return len;
}
int IndeoDecoderBase::decodeBlocks(GetBits *_gb, IVIBandDesc *band, IVITile *tile) {
int ret;
int mcType = 0, mcType2 = -1;
int mvX = 0, mvY = 0, mvX2 = 0, mvY2 = 0;
// init intra prediction for the DC coefficient
int32 prevDc = 0;
int blkSize = band->_blkSize;
// number of blocks per mb
int numBlocks = (band->_mbSize != blkSize) ? 4 : 1;
IviMCFunc mcWithDeltaFunc, mcNoDeltaFunc;
IviMCAvgFunc mcAvgWithDeltaFunc, mcAvgNoDeltaFunc;
if (blkSize == 8) {
mcWithDeltaFunc = IndeoDSP::ffIviMc8x8Delta;
mcNoDeltaFunc = IndeoDSP::ffIviMc8x8NoDelta;
mcAvgWithDeltaFunc = IndeoDSP::ffIviMcAvg8x8Delta;
mcAvgNoDeltaFunc = IndeoDSP::ffIviMcAvg8x8NoDelta;
} else {
mcWithDeltaFunc = IndeoDSP::ffIviMc4x4Delta;
mcNoDeltaFunc = IndeoDSP::ffIviMc4x4NoDelta;
mcAvgWithDeltaFunc = IndeoDSP::ffIviMcAvg4x4Delta;
mcAvgNoDeltaFunc = IndeoDSP::ffIviMcAvg4x4NoDelta;
}
int mbn;
IVIMbInfo *mb;
for (mbn = 0, mb = tile->_mbs; mbn < tile->_numMBs; mb++, mbn++) {
int isIntra = !mb->_type;
uint32 cbp = mb->_cbp;
uint32 bufOffs = mb->_bufOffs;
uint32 quant = band->_globQuant + mb->_qDelta;
if (_ctx._isIndeo4)
quant = avClipUintp2(quant, 5);
else
quant = CLIP((int)quant, 0, 23);
const uint8 *scaleTab = isIntra ? band->_intraScale : band->_interScale;
if (scaleTab)
quant = scaleTab[quant];
if (!isIntra) {
mvX = mb->_mvX;
mvY = mb->_mvY;
mvX2 = mb->_bMvX;
mvY2 = mb->_bMvY;
if (band->_isHalfpel) {
mcType = ((mvY & 1) << 1) | (mvX & 1);
mcType2 = ((mvY2 & 1) << 1) | (mvX2 & 1);
mvX >>= 1;
mvY >>= 1;
mvX2 >>= 1;
mvY2 >>= 1; // convert halfpel vectors into fullpel ones
}
if (mb->_type == 2)
mcType = -1;
if (mb->_type != 2 && mb->_type != 3)
mcType2 = -1;
if (mb->_type) {
int dmv_x, dmv_y, cx, cy;
dmv_x = mb->_mvX >> band->_isHalfpel;
dmv_y = mb->_mvY >> band->_isHalfpel;
cx = mb->_mvX & band->_isHalfpel;
cy = mb->_mvY & band->_isHalfpel;
if (mb->_xPos + dmv_x < 0 ||
mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch ||
mb->_yPos + dmv_y < 0 ||
mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) {
return -1;
}
}
if (mb->_type == 2 || mb->_type == 3) {
int dmv_x, dmv_y, cx, cy;
dmv_x = mb->_bMvX >> band->_isHalfpel;
dmv_y = mb->_bMvY >> band->_isHalfpel;
cx = mb->_bMvX & band->_isHalfpel;
cy = mb->_bMvY & band->_isHalfpel;
if (mb->_xPos + dmv_x < 0 ||
mb->_xPos + dmv_x + band->_mbSize + cx > band->_pitch ||
mb->_yPos + dmv_y < 0 ||
mb->_yPos + dmv_y + band->_mbSize + cy > band->_aHeight) {
return -1;
}
}
}
for (int blk = 0; blk < numBlocks; blk++) {
// adjust block position in the buffer according to its number
if (blk & 1) {
bufOffs += blkSize;
} else if (blk == 2) {
bufOffs -= blkSize;
bufOffs += blkSize * band->_pitch;
}
if (cbp & 1) { // block coded ?
ret = decodeCodedBlocks(_gb, band, mcWithDeltaFunc,
mcAvgWithDeltaFunc,
mvX, mvY, mvX2, mvY2,
&prevDc, isIntra,
mcType, mcType2, quant,
bufOffs);
if (ret < 0)
return ret;
} else {
// block not coded
// for intra blocks apply the dc slant transform
// for inter - perform the motion compensation without delta
if (isIntra) {
ret = iviDcTransform(band, &prevDc, bufOffs, blkSize);
if (ret < 0)
return ret;
} else {
ret = iviMc(band, mcNoDeltaFunc, mcAvgNoDeltaFunc,
bufOffs, mvX, mvY, mvX2, mvY2,
mcType, mcType2);
if (ret < 0)
return ret;
}
}
cbp >>= 1;
}// for blk
}// for mbn
_gb->align();
return 0;
}
int IndeoDecoderBase::scaleMV(int mv, int mvScale) {
return (mv + (mv > 0) + (mvScale - 1)) >> mvScale;
}
int IndeoDecoderBase::iviMc(IVIBandDesc *band, IviMCFunc mc, IviMCAvgFunc mcAvg,
int offs, int mvX, int mvY, int mvX2, int mvY2,
int mcType, int mcType2) {
int refOffs = offs + mvY * band->_pitch + mvX;
int bufSize = band->_pitch * band->_aHeight;
int minSize = band->_pitch * (band->_blkSize - 1) + band->_blkSize;
int refSize = (mcType > 1) * band->_pitch + (mcType & 1);
if (mcType != -1) {
assert(offs >= 0 && refOffs >= 0 && band->_refBuf);
assert(bufSize - minSize >= offs);
assert(bufSize - minSize - refSize >= refOffs);
}
if (mcType2 == -1) {
mc(band->_buf + offs, band->_refBuf + refOffs, band->_pitch, mcType);
} else {
int ref_offs2 = offs + mvY2 * band->_pitch + mvX2;
int ref_size2 = (mcType2 > 1) * band->_pitch + (mcType2 & 1);
if (offs < 0 || ref_offs2 < 0 || !band->_bRefBuf)
return -1;
if (bufSize - minSize - ref_size2 < ref_offs2)
return -1;
if (mcType == -1)
mc(band->_buf + offs, band->_bRefBuf + ref_offs2,
band->_pitch, mcType2);
else
mcAvg(band->_buf + offs, band->_refBuf + refOffs,
band->_bRefBuf + ref_offs2, band->_pitch,
mcType, mcType2);
}
return 0;
}
int IndeoDecoderBase::decodeCodedBlocks(GetBits *gb, IVIBandDesc *band,
IviMCFunc mc, IviMCAvgFunc mcAvg, int mvX, int mvY,
int mvX2, int mvY2, int32 *prevDc, int isIntra,
int mcType, int mcType2, uint32 quant, int offs) {
const uint16 *baseTab = isIntra ? band->_intraBase : band->_interBase;
RVMapDesc *rvmap = band->_rvMap;
uint8 colFlags[8];
int32 trvec[64];
uint32 sym = 0, q;
int lo, hi;
int pos, run, val;
int blkSize = band->_blkSize;
int numCoeffs = blkSize * blkSize;
int colMask = blkSize - 1;
int scanPos = -1;
int minSize = band->_pitch * (band->_transformSize - 1) +
band->_transformSize;
int bufSize = band->_pitch * band->_aHeight - offs;
if (minSize > bufSize)
return -1;
if (!band->_scan) {
warning("Scan pattern is not set.");
return -1;
}
// zero transform vector
memset(trvec, 0, numCoeffs * sizeof(trvec[0]));
// zero column flags
memset(colFlags, 0, sizeof(colFlags));
while (scanPos <= numCoeffs) {
sym = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS);
if (sym == rvmap->_eobSym)
break; // End of block
// Escape - run/val explicitly coded using 3 vlc codes
if (sym == rvmap->_escSym) {
run = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS) + 1;
lo = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS);
hi = gb->getVLC2<1>(band->_blkVlc._tab->_table, IVI_VLC_BITS);
// merge them and convert into signed val
val = IVI_TOSIGNED((hi << 6) | lo);
} else {
if (sym >= 256U) {
warning("Invalid sym encountered");
return -1;
}
run = rvmap->_runtab[sym];
val = rvmap->_valtab[sym];
}
// de-zigzag and dequantize
scanPos += run;
if (scanPos >= numCoeffs || scanPos < 0)
break;
pos = band->_scan[scanPos];
if (!val)
warning("Val = 0 encountered!");
q = (baseTab[pos] * quant) >> 9;
if (q > 1)
val = val * q + FFSIGN(val) * (((q ^ 1) - 1) >> 1);
trvec[pos] = val;
// track columns containing non-zero coeffs
colFlags[pos & colMask] |= !!val;
}
if (scanPos < 0 || (scanPos >= numCoeffs && sym != rvmap->_eobSym))
return -1; // corrupt block data
// undoing DC coeff prediction for intra-blocks
if (isIntra && band->_is2dTrans) {
*prevDc += trvec[0];
trvec[0] = *prevDc;
colFlags[0] |= !!*prevDc;
}
if (band->_transformSize > band->_blkSize) {
warning("Too large transform");
return -1;
}
// apply inverse transform
band->_invTransform(trvec, band->_buf + offs,
band->_pitch, colFlags);
// apply motion compensation
if (!isIntra)
return iviMc(band, mc, mcAvg, offs, mvX, mvY, mvX2, mvY2,
mcType, mcType2);
return 0;
}
int IndeoDecoderBase::iviDcTransform(IVIBandDesc *band, int32 *prevDc,
int bufOffs, int blkSize) {
int bufSize = band->_pitch * band->_aHeight - bufOffs;
int minSize = (blkSize - 1) * band->_pitch + blkSize;
if (minSize > bufSize)
return -1;
band->_dcTransform(prevDc, band->_buf + bufOffs, band->_pitch, blkSize);
return 0;
}
/*------------------------------------------------------------------------*/
const uint8 IndeoDecoderBase::_ffIviVerticalScan8x8[64] = {
0, 8, 16, 24, 32, 40, 48, 56,
1, 9, 17, 25, 33, 41, 49, 57,
2, 10, 18, 26, 34, 42, 50, 58,
3, 11, 19, 27, 35, 43, 51, 59,
4, 12, 20, 28, 36, 44, 52, 60,
5, 13, 21, 29, 37, 45, 53, 61,
6, 14, 22, 30, 38, 46, 54, 62,
7, 15, 23, 31, 39, 47, 55, 63
};
const uint8 IndeoDecoderBase::_ffIviHorizontalScan8x8[64] = {
0, 1, 2, 3, 4, 5, 6, 7,
8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39,
40, 41, 42, 43, 44, 45, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55,
56, 57, 58, 59, 60, 61, 62, 63
};
const uint8 IndeoDecoderBase::_ffIviDirectScan4x4[16] = {
0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
};
const RVMapDesc IVI45DecContext::_ff_ivi_rvmap_tabs[9] = {
{ // MapTab0
5, // _eobSym
2, // _escSym
// run table
{1, 1, 0, 1, 1, 0, 1, 1, 2, 2, 1, 1, 1, 1, 3, 3,
1, 1, 2, 2, 1, 1, 4, 4, 1, 1, 1, 1, 2, 2, 5, 5,
1, 1, 3, 3, 1, 1, 6, 6, 1, 2, 1, 2, 7, 7, 1, 1,
8, 8, 1, 1, 4, 2, 1, 4, 2, 1, 3, 3, 1, 1, 1, 9,
9, 1, 2, 1, 2, 1, 5, 5, 1, 1, 10, 10, 1, 1, 3, 3,
2, 2, 1, 1, 11, 11, 6, 4, 4, 1, 6, 1, 2, 1, 2, 12,
8, 1, 12, 7, 8, 7, 1, 16, 1, 16, 1, 3, 3, 13, 1, 13,
2, 2, 1, 15, 1, 5, 14, 15, 1, 5, 14, 1, 17, 8, 17, 8,
1, 4, 4, 2, 2, 1, 25, 25, 24, 24, 1, 3, 1, 3, 1, 8,
6, 7, 6, 1, 18, 8, 18, 1, 7, 23, 2, 2, 23, 1, 1, 21,
22, 9, 9, 22, 19, 1, 21, 5, 19, 5, 1, 33, 20, 33, 20, 8,
4, 4, 1, 32, 2, 2, 8, 3, 32, 26, 3, 1, 7, 7, 26, 6,
1, 6, 1, 1, 16, 1, 10, 1, 10, 2, 16, 29, 28, 2, 29, 28,
1, 27, 5, 8, 5, 27, 1, 8, 3, 7, 3, 31, 41, 31, 1, 41,
6, 1, 6, 7, 4, 4, 1, 1, 2, 1, 2, 11, 34, 30, 11, 1,
30, 15, 15, 34, 36, 40, 36, 40, 35, 35, 37, 37, 39, 39, 38, 38},
// value table
{ 1, -1, 0, 2, -2, 0, 3, -3, 1, -1, 4, -4, 5, -5, 1, -1,
6, -6, 2, -2, 7, -7, 1, -1, 8, -8, 9, -9, 3, -3, 1, -1,
10, -10, 2, -2, 11, -11, 1, -1, 12, 4, -12, -4, 1, -1, 13, -13,
1, -1, 14, -14, 2, 5, 15, -2, -5, -15, -3, 3, 16, -16, 17, 1,
-1, -17, 6, 18, -6, -18, 2, -2, 19, -19, 1, -1, 20, -20, 4, -4,
7, -7, 21, -21, 1, -1, 2, 3, -3, 22, -2, -22, 8, 23, -8, 1,
2, -23, -1, 2, -2, -2, 24, 1, -24, -1, 25, 5, -5, 1, -25, -1,
9, -9, 26, 1, -26, 3, 1, -1, 27, -3, -1, -27, 1, 3, -1, -3,
28, -4, 4, 10, -10, -28, 1, -1, 1, -1, 29, 6, -29, -6, 30, -4,
3, 3, -3, -30, 1, 4, -1, 31, -3, 1, 11, -11, -1, -31, 32, -1,
-1, 2, -2, 1, 1, -32, 1, 4, -1, -4, 33, -1, 1, 1, -1, 5,
5, -5, -33, -1, -12, 12, -5, -7, 1, 1, 7, 34, 4, -4, -1, 4,
-34, -4, 35, 36, -2, -35, -2, -36, 2, 13, 2, -1, 1, -13, 1, -1,
37, 1, -5, 6, 5, -1, 38, -6, -8, 5, 8, -1, 1, 1, -37, -1,
5, 39, -5, -5, 6, -6, -38, -39, -14, 40, 14, 2, 1, 1, -2, -40,
-1, -2, 2, -1, -1, -1, 1, 1, 1, -1, 1, -1, 1, -1, 1, -1}
},{
// MapTab1
0, // _eobSym
38, // _escSym
// run table
{0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 8, 6, 8, 7,
7, 9, 9, 10, 10, 11, 11, 1, 12, 1, 12, 13, 13, 16, 14, 16,
14, 15, 15, 17, 17, 18, 0, 18, 19, 20, 21, 19, 22, 21, 20, 22,
25, 24, 2, 25, 24, 23, 23, 2, 26, 28, 26, 28, 29, 27, 29, 27,
33, 33, 1, 32, 1, 3, 32, 30, 36, 3, 36, 30, 31, 31, 35, 34,
37, 41, 34, 35, 37, 4, 41, 4, 49, 8, 8, 49, 40, 38, 5, 38,
40, 39, 5, 39, 42, 43, 42, 7, 57, 6, 43, 44, 6, 50, 7, 44,
57, 48, 50, 48, 45, 45, 46, 47, 51, 46, 47, 58, 1, 51, 58, 1,
52, 59, 53, 9, 52, 55, 55, 59, 53, 56, 54, 56, 54, 9, 64, 64,
60, 63, 60, 63, 61, 62, 61, 62, 2, 10, 2, 10, 11, 1, 11, 13,
12, 1, 12, 13, 16, 16, 8, 8, 14, 3, 3, 15, 14, 15, 4, 4,
1, 17, 17, 5, 1, 7, 7, 5, 6, 1, 2, 2, 6, 22, 1, 25,
21, 22, 8, 24, 1, 21, 25, 24, 8, 18, 18, 23, 9, 20, 23, 33,
29, 33, 20, 1, 19, 1, 29, 36, 9, 36, 19, 41, 28, 57, 32, 3,
28, 3, 1, 27, 49, 49, 1, 32, 26, 26, 2, 4, 4, 7, 57, 41,
2, 7, 10, 5, 37, 16, 10, 27, 8, 8, 13, 16, 37, 13, 1, 5},
// value table
{0, 1, -1, 1, -1, 1, -1, 1, -1, 1, -1, 1, 1, -1, -1, 1,
-1, 1, -1, 1, -1, 1, -1, 2, 1, -2, -1, 1, -1, 1, 1, -1,
-1, 1, -1, 1, -1, 1, 0, -1, 1, 1, 1, -1, 1, -1, -1, -1,
1, 1, 2, -1, -1, 1, -1, -2, 1, 1, -1, -1, 1, 1, -1, -1,
1, -1, 3, 1, -3, 2, -1, 1, 1, -2, -1, -1, -1, 1, 1, 1,
1, 1, -1, -1, -1, 2, -1, -2, 1, 2, -2, -1, 1, 1, 2, -1,
-1, 1, -2, -1, 1, 1, -1, 2, 1, 2, -1, 1, -2, -1, -2, -1,
-1, 1, 1, -1, 1, -1, 1, 1, 1, -1, -1, 1, 4, -1, -1, -4,
1, 1, 1, 2, -1, -1, 1, -1, -1, 1, -1, -1, 1, -2, 1, -1,
1, 1, -1, -1, 1, 1, -1, -1, 3, 2, -3, -2, 2, 5, -2, 2,
2, -5, -2, -2, -2, 2, -3, 3, 2, 3, -3, 2, -2, -2, 3, -3,
6, 2, -2, 3, -6, 3, -3, -3, 3, 7, -4, 4, -3, 2, -7, 2,
2, -2, -4, 2, 8, -2, -2, -2, 4, 2, -2, 2, 3, 2, -2, -2,
2, 2, -2, -8, -2, 9, -2, 2, -3, -2, 2, -2, 2, 2, 2, 4,
-2, -4, 10, 2, 2, -2, -9, -2, 2, -2, 5, 4, -4, 4, -2, 2,
-5, -4, -3, 4, 2, -3, 3, -2, -5, 5, 3, 3, -2, -3, -10, -4}
},{
// MapTab2
2, // _eobSym
11, // _escSym
// run table
{1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 0, 1, 1, 5, 5,
2, 2, 6, 6, 7, 7, 1, 8, 1, 8, 3, 3, 9, 9, 1, 2,
2, 1, 4, 10, 4, 10, 11, 11, 1, 5, 12, 12, 1, 5, 13, 13,
3, 3, 6, 6, 2, 2, 14, 14, 16, 16, 15, 7, 15, 8, 8, 7,
1, 1, 17, 17, 4, 4, 1, 1, 18, 18, 2, 2, 5, 5, 25, 3,
9, 3, 25, 9, 19, 24, 19, 24, 1, 21, 20, 1, 21, 22, 20, 22,
23, 23, 8, 6, 33, 6, 8, 33, 7, 7, 26, 26, 1, 32, 1, 32,
28, 4, 28, 10, 29, 27, 27, 10, 41, 4, 29, 2, 2, 41, 36, 31,
49, 31, 34, 30, 34, 36, 30, 35, 1, 49, 11, 5, 35, 11, 1, 3,
3, 5, 37, 37, 8, 40, 8, 40, 12, 12, 42, 42, 1, 38, 16, 57,
1, 6, 16, 39, 38, 6, 7, 7, 13, 13, 39, 43, 2, 43, 57, 2,
50, 9, 44, 9, 50, 4, 15, 48, 44, 4, 1, 15, 48, 14, 14, 1,
45, 45, 8, 3, 5, 8, 51, 47, 3, 46, 46, 47, 5, 51, 1, 17,
17, 58, 1, 58, 2, 52, 52, 2, 53, 7, 59, 6, 6, 56, 53, 55,
7, 55, 1, 54, 59, 56, 54, 10, 1, 10, 4, 60, 1, 60, 8, 4,
8, 64, 64, 61, 1, 63, 3, 63, 62, 61, 5, 11, 5, 3, 11, 62},
// value table
{ 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 0, 3, -3, 1, -1,
2, -2, 1, -1, 1, -1, 4, 1, -4, -1, 2, -2, 1, -1, 5, 3,
-3, -5, 2, 1, -2, -1, 1, -1, 6, 2, 1, -1, -6, -2, 1, -1,
3, -3, 2, -2, 4, -4, 1, -1, 1, -1, 1, 2, -1, 2, -2, -2,
7, -7, 1, -1, 3, -3, 8, -8, 1, -1, 5, -5, 3, -3, 1, 4,
2, -4, -1, -2, 1, 1, -1, -1, 9, 1, 1, -9, -1, 1, -1, -1,
1, -1, 3, -3, 1, 3, -3, -1, 3, -3, 1, -1, 10, 1, -10, -1,
1, 4, -1, 2, 1, -1, 1, -2, 1, -4, -1, 6, -6, -1, 1, 1,
1, -1, 1, 1, -1, -1, -1, 1, 11, -1, -2, 4, -1, 2, -11, 5,
-5, -4, -1, 1, 4, 1, -4, -1, -2, 2, 1, -1, 12, 1, -2, 1,
-12, 4, 2, 1, -1, -4, 4, -4, 2, -2, -1, 1, 7, -1, -1, -7,
-1, -3, 1, 3, 1, 5, 2, 1, -1, -5, 13, -2, -1, 2, -2, -13,
1, -1, 5, 6, 5, -5, 1, 1, -6, 1, -1, -1, -5, -1, 14, 2,
-2, 1, -14, -1, 8, 1, -1, -8, 1, 5, 1, 5, -5, 1, -1, 1,
-5, -1, 15, 1, -1, -1, -1, 3, -15, -3, 6, 1, 16, -1, 6, -6,
-6, 1, -1, 1, -16, 1, 7, -1, 1, -1, -6, -3, 6, -7, 3, -1}
},{
// MapTab3
0, // _eobSym
35, // _escSym
// run table
{0, 1, 1, 2, 2, 3, 3, 4, 4, 1, 1, 5, 5, 6, 6, 7,
7, 8, 8, 9, 9, 2, 2, 10, 10, 1, 1, 11, 11, 12, 12, 3,
3, 13, 13, 0, 14, 14, 16, 15, 16, 15, 4, 4, 17, 1, 17, 1,
5, 5, 18, 18, 2, 2, 6, 6, 8, 19, 7, 8, 7, 19, 20, 20,
21, 21, 22, 24, 22, 24, 23, 23, 1, 1, 25, 25, 3, 3, 26, 26,
9, 9, 27, 27, 28, 28, 33, 29, 4, 33, 29, 1, 4, 1, 32, 32,
2, 2, 31, 10, 30, 10, 30, 31, 34, 34, 5, 5, 36, 36, 35, 41,
35, 11, 41, 11, 37, 1, 8, 8, 37, 6, 1, 6, 40, 7, 7, 40,
12, 38, 12, 39, 39, 38, 49, 13, 49, 13, 3, 42, 3, 42, 16, 16,
43, 43, 14, 14, 1, 1, 44, 15, 44, 15, 2, 2, 57, 48, 50, 48,
57, 50, 4, 45, 45, 4, 46, 47, 47, 46, 1, 51, 1, 17, 17, 51,
8, 9, 9, 5, 58, 8, 58, 5, 52, 52, 55, 56, 53, 56, 55, 59,
59, 53, 54, 1, 6, 54, 7, 7, 6, 1, 2, 3, 2, 3, 64, 60,
60, 10, 10, 64, 61, 62, 61, 63, 1, 63, 62, 1, 18, 24, 18, 4,
25, 4, 8, 21, 21, 1, 24, 22, 25, 22, 8, 11, 19, 11, 23, 1,
20, 23, 19, 20, 5, 12, 5, 1, 16, 2, 12, 13, 2, 13, 1, 16},
// value table
{ 0, 1, -1, 1, -1, 1, -1, 1, -1, 2, -2, 1, -1, 1, -1, 1,
-1, 1, -1, 1, -1, 2, -2, 1, -1, 3, -3, 1, -1, 1, -1, 2,
-2, 1, -1, 0, 1, -1, 1, 1, -1, -1, 2, -2, 1, 4, -1, -4,
2, -2, 1, -1, -3, 3, 2, -2, 2, 1, 2, -2, -2, -1, 1, -1,
1, -1, 1, 1, -1, -1, 1, -1, 5, -5, 1, -1, 3, -3, 1, -1,
2, -2, 1, -1, 1, -1, 1, 1, 3, -1, -1, 6, -3, -6, -1, 1,
4, -4, 1, 2, 1, -2, -1, -1, 1, -1, 3, -3, 1, -1, 1, 1,
-1, 2, -1, -2, 1, 7, -3, 3, -1, 3, -7, -3, 1, -3, 3, -1,
2, 1, -2, 1, -1, -1, 1, 2, -1, -2, -4, -1, 4, 1, 2, -2,
1, -1, -2, 2, 8, -8, -1, 2, 1, -2, -5, 5, 1, -1, -1, 1,
-1, 1, 4, -1, 1, -4, -1, -1, 1, 1, 9, 1, -9, 2, -2, -1,
-4, 3, -3, -4, -1, 4, 1, 4, 1, -1, 1, -1, 1, 1, -1, 1,
-1, -1, -1, 10, 4, 1, 4, -4, -4, -10, 6, 5, -6, -5, 1, -1,
1, 3, -3, -1, 1, -1, -1, -1, 11, 1, 1, -11, -2, -2, 2, 5,
-2, -5, -5, 2, -2, 12, 2, -2, 2, 2, 5, -3, -2, 3, -2, -12,
-2, 2, 2, 2, -5, 3, 5, 13, -3, 7, -3, -3, -7, 3, -13, 3}
},{
// MapTab4
0, // _eobSym
34, // _escSym
// run table
{0, 1, 1, 1, 2, 2, 1, 3, 3, 1, 1, 1, 4, 4, 1, 5,
2, 1, 5, 2, 1, 1, 6, 6, 1, 1, 1, 1, 1, 7, 3, 1,
2, 3, 0, 1, 2, 7, 1, 1, 1, 8, 1, 1, 8, 1, 1, 1,
9, 1, 9, 1, 2, 1, 1, 2, 1, 1, 10, 4, 1, 10, 1, 4,
1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 2, 1, 5, 1, 1, 1,
2, 5, 1, 11, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 1, 6, 1, 6, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 12,
3, 1, 12, 1, 1, 1, 2, 1, 1, 3, 1, 1, 1, 1, 1, 1,
4, 1, 1, 1, 2, 1, 1, 4, 1, 1, 1, 1, 1, 1, 2, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2, 1, 1, 5,
1, 1, 1, 1, 1, 7, 1, 7, 1, 1, 2, 3, 1, 1, 1, 1,
5, 1, 1, 1, 1, 1, 1, 2, 13, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 13, 2, 1, 1, 4, 1, 1, 1,
3, 1, 6, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 6, 1, 1,
1, 1, 15, 2, 4, 1, 2, 3, 15, 1, 1, 1, 8, 1, 1, 8,
1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},
// value table
{ 0, 1, -1, 2, 1, -1, -2, 1, -1, 3, -3, 4, 1, -1, -4, 1,
2, 5, -1, -2, -5, 6, 1, -1, -6, 7, -7, 8, -8, 1, 2, 9,
3, -2, 0, -9, -3, -1, 10, -10, 11, 1, -11, 12, -1, -12, 13, -13,
1, 14, -1, -14, 4, 15, -15, -4, 16, -16, 1, 2, 17, -1, -17, -2,
18, -18, 19, -19, 20, 3, -20, 21, -21, -3, 5, 22, 2, -22, -23, 23,
-5, -2, 24, 1, -24, -1, 25, -25, 26, -26, -27, 27, 28, 29, -28, -29,
6, 30, 2, -31, -2, -30, 31, -6, -32, 32, 33, -33, 34, -35, -34, 1,
4, -36, -1, 35, 37, 36, 7, -37, 38, -4, -38, 39, 41, 40, -40, -39,
3, 42, -43, -41, -7, -42, 43, -3, 44, -44, 45, -45, 46, 47, 8, -47,
-48, -46, 50, -50, 48, 49, 51, -49, 52, -52, 5, -51, -8, -53, 53, 3,
-56, 56, 55, 54, -54, 2, 60, -2, -55, 58, 9, -5, 59, 57, -57, -63,
-3, -58, -60, -61, 61, -59, -62, -9, 1, 64, 62, 69, -64, 63, 65, -67,
-68, 66, -65, 68, -66, -69, 67, -70, -1, 10, 71, -71, 4, 73, 72, 70,
6, -76, -3, 74, -78, -74, 1, 78, 80, -72, -75, 76, -1, 3, -73, 79,
75, 77, 1, 11, -4, -79, -10, -6, -1, -77, -83, -80, 2, 81, -84, -2,
83, -81, 82, -82, 84, -87, -86, 85, -11, -85, 86, -89, 87, -88, 88, 89}
},{
// MapTab5
2, // _eobSym
33, // _escSym
// run table
{1, 1, 0, 2, 1, 2, 1, 3, 3, 1, 1, 4, 4, 2, 2, 1,
1, 5, 5, 6, 1, 6, 1, 7, 7, 3, 3, 2, 8, 2, 8, 1,
1, 0, 9, 9, 1, 1, 10, 4, 10, 4, 11, 11, 2, 1, 2, 1,
12, 12, 3, 3, 1, 1, 13, 5, 5, 13, 14, 1, 1, 14, 2, 2,
6, 6, 15, 1, 1, 15, 16, 4, 7, 16, 4, 7, 1, 1, 3, 3,
8, 8, 2, 2, 1, 1, 17, 17, 1, 1, 18, 18, 5, 5, 2, 2,
1, 1, 9, 19, 9, 19, 20, 3, 3, 20, 1, 10, 21, 1, 10, 4,
4, 21, 22, 6, 6, 22, 1, 1, 23, 24, 2, 2, 23, 24, 11, 1,
1, 11, 7, 25, 7, 1, 1, 25, 8, 8, 3, 26, 3, 1, 12, 2,
2, 26, 1, 12, 5, 5, 27, 4, 1, 4, 1, 27, 28, 1, 28, 13,
1, 13, 2, 29, 2, 1, 32, 6, 1, 30, 14, 29, 14, 6, 3, 31,
3, 1, 30, 1, 32, 31, 33, 9, 33, 1, 1, 7, 9, 7, 2, 2,
1, 1, 4, 36, 34, 4, 5, 10, 10, 5, 34, 1, 1, 35, 8, 8,
36, 3, 35, 1, 15, 3, 2, 1, 16, 15, 16, 2, 37, 1, 37, 1,
1, 1, 6, 6, 38, 1, 38, 11, 1, 39, 39, 40, 11, 2, 41, 4,
40, 1, 2, 4, 1, 1, 1, 41, 3, 1, 3, 1, 5, 7, 5, 7},
// value table
{ 1, -1, 0, 1, 2, -1, -2, 1, -1, 3, -3, 1, -1, 2, -2, 4,
-4, 1, -1, 1, 5, -1, -5, 1, -1, 2, -2, 3, 1, -3, -1, 6,
-6, 0, 1, -1, 7, -7, 1, 2, -1, -2, 1, -1, 4, 8, -4, -8,
1, -1, 3, -3, 9, -9, 1, 2, -2, -1, 1, 10, -10, -1, 5, -5,
2, -2, 1, 11, -11, -1, 1, 3, 2, -1, -3, -2, 12, -12, 4, -4,
2, -2, -6, 6, 13, -13, 1, -1, 14, -14, 1, -1, 3, -3, 7, -7,
15, -15, 2, 1, -2, -1, 1, 5, -5, -1, -16, 2, 1, 16, -2, 4,
-4, -1, 1, 3, -3, -1, 17, -17, 1, 1, -8, 8, -1, -1, 2, 18,
-18, -2, 3, 1, -3, 19, -19, -1, 3, -3, 6, 1, -6, 20, 2, 9,
-9, -1, -20, -2, 4, -4, 1, -5, 21, 5, -21, -1, 1, -22, -1, 2,
22, -2, 10, 1, -10, 23, 1, 4, -23, 1, 2, -1, -2, -4, -7, 1,
7, -24, -1, 24, -1, -1, 1, 3, -1, -25, 25, 4, -3, -4, 11, -11,
26, -26, 6, 1, 1, -6, -5, -3, 3, 5, -1, -27, 27, 1, 4, -4,
-1, -8, -1, 28, 2, 8, -12, -28, -2, -2, 2, 12, -1, 29, 1, -29,
30, -30, 5, -5, 1, -31, -1, 3, 31, -1, 1, 1, -3, -13, 1, -7,
-1, -32, 13, 7, 32, 33, -33, -1, -9, -34, 9, 34, -6, 5, 6, -5}
},{
// MapTab6
2, // _eobSym
13, // _escSym
// run table
{1, 1, 0, 1, 1, 2, 2, 1, 1, 3, 3, 1, 1, 0, 2, 2,
4, 1, 4, 1, 1, 1, 5, 5, 1, 1, 6, 6, 2, 2, 1, 1,
3, 3, 7, 7, 1, 1, 8, 8, 1, 1, 2, 2, 1, 9, 1, 9,
4, 4, 10, 1, 1, 10, 1, 1, 11, 11, 3, 3, 1, 2, 1, 2,
1, 1, 12, 12, 5, 5, 1, 1, 13, 1, 1, 13, 2, 2, 1, 1,
6, 6, 1, 1, 4, 14, 4, 14, 3, 1, 3, 1, 1, 1, 15, 7,
15, 2, 2, 7, 1, 1, 1, 8, 1, 8, 16, 16, 1, 1, 1, 1,
2, 1, 1, 2, 1, 1, 3, 5, 5, 3, 4, 1, 1, 4, 1, 1,
17, 17, 9, 1, 1, 9, 2, 2, 1, 1, 10, 10, 1, 6, 1, 1,
6, 18, 1, 1, 18, 1, 1, 1, 2, 2, 3, 1, 3, 1, 1, 1,
4, 1, 19, 1, 19, 7, 1, 1, 20, 1, 4, 20, 1, 7, 11, 2,
1, 11, 21, 2, 8, 5, 1, 8, 1, 5, 21, 1, 1, 1, 22, 1,
1, 22, 1, 1, 3, 3, 1, 23, 2, 12, 24, 1, 1, 2, 1, 1,
12, 23, 1, 1, 24, 1, 1, 1, 4, 1, 1, 1, 2, 1, 6, 6,
4, 2, 1, 1, 1, 1, 1, 1, 1, 14, 13, 3, 1, 25, 9, 25,
14, 1, 9, 3, 13, 1, 1, 1, 1, 1, 10, 1, 1, 2, 10, 2},
// value table
{-20, -1, 0, 2, -2, 1, -1, 3, -3, 1, -1, 4, -4, 0, 2, -2,
1, 5, -1, -5, 6, -6, 1, -1, 7, -7, 1, -1, 3, -3, 8, -8,
2, -2, 1, -1, 9, -9, 1, -1, 10, -10, 4, -4, 11, 1, -11, -1,
2, -2, 1, 12, -12, -1, 13, -13, 1, -1, 3, -3, 14, 5, -14, -5,
-15, 15, -1, 1, 2, -2, 16, -16, 1, 17, -17, -1, 6, -6, 18, -18,
2, -2, -19, 19, -3, 1, 3, -1, 4, 20, -4, 1, -21, 21, 1, 2,
-1, -7, 7, -2, 22, -22, 23, 2, -23, -2, 1, -1, -24, 24, -25, 25,
-8, -26, 26, 8, -27, 27, 5, 3, -3, -5, -4, 28, -28, 4, 29, -29,
1, -1, -2, -30, 30, 2, 9, -9, -31, 31, 2, -2, -32, 3, 32, -33,
-3, 1, 33, -34, -1, 34, -35, 35, -10, 10, -6, 36, 6, -36, 37, -37,
-5, 38, 1, -38, -1, 3, 39, -39, -1, 40, 5, 1, -40, -3, 2, -11,
-41, -2, 1, 11, -3, -4, 41, 3, 42, 4, -1, -43, -42, 43, 1, -44,
45, -1, 44, -45, -7, 7, -46, 1, -12, 2, 1, -47, 46, 12, 47, 48,
-2, -1, -48, 49, -1, -50, -49, 50, -6, -51, 51, 52, -13, 53, -4, 4,
6, 13, -53, -52, -54, 55, 54, -55, -56, -2, 2, -8, 56, 1, -3, -1,
2, 58, 3, 8, -2, 57, -58, -60, -59, -57, -3, 60, 59, -14, 3, 14}
},{
// MapTab7
2, // _eobSym
38, // _escSym
// run table
{1, 1, 0, 2, 2, 1, 1, 3, 3, 4, 4, 5, 5, 1, 1, 6,
6, 2, 2, 7, 7, 8, 8, 1, 1, 3, 3, 9, 9, 10, 10, 1,
1, 2, 2, 4, 4, 11, 0, 11, 12, 12, 13, 13, 1, 1, 5, 5,
14, 14, 15, 16, 15, 16, 3, 3, 1, 6, 1, 6, 2, 2, 7, 7,
8, 8, 17, 17, 1, 1, 4, 4, 18, 18, 2, 2, 1, 19, 1, 20,
19, 20, 21, 21, 3, 3, 22, 22, 5, 5, 24, 1, 1, 23, 9, 23,
24, 9, 2, 2, 10, 1, 1, 10, 6, 6, 25, 4, 4, 25, 7, 7,
26, 8, 1, 8, 3, 1, 26, 3, 11, 11, 27, 27, 2, 28, 1, 2,
28, 1, 12, 12, 5, 5, 29, 13, 13, 29, 32, 1, 1, 33, 31, 30,
32, 4, 30, 33, 4, 31, 3, 14, 1, 1, 3, 34, 34, 2, 2, 14,
6, 6, 35, 36, 35, 36, 1, 15, 1, 16, 16, 15, 7, 9, 7, 9,
37, 8, 8, 37, 1, 1, 39, 2, 38, 39, 2, 40, 5, 38, 40, 5,
3, 3, 4, 4, 10, 10, 1, 1, 1, 1, 41, 2, 41, 2, 6, 6,
1, 1, 11, 42, 11, 43, 3, 42, 3, 17, 4, 43, 1, 17, 7, 1,
8, 44, 4, 7, 44, 5, 8, 2, 5, 1, 2, 48, 45, 1, 12, 45,
12, 48, 13, 13, 1, 9, 9, 46, 1, 46, 47, 47, 49, 18, 18, 49},
// value table
{ 1, -1, 0, 1, -1, 2, -2, 1, -1, 1, -1, 1, -1, 3, -3, 1,
-1, -2, 2, 1, -1, 1, -1, 4, -4, -2, 2, 1, -1, 1, -1, 5,
-5, -3, 3, 2, -2, 1, 0, -1, 1, -1, 1, -1, 6, -6, 2, -2,
1, -1, 1, 1, -1, -1, -3, 3, 7, 2, -7, -2, -4, 4, 2, -2,
2, -2, 1, -1, 8, -8, 3, -3, 1, -1, -5, 5, 9, 1, -9, 1,
-1, -1, 1, -1, -4, 4, 1, -1, 3, -3, 1, -10, 10, 1, 2, -1,
-1, -2, 6, -6, 2, 11, -11, -2, 3, -3, 1, -4, 4, -1, 3, -3,
1, 3, 12, -3, -5, -12, -1, 5, 2, -2, 1, -1, -7, 1, 13, 7,
-1, -13, 2, -2, 4, -4, 1, 2, -2, -1, 1, 14, -14, 1, 1, 1,
-1, -5, -1, -1, 5, -1, -6, 2, -15, 15, 6, 1, -1, -8, 8, -2,
-4, 4, 1, 1, -1, -1, 16, 2, -16, -2, 2, -2, 4, 3, -4, -3,
-1, -4, 4, 1, -17, 17, -1, -9, 1, 1, 9, 1, -5, -1, -1, 5,
-7, 7, 6, -6, 3, -3, 18, -18, 19, -19, 1, -10, -1, 10, -5, 5,
20, -20, -3, 1, 3, 1, 8, -1, -8, 2, 7, -1, -21, -2, 5, 21,
5, -1, -7, -5, 1, -6, -5, -11, 6, 22, 11, 1, 1, -22, -3, -1,
3, -1, 3, -3, -23, 4, -4, 1, 23, -1, 1, -1, 1, -2, 2, -1}
},{
// MapTab8
4, // _eobSym
11, // _escSym
// run table
{1, 1, 1, 1, 0, 2, 2, 1, 1, 3, 3, 0, 1, 1, 2, 2,
4, 4, 1, 1, 5, 5, 1, 1, 2, 2, 3, 3, 6, 6, 1, 1,
7, 7, 8, 1, 8, 2, 2, 1, 4, 4, 1, 3, 1, 3, 9, 9,
2, 2, 1, 5, 1, 5, 10, 10, 1, 1, 11, 11, 3, 6, 3, 4,
4, 6, 2, 2, 1, 12, 1, 12, 7, 13, 7, 13, 1, 1, 8, 8,
2, 2, 14, 14, 16, 15, 16, 5, 5, 1, 3, 15, 1, 3, 4, 4,
1, 1, 17, 17, 2, 2, 6, 6, 1, 18, 1, 18, 22, 21, 22, 21,
25, 24, 25, 19, 9, 20, 9, 23, 19, 24, 20, 3, 23, 7, 3, 1,
1, 7, 28, 26, 29, 5, 28, 26, 5, 8, 29, 4, 8, 27, 2, 2,
4, 27, 1, 1, 10, 36, 10, 33, 33, 36, 30, 1, 32, 32, 1, 30,
6, 31, 31, 35, 3, 6, 11, 11, 3, 2, 35, 2, 34, 1, 34, 1,
37, 37, 12, 7, 12, 5, 41, 5, 4, 7, 1, 8, 13, 4, 1, 41,
13, 38, 8, 38, 9, 1, 40, 40, 9, 1, 39, 2, 2, 49, 39, 42,
3, 3, 14, 16, 49, 14, 16, 42, 43, 43, 6, 6, 15, 1, 1, 15,
44, 44, 1, 1, 50, 48, 4, 5, 4, 7, 5, 2, 10, 10, 48, 7,
50, 45, 2, 1, 45, 8, 8, 1, 46, 46, 3, 47, 47, 3, 1, 1},
// value table
{ 1, -1, 2, -2, 0, 1, -1, 3, -3, 1, -1, 0, 4, -4, 2, -2,
1, -1, 5, -5, 1, -1, 6, -6, 3, -3, 2, -2, 1, -1, 7, -7,
1, -1, 1, 8, -1, 4, -4, -8, 2, -2, 9, 3, -9, -3, 1, -1,
5, -5, 10, 2, -10, -2, 1, -1, 11, -11, 1, -1, -4, 2, 4, 3,
-3, -2, 6, -6, 12, 1, -12, -1, 2, 1, -2, -1, 13, -13, 2, -2,
7, -7, 1, -1, 1, 1, -1, 3, -3, 14, 5, -1, -14, -5, 4, -4,
15, -15, 1, -1, 8, -8, -3, 3, 16, 1, -16, -1, 1, 1, -1, -1,
1, 1, -1, 1, 2, 1, -2, 1, -1, -1, -1, 6, -1, 3, -6, 17,
-17, -3, 1, 1, 1, 4, -1, -1, -4, 3, -1, 5, -3, -1, -9, 9,
-5, 1, 18, -18, 2, 1, -2, 1, -1, -1, 1, 19, -1, 1, -19, -1,
4, 1, -1, 1, 7, -4, -2, 2, -7, 10, -1, -10, 1, 20, -1, -20,
1, -1, 2, 4, -2, 5, 1, -5, 6, -4, 21, 4, 2, -6, -21, -1,
-2, 1, -4, -1, -3, 22, -1, 1, 3, -22, -1, 11, -11, 1, 1, 1,
8, -8, 2, 2, -1, -2, -2, -1, 1, -1, -5, 5, 2, 23, -23, -2,
1, -1, 24, -24, -1, -1, 7, 6, -7, 5, -6, 12, -3, 3, 1, -5,
1, 1, -12, 25, -1, -5, 5, -25, -1, 1, 9, 1, -1, -9, 26, -26}
}
};
} // End of namespace Indeo
} // End of namespace Image