scummvm/engines
2010-11-12 22:31:04 +00:00
..
agi COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
agos COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
cine CINE: Added basic debugging console to engine 2010-11-07 15:02:41 +00:00
cruise LURE: Convert printf to debug/warning 2010-11-07 01:03:58 +00:00
draci DRACI: Added basic debugging console to engine 2010-11-07 15:03:54 +00:00
drascula COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
gob COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
groovie COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
hugo TOOL+HUGO: Misc modifications 2010-11-12 18:05:23 +00:00
kyra COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
lastexpress LASTEXPRESS: Silence potential warnings about extra semicolons 2010-11-11 18:22:55 +00:00
lure LURE: Remove all uses of (f)printf; cleanup 2010-11-07 01:03:03 +00:00
m4 M4: Changed debug calls to debugCN since they all have newlines 2010-11-03 09:44:03 +00:00
made COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
mohawk MOHAWK: Fix one more memory leak (hopefully the last :)) 2010-11-09 18:58:44 +00:00
parallaction ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
queen ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
saga BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only 2010-11-08 22:53:36 +00:00
sci Fixed signed/unsigned warning 2010-11-12 13:05:54 +00:00
scumm COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
sky ENGINES: Replace many printfs by warning/debug/debugN 2010-11-01 21:37:47 +00:00
sword1 SWORD1: Added basic debugging console to engine 2010-11-08 12:22:58 +00:00
sword2 GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings 2010-11-01 16:03:35 +00:00
sword25 SWORD25: Added basic debugging console to engine (Command Key Disabled) 2010-11-10 04:30:24 +00:00
teenagent COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
testbed COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
tinsel COMMON: Push #include audiocd.h in system.h out to .cpp files 2010-11-08 23:07:42 +00:00
toon TOON: Fix audio crashs and more memory leaks 2010-11-12 22:31:04 +00:00
touche TOUCHE: Added basic debugging console to engine 2010-11-08 03:55:16 +00:00
tucker TUCKER: Added basic debugging console to engine 2010-11-08 12:24:18 +00:00
advancedDetector.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp ENGINES: Remove some 'using' statements 2010-11-01 16:00:17 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp COMMON: Get rid of the debug() output formatter 2010-11-01 20:41:32 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: improved one-at-a-time plugin code 2010-11-05 13:24:57 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00