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https://github.com/libretro/scummvm.git
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5de0d081b7
This fixes compilation on older systems (apparently on newer systems it was already included indirectly).
105 lines
3.2 KiB
Plaintext
105 lines
3.2 KiB
Plaintext
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "gui/browser.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "common/algorithm.h"
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#include "common/translation.h"
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#include <AppKit/NSOpenPanel.h>
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#include <Foundation/NSString.h>
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#include <Foundation/NSURL.h>
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namespace GUI {
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BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
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: Dialog("Browser") {
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// remember whether this is a file browser or a directory browser.
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_isDirBrowser = dirBrowser;
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// Get current encoding
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#ifdef USE_TRANSLATION
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CFStringRef encStr = CFStringCreateWithCString(NULL, TransMan.getCurrentCharset().c_str(), kCFStringEncodingASCII);
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CFStringEncoding stringEncoding = CFStringConvertIANACharSetNameToEncoding(encStr);
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CFRelease(encStr);
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#else
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CFStringEncoding stringEncoding = kCFStringEncodingASCII;
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#endif
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// Convert title to NSString
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_titleRef = CFStringCreateWithCString(0, title, stringEncoding);
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// Convert button text to NSString
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_chooseRef = CFStringCreateWithCString(0, _("Choose"), stringEncoding);
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}
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BrowserDialog::~BrowserDialog() {
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CFRelease(_titleRef);
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CFRelease(_chooseRef);
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}
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int BrowserDialog::runModal() {
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bool choiceMade = false;
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// If in fullscreen mode, switch to windowed mode
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bool wasFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
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if (wasFullscreen) {
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false);
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g_system->endGFXTransaction();
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}
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// Temporarily show the real mouse
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CGDisplayShowCursor(kCGDirectMainDisplay);
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NSOpenPanel *panel = [NSOpenPanel openPanel];
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[panel setCanChooseFiles:!_isDirBrowser];
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[panel setCanChooseDirectories:_isDirBrowser];
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[panel setTitle:(NSString *)_titleRef];
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[panel setPrompt:(NSString *)_chooseRef];
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if ([panel runModal] == NSOKButton) {
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NSURL *url = [panel URL];
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if ([url isFileURL]) {
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const char *filename = [[url path] UTF8String];
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_choice = Common::FSNode(filename);
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choiceMade = true;
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}
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}
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// If we were in fullscreen mode, switch back
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if (wasFullscreen) {
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g_system->beginGFXTransaction();
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g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true);
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g_system->endGFXTransaction();
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}
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return choiceMade;
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}
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} // End of namespace GUI
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